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V2 - Thornbarb Pass continues the adventure as your party follows a treacherous trail over the Rustspike Mountains.  This is part of a year-long quest over five adventures that will lead up to (and flesh out) next year's in-person S-series of modules.  Ticket will be available at www.td.events

We are presenting TWO preformances of this adventure:

V2a - Thornbarb Pass - October 9th-11th, 2020  (unique Participation tokens, but XP will not stack with other V2 adventures played)

V2b - Thornbarb Pass* - November 6th-8th, 2020  (unique Participation tokens, but XP will not stack with other V2 adventures played) 

*This event happens during Gamehole Con's Virtual Edition Con.  You don't need a Gamehole Con Virtual Edition badge to play or buy tickets.  However, the Gamehole Con badge is only $5 and every cent is going to a good cause.  You can get that $5 badge HERE

This virtual adventure will be hosted through Zoom, and it is designed to best be viewed on a computer monitor.  You will view your adventure through an incredible graphical presentation that will include live video feeds, prepared cut scenes, animated effects and graphics as well as interactive new skill tests.

Managing your character in combat will be a snap with a free app that will make all your combat rolls, keep track of hit points and check off used spells and powers.   Just search for "True Dungeon Character Generator" in your app store.

Your ticket includes the postage to send you swag after the event via USPS Priority Mail.  These goodies will include three random treasure draws (or more if you have treasure enhancers equipped) from a Treasure Generator, a Participation token, an XP code for the adventure, and a free bag that includes a random pack of 10 Treasure Tokens.  If your character survives the adventure, your package will include your Survivor button, also.  

V2a - Thornbarb Pass - October 9th-11th, 2020  (unique Participation tokens, but XP will not stack with other V2 adventures played) The available goodies for this performance are shown below.



V2b - Thornbarb Pass* - November 6th-8th, 2020  (unique Participation tokens, but XP will not stack with other V2 adventures played)  SOLD OUT  The available goodies for this performance are shown below.

 

VTD3a - The Deadwill Mine
Event Date - December 4 - 6, 2020

2020 Patron supporters: tickets available 10/9/2020
2020 Adventure Guild supporters: tickets available 10/10/2020
General public: tickets available 10/11/2020

VTD3b - The Deadwill Mine
Event Date - January 15 - 17, 2021

2021* Patron supporters: tickets available 11/20/2020
2021* Adventure Guild supporters: tickets available 11/21/2020
General public: tickets available 11/22/2020

*Pre-Orders for the 2021 Treasure Token Collection started Monday, Nov. 2nd, 2020. Anyone who places a pre-order at the AG or Patron level before 11:59 pm CST on 11/19/20 receives a special code to purchase tickets early for this event.

This virtual adventure is hosted through Zoom, and is best viewed on a computer monitor. You view your adventure through an incredible graphical presentation that includes live video feeds, prepared cut scenes, animated effects and graphics, as well as interactive new skill tests.

Managing your character in combat is a snap with a free app that makes all your combat rolls, keeps track of your hit points, and checks off used spells and powers. Just search for "True Dungeon Character Generator" in your app store or you can use the www.tdcharactercreator.com website.

Your ticket includes the postage to send you swag after the event via USPS Priority Mail. These goodies include three random treasure draws (or more if you have treasure enhancers equipped) from a Treasure Generator, a Participation token, an XP code for the adventure, and a free bag that includes a random pack of 10 Treasure Tokens. If your character survives the adventure, your package includes a Survivor button, as well.

V3a - Deadwill Mine - December 4th-6th, 2020 (unique Participation tokens, but XP does not stack with other V3 adventures played) The available goodies for this adventure are shown below.

V3b - Deadwill Mine - January 15th-17th, 2021 (unique Participation tokens, but XP does not stack with other V3 adventures played) The available goodies for this adventure are shown below.

CLICK HERE to view our short "Previously on Virtual True Dungeon" video that will give you a rundown on events that took place before V4.

VTD4a - Mistress of the Marsh
Event Date - February 19 - 21, 2021
Tickets Available:  On sale now at td.events
Event Outline:  As done with previous adventures, the event will consist of seven rooms.  You will have a choice at some point in the event to pick either a combat or puzzle room. 
The Participation tokens will remain those announced previously, Cowl of Warming & Hood of Reflection.
 
VTD4b - Mistress of the Marsh
Event Date - March 19 - 21, 2021
Tickets Available:  On sale now
Event Outline:  This event will consist of the same rooms offered in V4a,but we will add a second branching combat/puzzle room choice.  In addition, we will tweak one existing combat room so it offers an altered challenge.  This change could be adding more monsters or adjusting the monster from the previous version.
The Participation tokens will remain those previously announced: Bead of the Bear & Bead of the Dire Bear.
 
