Welcome, Guest
Username: Password: Remember me

TOPIC: 2022 Ultra Rare Final Kind of

2022 Ultra Rare Final Kind of 3 years 11 hours ago #85

Wayne Rhodes wrote:

Endgame wrote:

Arnold wrote: Can the Lucky Charm be one of the following:

Heart, Star, Horseshoe, Clover, Blue Moon, Pot of Gold, or Red Balloon?

Questor is a clover already. Should be one of the others :)


Pot of Gold Clearly


My top vote is for horseshoe, but I would be thrilled to see any of the above.
"IMHO we like to solve problems here on the forums that are only perceived problems due to a myopic view." -Bob C

Please Log in or Create an account to join the conversation.

2022 Ultra Rare Final Kind of 3 years 11 hours ago #86

Arnold wrote:

Wayne Rhodes wrote:

Endgame wrote:

Arnold wrote: Can the Lucky Charm be one of the following:

Heart, Star, Horseshoe, Clover, Blue Moon, Pot of Gold, or Red Balloon?

Questor is a clover already. Should be one of the others :)


Pot of Gold Clearly


My top vote is for horseshoe, but I would be thrilled to see any of the above.


I think the ‘proper’ order, color, and variety of the charms differs depending on the era in which one ate sugary breakfast cereal.

Please Log in or Create an account to join the conversation.

2022 Ultra Rare Final Kind of 3 years 11 hours ago #87

I do not like the suggestion of moving the brooch to the ear slot. If brooch gets moved to the ear then Beads, Iouns and Charms are all fighting for the ear slot. That would instantly make brooch a no purchase for a ranged rogue. It’s use would either drop charms to max 4 because of the existing wrist/neck bottleneck, or would negate ever being able to reach max Iouns, permanently restricting them to 7 on the condition of permanently locking in Orion’s belt.

However I do support the idea of making this year’s transmute path the Legendary ear Iouns rather than the Legendary Charms. That is something I could actually use, along with a lot of other people by the sounds of it. That will also provide time for developers to consider optimal mechanics for implementing charm legendaries that work for everyone in a later year.

+2 Mug of Battle
This token just earned itself a buy.

Belt of the Deadshot
Is good if I can get out of Orion’s belt, but which I can’t right now as a ranged rogue for reasons previously mentioned here and in other threads. However, it may be useful to me in the future, or may be useful for other ranged players in the short term.

Gloves of Deadshot
Are comparable to Gloves of the Cutpurse for to-hits, but lack the bonus to AC and Reflex Gloves of the Cutpurse offer. Is this conceptually building towards a Deadshot set with extra bonuses? If not then
Gloves of the Cutpurse easily out values these gloves by 2-3 AC and 2-3 Reflex for a player who is exclusively range focused.

Butterfly Cloak
Still a buy. Nice features. Could equally see it being redesignated as a Phoenix Cloak as someone else suggested, but still conceptually works as is.

Death Knight Mail
Even though I don’t need it I agree not giving it a strength bonus like the other Death Knight Items seems odd.

Harlax’s Helpful Lamp
Straightforward statement of effects. The “adds to max hp” statement is an even further nice touch for clarification. Looks crisp. Easy to understand. Guaranteed buy.
I’m not of the opinion that anyone would be confused about the type of lamp required to trigger the synergy bonus since all other lamps clearly state they serve other purposes. However, I do support this alternative adjustment suggestion to the lamp for clarity and incentive:

Harlax Lamps in the Party:
1-2: 2 hp
3-4: 4 hp
5-6: 6 hp
7-9: 8 hp
10: 10 hp

Lucky Charm
Guaranteed buy. (not trade mark infringing because the trade marked brand has an “s” at the end of the word “charm.”)

Ring of Havok
Still a necessary buy for ranged rogue due to the transmute option. I suspect it was moved from +3 to +2 because compared to Drake and Yeti it does pure “damage” rather than elemental damage that can sometimes be resisted?

Brooch of Beading
Brooch is a great name change from Badge to eliminate badge confusion. Layout looks clean and concise. Maintains its alliteration.
I like the image, but here’s an artistic thought: It was originally envisaged as a medal, which the art looks like, then name changed to a badge and then a brooch. In thinking of brooches, artistically they might look a little different than this more medal resembling item. A broach might just be a more singularly rounded item, sometimes utilizing a stick pin fastener, but not always. Sometimes thought of in terms of Viking, Scottish, or Celtic jewelry.

This viking image, for example, contains 3 beads, but if the one from the pin were artistically removed it would become a 2 bead fitting brooch. Colors and shapes can be altered of course. Just a thought.

This message has an attachment image.
Please log in or register to see it.

Please Log in or Create an account to join the conversation.

2022 Ultra Rare Final Kind of 3 years 11 hours ago #88

Earcuff of Orbits: kinda disappointed they're being delayed for a second year in a row.