VTD4c - Mistress of the Marsh
Event Date - April 16 - 18, 2021
2021 Patron* supporters: tickets available 2/5/2021
2021 Adventure Guild* supporters: tickets available 2/6/2021
General public: tickets available 2/7/2021
Event Outline: We will take the V4b adventure as described in its listing, and we will completely swap out an existing combat room for a brand-new combat room with a different monster(s) and effects.   In addition, if you finish a certain combat early, then a secret door will open to a new room that holds a little bit of extra fun for a short time. 

*If your td.events account shows you in the correct User Group for 4a/b, you will be added to the same User Group for 4c.  Please check about a week before tickets for 4c go on sale to make sure you are in the correct User Group for 4c.

The Participation tokens will be Charm of the Earth & Charm of the Wind.
Plans for the V5 adventures will be announced in late February. 
We appreciate your understanding and support, and we look forward to providing some amazing immersive adventures in 2021.

Participation Tokens for VTD-4a

Participation Tokens for VTD-4b

Participation Tokens for VTD-4c

CLICK HERE to see the teaser trailer!

Tickets available HERE.

Your party must travel along a dangerous forested trail through the Bogwood to seek the wisdom of the Orcale of Muti.  This trek is made evermore treacherous by the legendary Bogwood Beast -- an abomination that is said to be always feeding its endless hunger.

VTD6a - The Bogwood Beast
Event Date - August 6-8, 2021

  • 2021 Patron supporters: tickets available 6/11/2021*
  • 2021 Adventure Guild supporters: tickets available 6/12/2021*
  • General public: tickets available 6/13/2021*

VTD6b - The Bogwood Beast
Event Date - September 10-12, 2021

  • 2021 Patron supporters: tickets available 7/9/2021*
  • 2021 Adventure Guild supporters: tickets available 7/10/2021*
  • General public: tickets available 7/11/2021*

VTD6c - The Bogwood Beast
Event Date - November 12-14, 2021*

  • 2021 Patron supporters: tickets available 8/13/2021#
  • 2021 Adventure Guild supporters: tickets available 8/14/2021#
  • General public: tickets available 8/15/2021#

* - These dates/times are subject to change

# - pushed back a week to the new displayed dates

  

 

CLICK HERE FOR

TEASER TRAILER HERE

VTD5a - Ashwind Abbey
Event Date - May 21 - 23, 2021

  • 2021 Patron supporters: tickets available 3/12/2021*
  • 2021 Adventure Guild supporters: tickets available 3/13/2021*
  • General public: tickets available 3/14/2021*

VTD5b - Ashwind Abbey
Event Date - June 25 - 27, 2021

  • 2021 Patron supporters: tickets available 4/9/2021*
  • 2021 Adventure Guild supporters: tickets available 4/10/2021*
  • General public: tickets available 4/11/2021*

VTD5c - Ashwind Abbey
Event Date - July 16 - 18, 2021

  • 2021 Patron supporters: tickets available 5/7/2021*
  • 2021 Adventure Guild supporters: tickets available 5/8/2021*
  • General public: tickets available 5/9/2021*

 

August 26-28th, 2022 (Fri - Sun)

  • 2022 Patron supporters: tickets available Friday, July 1st, 2022
  • 2022 Adventure Guild supporters: tickets available Saturday, July 2nd, 2022
  • General public: tickets available Sunday, July 3rd, 2022

CLICK HERE to see the quick teaser trailer! 

Also, watch this video to see how amazingly Virtual True Dungeon works!

This is the SECOND presentation (B version) of this adventure being presented in August with some good tweaks.  We have augmented some areas and changed the narrative a bit to launch a slightly different grade story-arc.  This time your sole mission won't be to defeat Barb Beard!  Now is your chance to experience an incredible at-home virtual D&D adventure complete with virtual dice rolling, equip-able virtual gear, live camera feeds of amazing sets and a friendly DM.  After the event, we will ship you awesome swag such as a Survivor Button, Treasure Token pack, Treasure and Participation tokens, and you will even get an XP code to give yourself some Experience Points to earn cool stuff.

Your game is presented through an amazing interface that features live-camera feeds, recorded cut scenes, skill tests and animated clues.  It's like you and your friends are there, but instead playing safely from the comfort of your home.  Players can equip and manage their character using the free website, which rolls attacks, damage and saving throws, while keeping track of hit points as well as used spells and powers.

This adventure is the first part of an amazing five-part series of adventures that tell the story of your groups run-in with the dread pirate Barb Beard.  He is an otherworldly buccaneer who ravages the Windy Coast with raids on peaceful towns, and your group must find a way to track him down and then put an end to his evil -- plus do something else, too!

 

September 9-11th, 2022 (Fri - Sun)

  • 2022 Patron supporters: tickets available Friday, July 22nd, 2022
  • 2022 Adventure Guild supporters: tickets available Saturday, July 23rd, 2022
  • General public: tickets available Sunday, July 24th, 2022

CLICK HERE to see the quick teaser trailer! 

Also, watch this video to see how amazingly Virtual True Dungeon works!

This is the SECOND (B) version of this adventure being presented in September with some good tweaks. We have augmented some areas and changed the narrative a bit to launch a slightly different grade story-arc. This time your sole mission won't be to defeat Barb Beard!

Now is your chance to experience an incredible at-home virtual D&D-like adventure complete with virtual dice rolling, equip-able virtual gear, live camera feeds of amazing sets, and a friendly DM. After the event, we ship you awesome swag such as a Survivor Button, Treasure Token pack, Treasure and Participation tokens, and an XP code to give yourself some Experience Points to earn cool stuff.

Your game is presented through an amazing interface that features live-camera feeds, recorded cut scenes, skill tests and animated clues.  It's like you and your friends are there, but instead playing safely from the comfort of your home.  Players can equip and manage their character using the free website, which rolls attacks, damage and saving throws, while keeping track of hit points as well as used spells and powers.

This adventure is the second part of an amazing five-part series of adventures that tell the story of your groups run-in with the dread pirate Barb Beard.  He is an otherworldly buccaneer who ravages the Windy Coast with raids on peaceful towns, and your group must find a way to track him down and then put an end to his evil -- plus something a little extra!

December 2-4, 2022

  • 2022 Patron supporters: tickets available 10/7/2022
  • 2022 Adventure Guild supporters: tickets available 10/8/2022
  • General public: tickets available 10/9/2022

CLICK HERE to see the quick teaser trailer! 

Next, watch this video to see how amazingly Virtual True Dungeon works!

This is the SECOND presentation (B version) of this adventure.  We have augmented some areas and changed the narrative a bit to launch a slightly different grade story-arc.  This time your sole mission won't be to defeat Barb Beard!  

Now is your chance to experience an incredible at-home virtual D&D adventure complete with virtual dice rolling, equip-able virtual gear, live camera feeds of amazing sets and a friendly DM.  After the event, we will ship you awesome swag such as a Survivor Button, Treasure Token pack, Treasure and Participation tokens, and you will even get an XP code to give yourself some Experience Points to earn cool stuff.

Your game is presented through an amazing interface that features live-camera feeds, recorded cut scenes, skill tests and animated clues.  It's like you and your friends are there, but instead playing safely from the comfort of your home.  Players can equip and manage their character using the free website, which rolls attacks, damage and saving throws, while keeping track of hit points as well as used spells and powers.

This adventure is the third part of an amazing five-part series of adventures that tell the story of your groups run-in with the dread pirate Barb Beard.  He is an otherworldly buccaneer who ravages the Windy Coast with raids on peaceful towns, and your group must find a way to track him down and then put an end to his evil -- plus a bit more!

Oct 1st-2nd, 2022 (Sat - Sun)

  • 2022 Patron supporters: tickets available 8/12/2022
  • 2022 Adventure Guild supporters: tickets available 8/13/2022
  • General public: tickets available 8/14/2022

CLICK HERE to see the quick teaser trailer! 

Next, watch this video to see how amazingly Virtual True Dungeon works!

This is the SECOND presentation (B version) of this adventure being presented.  We have augmented some areas and changed the narrative a bit to launch a slightly different grade story-arc.  This time your sole mission won't be to defeat Barb Beard!  Note:  This is only being offered on Saturday and Sunday.  The VTD Patron run is on Friday.

Now is your chance to experience an incredible at-home virtual D&D adventure complete with virtual dice rolling, equip-able virtual gear, live camera feeds of amazing sets and a friendly DM.  After the event, we will ship you awesome swag such as a Survivor Button, Treasure Token pack, Treasure and Participation tokens, and you will even get an XP code to give yourself some Experience Points to earn cool stuff.

Your game is presented through an amazing interface that features live-camera feeds, recorded cut scenes, skill tests and animated clues.  It's like you and your friends are there, but instead playing safely from the comfort of your home.  Players can equip and manage their character using the free website, which rolls attacks, damage and saving throws, while keeping track of hit points as well as used spells and powers.

This adventure is the fourth part of an amazing five-part series of adventures that tell the story of your groups run-in with the dread pirate Barb Beard.  He is an otherworldly buccaneer who ravages the Windy Coast with raids on peaceful towns, and your group must find a way to track him down and then put an end to his evil -- and a wee bit extra!

Nov 4-6th, 2022 (Fri - Sun)

  • 2022 Patron supporters: tickets available 9/16/2022
  • 2022 Adventure Guild supporters: tickets available 9/17/2022
  • General public: tickets available 9/18/2022

CLICK HERE to see the quick teaser trailer! 

Finally, watch this video to see how amazingly Virtual True Dungeon works!