Bead of Jealous Heroism: essentially still has no drawback right now, given there's no innate second bead slot.

Death Knight Mail: without the +STR it doesn't feel like a piece of the Death Knight set. If I recall correctly the set was quickly thrown together at the last minute to tie the three unrelated +STR pieces together.

Belt of the Deadshot, Gloves of the Deadshot, Sniper Spectacles: last minute request to rename the Sniper Spectacles to include Deadshot and have a cool set bonus, à la Death Knight set?

Harlax's Helpful Lamp: there's enough room to specify you mean Harlax's Helpful Lamp, not just any lamp.

Ioun Stone Fluorite Sphere: more powerful than 2019's Ioun Stone Infernal Fire Prism

Lucky Charm, Lucky Kilt: URL is wrong; should be truedungeon.com/sets (with an s at the end)
Cleric main / Druid secondary

Please Log in or Create an account to join the conversation.

Last edit: by Ho-Yi Fung.

2022 Ultra Rare Final Kind of 3 years 11 hours ago #89

Mike Steele wrote:

NightGod wrote:

Kory wrote:

Wade Schwendemann (Dr. Uid) wrote:
Harlax: As is, no reason to buy 10 of these. Maybe find a way so max requires full synergy?


Idea
1-2 1hp
3-4 2hp
5-6 3hp
7-8 4hp
9 5hp
10 +3 initiative

I like this one.


Do you mean 10 would be +5 HP and +3 Initiative?


Yes sorry

10 5 hp, +3 initiative

Please Log in or Create an account to join the conversation.

2022 Ultra Rare Final Kind of 3 years 11 hours ago #90

Ho-Yi Fung wrote:
Harlax's Helpful Lamp: there's enough room to specify you mean Harlax's Helpful Lamp, not just any lamp.


Maybe it should be 1hp for any lamp in party max 30hp /s

Please Log in or Create an account to join the conversation.

2022 Ultra Rare Final Kind of 3 years 11 hours ago #91

Kory wrote:

Ho-Yi Fung wrote:
Harlax's Helpful Lamp: there's enough room to specify you mean Harlax's Helpful Lamp, not just any lamp.


Maybe it should be 1hp for any lamp in party max 30hp /s


Probably best to only let it trigger once per player. Also the other 2 lamps are quite old and completion tokens, not fair to new players

Please Log in or Create an account to join the conversation.

2022 Ultra Rare Final Kind of 3 years 11 hours ago #92

I've already commented on another thread about removing the Charm Bracelets instead of Earcuff of Orbits, since Earcuff of Orbits is in high demand at the moment, has already had its reprint pushed back by a year, is older than the Charm Bracelets, and is far harder to find at the moment than Charm Bracelets.

I'd like to add another point though - I don't think Earcuff of Orbits should be given a transmute path to granting additional IS slots, which was implied to be a reason for pushing it back by a year. This is because if a relic or legendary version of Earcuff of Orbits is printed, it will very likely prevent Orion's Belt from being used at all in the future since the Earcuff would max you out at the IS cap all on its own (or put you 1 below it if the relic grants +3 IS slots). It would be pretty painful for anyone who invested in Orion's Belt in 2019/2020 to have it obsoleted within the space of a few years.

Can we please consider reprinting Earcuff of Orbits as-is, without a transmute path? A lot of people are hoping for it this year.
I play Rogue. Occasionally I even play Rogue well.

Current Rogue Build

Please Log in or Create an account to join the conversation.

2022 Ultra Rare Final Kind of 3 years 10 hours ago #93

Harlaxs helpful lamp is more hp per item than Charm of Synergy and slotless.

I think this should move into a slot or be toned down.

Please Log in or Create an account to join the conversation.

Last edit: by Matthew Hayward.

2022 Ultra Rare Final Kind of 3 years 10 hours ago #94

How do the saves on the mug work when you are not holding it - e.g . You switched to ranger?

Do Monks and Rangers get +2 to saves if they equip 2?

Please Log in or Create an account to join the conversation.

2022 Ultra Rare Final Kind of 3 years 10 hours ago #95

Matthew Hayward wrote: Harlaxs helpful lamp is more no per item than Charm of Synergy and slotless.

I think this should move into a slot or be toned down.


Agree. The Charm of Synergy is basically the same UR. If you have 10 Charms you get 10hp AND it takes a slot. The Lamp is way OP with the same effect as a slotless.
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi

Please Log in or Create an account to join the conversation.

2022 Ultra Rare Final Kind of 3 years 10 hours ago #96

Arnold wrote: Can the Lucky Charm be one of the following:

Heart, Star, Horseshoe, Clover, Blue Moon, Pot of Gold, or Red Balloon?


My vote is horseshoe

Phil

Please Log in or Create an account to join the conversation.

Time to create page: 0.097 seconds