This is the SECOND presentation (B version) of this adventure being presented..  We have augmented some areas and changed the narrative a bit to launch a slightly different grade story-arc.  This time your sole mission won't be to defeat Barb Beard!

Now is your chance to experience an incredible at-home virtual D&D adventure complete with virtual dice rolling, equip-able virtual gear, live camera feeds of amazing sets and a friendly DM.  After the event, we will ship you awesome swag such as a Survivor Button, Treasure Token pack, Treasure and Participation tokens, and you will even get an XP code to give yourself some Experience Points to earn cool stuff.

Your game is presented through an amazing interface that features live-camera feeds, recorded cut scenes, skill tests and animated clues.  It's like you and your friends are there, but instead playing safely from the comfort of your home.  Players can equip and manage their character using the free website, which rolls attacks, damage and saving throws, while keeping track of hit points as well as used spells and powers.

This adventure is the fifth and final part of an amazing five-part series of adventures that tell the story of your groups run-in with the dread pirate Barb Beard.  He is an otherworldly buccaneer who ravages the Windy Coast with raids on peaceful towns, and your group must find a way to track him down and then put an end to his evil.

 

Walker’s Bluff Winery

Carterville, Illinois

Friday & Saturday June 17th – 18th, 2022

REGISTRATION NOW CLOSED!

Did you register for Skull Con -- but now cannot make it?

We have had a few registered Skull Con attendees contact us with the unfortunate news that they cannot now attend Skull Con.  For all registered attendees who cannot make it to Skull Con, we will ship their Skull Con swag to them after the event.

 

Additional Info Post May 12th

Due to the incredible response, we have over 350 excited True Dungeon players attending Skull Con.  It will be amazing to get so many cool folks together in one place to geek out about True Dungeon.  We cannot wait to see everyone!  We will be presenting a full seven-room adventure for all Skull Con attendees (while also providing another adventure for Patrons), but we are asking attendees to bring some of their favorite games to enjoy with others between events.

Walker’s Bluff is a nice venue that will be offering a full bar and a limited menu of tasty food.  It should be a great place to enjoy a day of gaming with TD friends.  We will be utilizing two buildings for the event. See map below for where to head for your fun.

There will be opportunities to transmute Treasure Tokens at True Dungeon HQ on Thursday (6/16) and early Friday (6/17), and then transmuting will shift to Walker’s Bluff starting at 5:00pm on Friday.  We encourage everyone to arrive near opening time.  You can then game and hang out all day, enjoy your dungeon adventure – and stick around to celebrate your adventure.  This will be a rare chance for us all to enjoy our TD Community outside of a normal busy game convention.  The Tasting Room interior is shown below.

Skull Con Locations & Hours

True Dungeon HQ and Walker’s Bluff (Tasting Room and Legends)

Thursday – 6/16 --------------------------------

Token Transmuting [TDHQ]  Noon – 8:00 pm

Friday – 6/17 -------------------------------- 

Token Transmuting  [TDHQ] 10:00 am – 3:00 pm

Convention/Open Gaming [Tasting Room] 3:00 pm – 11:00 pm

Event Reg Desk [Tasting Room] 3:00 pm – 10:00 pm

Token Transmuting [Legends] 5:00 pm – 10:00 pm

Skull Bearer’s Event [Tasting Room] 7:00 pm – 10:12 pm

Saturday – 6/18 --------------------------------

Convention/Open Gaming [Tasting Room]  9:00 am – 11:00 pm

Event Reg Desk [Tasting Room] 9:00 am – 9:00 pm

Token Transmuting [Legends]  10:00 am – 10:00 pm

Skull Bearer’s Event [Tasting Room]  10:00 am – 3:00 pm

Patron Event [Tasting Room]  7:00 pm – 9:00 pm

**Food and a full bar will be available from Walker’s Bluff during all convention hours so that attendees can stay at Walker’s Bluff and game/socialize with friends between runs!  The whole weekend should be a lot of fun just hanging out and geeking out about all things True Dungeon.

---------------------------------

TRANSMUTING:  Please use THIS FORM to ready your transmute order before arriving.  Note:  You can redeem Pirate Treasure Map tokens at Skull Con, and Treasure Chips you have -- as well as transmute both Dragon Orbs!

TREASURE:  All players (regardless of level) for the Skull Con run (and the Patron run) will receive a flat 25 random treasure draws at the end of the event.  No treasure enhancers are needed! 

ROAD CONSTRUCTION:  There may be a slight detour to the event if you are coming from the Carbondale area.  There is working happening now on Reed Station Rd.  Watch for road signs.

Attendees of Skull Con must be FULLY VACCINATED* against COVID19.  Proof of vaccination will be required to attend Skull Con.  We respect everyone’s right to choose what is best for them.  Please respect our right to choose the level of safety we wish for our families, employees, volunteers, and guests.  If you have a valid medical exemption from vaccination, you will be permitted to attend by providing a letter from your physician.  Letters must be from your family physician or primary care provider.  Letters from chiropractors or other non-pcp’s will not be accepted.  To define “fully vaccinated” we will follow the CDC’s guidelines, as listed at: https://www.cdc.gov/coronavirus/2019-ncov/vaccines/stay-up-to-date.html?s_cid=11747:what%20does%20fully%20vaccinated%20mean:sem.ga:p:RG:GM:gen:PTN:FY22

Currently "fully vaccinated" does not include a booster.  Everyone is considered fully vaccinated two weeks after their second dose in a two-dose series (such as Pfizer or Moderna), or two weeks after the single-dose J&J vaccine.  Fully vaccinated is not the same as having the best protection.  People are best protected when they stay up to date with COVID-19 vaccinations, which includes getting the booster(s) when eligible.

Proof of vaccination or valid medical exemption will be requested via email of all registered participants after the April 1 registration deadline. 

If you wish to attend, you have until April 1st, 2022 to complete the Skull Con Registration Google Form HERE.

IMPORTANT: You MUST present the actual Skull of Cavadar token(s) for validation when you arrive at the event. It will be validated via its unique number as well as with its unique embedded RFID chip. Failure to bring it to the event will result in you NOT BEING ADMITTED TO SKULL CON.

Redeeming Two Skulls to Play the Dungeon Twice: We know there are folks who want to play the adventure more than once, but we ask that Skull Bearers please limit your total runs to a maximum of two. If you really want to play more than once, you must redeem an additional Skull of Cavadar token to make that happen. The badge generated from this Skull redemption must have your name on it (not a friend's or family member's name), and these secondary badges cannot be used by anyone else to gain entrance to the event nor to do anything at Skull Con. The form allows you to redeem more than one Skull token, but be sure to list your name for these additional badges if you want to play the adventure a second time.

Ghosting is not permitted for this special event. (A player may not have more than one ticket/badge per time slot. You can't submit two Skulls, get two badges, and then gain an extra set of Participation tokens for the extra "empty" spot your second badge would have occupied.)

Selling Your Skull Bearer "Rights" to Create a Skull Con Badge: We know folks will want to do this--especially if they can't make the event. It can be done, but there are a few hurdles to make sure no shenanigans are happening. Your Skull of Cavadar token must be physically presented at Skull Con by the person whose name is on the badge (that is trying to be picked up). You must provide this person's name by April 1st via the Google form. Also, that person's badge will have the time of the special two-hour event on the back of it. When this adventure starts, the person must present the badge and their ID (to the Coach) so that we can verify that person/badge/start time all are correct. You will be able to pick the adventure start time before the Skull Con event.

Skull of Cavadar tokens are NOT retained by TD when they are presented for validation. You may keep them for future use at other events.

This event is open to anyone 13 years of age or older, but those under 18 must be accompanied by a parent or legal guardian who also has a valid Skull of Cavadar. Every player, regardless of age, must have their own Skull of Cavadar token.

There is a nice, new commuter airport about 10 miles from the event and it has daily service from St. Louis and Nashville. There are three hotels within three miles of the event, and many more a few miles further.

If you have any questions not answered in the FAQ below, please email This email address is being protected from spambots. You need JavaScript enabled to view it..

Skull Con Frequently Asked Questions

Q. Can Golden Tickets be turned in at Skull con (transmute) so they don’t have to mail them in?
A. They must be mailed in so we can mark them in our system. It sucks, but there is no other good way.

Q. Transmutes at Skull Con…if they drop off Friday at the shop, will they be finished and brought over to the winery?
A. Yes. They can drop off at TD HQ and pick up at the winery.

Q. With that if they drop off a large transmute order Saturday can it just be mailed back to the person?
A. No. All large orders at Skull Con must be turned in by 3:00pm on Saturday so they can be ready to be picked up that night. We will have lots of folks transmuting so we will finish all orders -- so we don't have to ship anything back.

Q. Do patrons need treasure enhancers for patron runs at Skull con…or is that 25 treasure as well.
A. Everyone (Skull Bearers and Patrons) at Skull Con get an even 25 treasure draws after each adventure - with no equipped TE's adding to that amount.

Q.When is the cut off date for mail-in transmutes before Gen Con.
A. They must be postmarked by July 15th, 2022. Generally, you need to have the order to us two weeks before an event.

Q: If I have multiple Skull of Cavadar tokens and want to pre-register my friends, how do I do that?
A: The Goggle form has spaces to enter in multiple names. Please remember that upon check in at Skull Con each of these people need to present their state-issued ID and Skull of Cavadar token. The ID must also be presented at the start of the two-hour adventure.

Q: If we have or are going to obtain multiple Skull of Cavadar tokens, do we have to pre-register all of them at once? For example: Can we pre-register two now and one later so another friend who's not able to commit that far ahead might be able to come if they decide to later? Or I could use that third Skull of Cavadar token myself if there's still room by that time for badges?
A: So long as everything is turned in via the Google form by April 1st, multiple entries are okay… but not preferred. There is no benefit to submitting early, so please wait until you have all your info gathered.

Q: Will there be other events happening at Skull Con or just the dungeons?
A: There will be other planned activities as well as open gaming. Much depends on how many people sign up to attend. Details will be announced closer to the event.

Q: Do we get XP for playing the Skull Con adventure?
A: No

Q: Do Skull Con attendees get a unique participation token?
A: Yes

Q: Can I use treasure-enhancers on my run?
A: No...you are going to get 25 treasure draws...without having to equip any treasure-enhancing tokens.

Q: Do I need to have the Skull of Cavadar token on me when I get my badge at the event?
A: Most definitely YES! All attendees MUST present their Skull of Cavadar token when they pick up their badge at Skull Con. Each Skull of Cavadar token will be validated via its unique serial number as well as with its embedded RFID chip. Even though you are not required to present your Skull of Cavadar token at other times, we recommend keeping it on your person in case there are questions. Failure to bring your Skull of Cavadar token to the event will result in you NOT BEING ADMITTED TO SKULL CON.

Q: If I want to equip an Ioun Stone Mystic Orb, do I need to show the coach my Skull of Cavadar token to get the additional save bonus?
A: No. All Skull Con characters are assumed to have a Skull of Cavadar equipped.

Q: When we show up at Skull Con and present the Skull of Cavadar tokens to get our badges, if we're getting some badges in other people's names, do they have to physically be there, or can I get the badges for all my companions?
A: Every registrant MUST be physically present and in possession of their Skull of Cavadar token to get their Skull Con badge.

Q: Once we get our Skull Con badge, will we ever have to show our Skull of Cavadar token again or will our badge suffice?
A: You need to show and validate your Skull of Cavadar token at badge pickup. You won't need to show before your run. Even though you may not be required to present your Skull of Cavadar token at other times, we recommend keeping it on your person in case there are questions.

Q: Is TD okay with us selling/leasing/loaning extra Skull Con access?
A: Yes. But bear in mind that you're providing them a badge for the entire weekend and the recipient MUST have a valid Skull of Cavadar token in their possession.

Q: Can I run the adventure more than once?
A: If you have more than one Skull of Cavadar token, you may run the adventure up to a maximum of two times. Each run requires a unique Skull of Cavadar token.

Q: Is ghosting permitted at Skull Con?
A: No. Only real people who are physically present at the event are allowed to participate.

Q: Will attendance be granted to someone who carries a Skull of Cavadar token for another person who can’t attend?
A: No. Only real people who are physically present at the event are allowed to participate.

Q: Do I need to be vaccinated against COVID-19 to attend Skull Con?
A: Yes. Proof of vaccination is required to attend.

Q: Are masks going to be required?
A: Possibly. We are subject to the laws of our state and county. We have no way of knowing what the current mandates will be at the time of the event.

Q: What is the closest airport?
A: Veterans Airport of Southern Illinois is the closest. It has connecting flights to flights to St. Louis and Nashville. St. Louis is about a two-hour drive. Nashville is about a three-hour drive.

Q: Is there a train station nearby?
A: Yes, Amtrak Carbondale Station.

Q: Is there a bus terminal nearby?
A: The Amtrak Station is also the place where Greyhound busses stop.

Q: Can we rent a car nearby?
A: There is an Enterprise car rental in Carbondale. You can also rent cars near the St. Louis and Nashville airports.

Q: Can a "+1" come for the wine and gaming if they don't have a Skull of Cavadar token?
A: No. All Skull Con attendees must possess a Skull of Cavadar token.

Q: What are some nearby hotels?
A: The three closest hotels to the event are:

There are other hotels a short drive away, including but not limited to:

These lodging references are provided as a convenience to our attendees. A listing is not a recommendation. We do not have event pricing for any of these locations.
The hotel and transportation links provided were accurate at the time this FAQ was created. TD has no control over those websites. It's possible those links may not be valid in the future. If a link doesn't work, you can always do a web search.

Q: Will Skull Con have a tent for outdoor activities?
A: Possibly. Details have not been finalized at this time.

Q: Will there be True Grind and/or True Hoard at Skull Con?
A: Possibly. Details have not been finalized at this time.

Q: Will Skull Con have bag check?
A: Possibly. Details have not been finalized at this time.

Q: Are volunteers needed at Skull Con?
If yes, do the volunteers need a Skull of Cavadar token?
A: Yes, we'll need volunteers. Applications on tdvols.com will open closer to the event. Volunteers do not need a Skull of Cavadar token.

Q: Is there a maximum number of people who can attend?
A: Everyone who signs up by April 1st will be allowed to attend. There is no danger of us closing registration before April 1st.

Q: Will we see Gibgub and/or Grunnel at Skull Con?
A: Who knows…

This is the exclusive Patron event--presented live in June and virtually in October

Welcome Patron!

Thank you very much for your amazing support of True Dungeon. Lori and I greatly appreciate your help in presenting True Dungeon to the world. We are excited to give to all Patrons two exclusive events in 2022, and they are detailed below. In addition to all the other goodies you get for being a Patron, we are offering the "Shyport Sinister" adventure to Patrons in both an in-person (June) and virtual (October) format. They each have different Participation tokens, and you will get different codes for each event. Thus, if you wish, you can play in one--and give or sell the other code for the other event. Or just play both!

June 18th, 2022: The first Patron-exclusive event for 2022 (with a unique Participation token) is taking place at TD HQ on Saturday, June 18th. Shyport Sinister is a two-hour in-person adventure. 

Early October: The second Patron-exclusive event for 2022 (with a different, exclusive Participation token) is Shyport Sinister, but as a Virtual True Dungeon experience.

Urgent Note: Patrons have the first chance to buy event tickets at all virtual True Dungeon events in 2022. Tickets for V7-Ebony Sail go on sale Nov. 19th for 2022 Onyx Set buyers.

How Digital Patron Codes Work

Two of the great benefits of being a 2022 Patron is the ability to buy TD event tickets before anyone else, and the chance to attend Patron-exclusive TD events.  Both of these benefits utilize digital codes that are redeemed at td.events.  

Buying Normal Event Tickets Early

A few days after an $8K Patron Pack is ordered, a Patron code (and 4 AG Codes) are generated within 5 separate emails and they are sent to the email address on the order.  Both these types of codes allow the user to gain early access to purchasing tickets for events sold in 2022 at td.events.  These codes must be entered into an account at td.events in short order (before the next Convention has concluded).  The email with the codes will specify which Convention (such as VTD7) it must be paired with to unlock the early buy feature for that specific account for the rest of the year.  If the code is not entered before the end of that Convention, the code no longer works, so please make sure the person using a code enters it into their td.events account for that specific Convention -- regardless if they will participate in that Convention or not.  Thus, if you sell an AG code to someone, be sure they enter the newly received code before the end of the Convention mentioned in the email.  If you have any questions, please email This email address is being protected from spambots. You need JavaScript enabled to view it..

Gaining Access to Patron Exclusive Events

Because TD will present two Patron-exclusive events (one live in June and the other virtually in October), Patron codes for those two events will ALSO be generated and redeemed in roughly the same manner (about a month before the events) and they are emailed to the email address on the original order. This allows the person who placed the order for the Patron Pack the ability to distribute the Patron code for Skull Con separately from the Patron code for the Virtual Patron event.

The Patron codes for the above two Patron-specific events will be emailed at least one month before each event. There will be a posting on the TD Forums as well as our social media accounts when the Patron Codes for Skull Con and the Virtual Patron event are emailed. And again, the Patron Codes for early ticket buying at td.events are mailed with a few days of the initial purchase.

 

$8K Onyx Set Order Option for Patrons

Below is the full detailing of all the cool stuff included in the $8K Patron package:

Option #1: C-U-R Onyx Set & 32 URs

In addition to the 960 ten-packs of tokens, you receive all of the following:

  • 32 FREE 2022 or 2021 Ultra Rare tokens of your choice
  • Nine (9) random 2022 Ultra Rare tokens (Also, there is a chance of getting a 10th random Ultra Rare token in your order!)
  • Eight (8) Ring of the 5th Circle tokens--1st part in a 5-year story arc Transmuted token! All 5 Rings grant your character a special power
  • A set of Onyx tokens of the 2022 Common, Uncommon and Rare (but no Ultra Rare) tokens
  • One (1) über-rare Wish Ring
  • One (1) über-rare Orb of Dragonkind (Great Wyrm) token
    There was a different Orb of Dragonkind token made each year from 2015-2022, and all eight can be transmuted in 2022 into the Supreme Orb of Dragonkind. A Grand Orb of Dragonkind (requiring only 5 different tokens) can also be made at that time. The details of each what benefits these transmuted tokens bestow are shrouded in mystery at this time.
  • One (1) über-rare Patron Lapel Pin which allows you to enjoy these TD Patron benefits:
    • The first Patron-exclusive event for 2022 (with a unique Participation token) is taking place at TD HQ on Saturday, June 18th. It will be a new, exclusive two-hour adventure--perhaps outdoors if the weather permits. More info to come.
    • The second Patron-exclusive event for 2022 (with a different, exclusive Participation token) is a special Virtual True Dungeon experience in October. Details will be announced closer to the event, but it is open to all Patrons who make their purchase by October 1st.
    • Patrons have the first chance to buy event tickets at all virtual True Dungeon events in 2022. Tickets for V7-Ebony Sail go on sale Nov. 19th for 2022 Onyx Set buyers.
  • Four (4) Limited-edition Adventurers’ Guild entrance buttons. Each person wearing an AG button receives access to the exclusive Adventurers’ Guild bag check service at Gen Con and Gamehole Con. You can leave one item at the Bag Check for free with each AG button. Only Adventurers' Guild members have access to this service.
  • Four (4) copies of the +1 Turkey Leg of Smiting token only available to AG members
  • Forty-eight (48) FREE 2022 Treasure Chips (if pre-order is placed by end of Jan. 17th, 2022)
  • Thirty-two (32) FREE +1 Turkey Leg tokens (if pre-order is placed by end of Nov. 30th, 2021)

Option #2: Full Onyx Set & 16 URs

Like Option #1, but you get a complete set (1 each of all 20) of the 2022 Onyx Ultra Rare tokens. Plus, you may choose 16 Ultra Rare tokens from 2022 or 2021--instead of 32 as with Option #1.

 

Option #3: No Onyxes & 34 URs

The same as Option #1, but instead of receiving any Onyx tokens, you may pick two more Ultra Rare tokens (34 total) for free during check out.

 

CLICK HERE to Order Tokens!

 

$8K Super Condensed Packs

Some collectors live overseas and/or have a limited amount of time to convert Uncommon and Rare tokens to Trade Tokens. Some of these folks have requested we transmute ALL their Common, Uncommon, and Rare tokens into Trade Tokens. To meet this need, we offer the $8K Super Condensed Pack. During the ordering process, you have the opportunity to select whether or not you want your order to be Super Condensed.

Instead of getting the normal 960 ten-packs, you receive the following for each $8K Super Condensed Pack:

  • 16×, 32×, or 34× Ultra Rare tokens (depending on the Onyx Set version you selected) of your choice from either the 2021 or 2020 print runs--mix & match as you like
  • Ring of the 5th Circle token--the first component in a 5-year story arc Transmuted token recipe that grants your character a special power
  • Lenses of Hunting tokens
  • 1× über-rare Orb of Dragonkind (Great Wyrm) token
  • 1× über-rare Wish Ring token
  • 1× über-rare Patron Lapel Pin
  • 4× Limited-edition Adventurers’ Guild membership buttons
  • 4× copies of the +1 Turkey Leg of Smiting token only available to AG members
  • 9×-10× random 2022 Ultra Rares 
  • 17× Potion Condensed Healing (in place of 168 Potion Ravager Rum tokens)
  • 42× Alchemist's Ink
  • 62× Alchemist's Parchment
  • Aragonite
  • 136× Darkwood Plank
  • 67× Dwarven Steel
  • 14× Elven Bismuth
  • 18× Enchanter's Munition
  • 34× Minotaur Hide
  • 125× Mystic Silk
  • 12× Oil of Enchantment
  • 84× Philosopher's Stone
  • 44,000 GP
  • Normal chance of a Golden Ticket*


*Golden Ticket: The chance to get a Golden Ticket is the exact same chance you would have with a regular token purchase. The proper amount of Golden Tickets are randomly placed among the $8K Super Condensed Packs.

CLICK HERE to Order Tokens!

Patrons have the first chance to buy event tickets at all virtual True Dungeon events in 2022. Tickets for V7-Ebony Sail go on sale Nov. 19th for 2022 Onyx Set buyers.

 

Skull Con Frequently Asked Questions

Q: Is there a Patron Event happening during Skull Con?
A: The first Patron-exclusive event for 2022 is taking place at TD HQ on Saturday, June 18th.

Q: Is there a 2022 Patron Event happening outside of Skull Con?
A: The second Patron-exclusive event for 2022 is a special Virtual True Dungeon experience in October.

Q: If there are two Patron Events in 2022, will there be separate Patron Codes for each event?
A: Each event has its own code.

Q: Can the Patron run be done at Gen Con?
A: No. We do not have the space to do so.

Q: Is the October Patron event a virtual version of the in-person event in June?
A: Yes, but since one is in-person and the other is virtual, there may be some differences as not all in-person rooms translate well to virtual.

Q: Will the June and October Patron events have different participation tokens?
A: Yes

Check out this cool Token Collector app that helps token collectors keep track of their TD Token collection. Besides the standard token data, it also allows you to track all of your tokens by back color, as well as see which Adventure Module and Initial Convention the tokens appeared. In addition to what you’ve collected, you can keep track of which tokens you want and which ones are available for trade. And you can see what other people have available for trade too!

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