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TOPIC: True Dungeon Character Generators (App)

True Dungeon Character Generators (App) 2 months 4 days ago #1441

For Clerics:

Holy Symbols should exclude all other holy symbols from the equip list once equipped... unless that uniqueness rule has changed?
What are you Token About?
Picks up Cog: "I'm Immune to Cow Attacks??!" Jeff: "Trust me, You'll want to hold on to that"
Dougout's Trade Thread
Token Facts: tokendb.com
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TD Events: td.events

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True Dungeon Character Generators (App) 2 months 4 days ago #1442

Cranston wrote:

Dougout wrote: I was told there was a known bug.

VTD 26 Nightmare Room 7 as Druid Iktomi's Polymorphed Fire with Eldritch 5 Piece equipped. I had a good hit that did 0 damage, but I should always be able to do 5 Eldritch at least from the Boots of the 4 Winds? I also had 3 points of Cold in Melee and Ranged if that's relevant.

It has been my understanding that when a druid polymorphs into an elemental, all his melee damage assumes the form of the elemental, including eldritch or any other type. So if a druid assumes the form of an Ice Elemental, all melee damage converts to Cold, regardless of the original type.

As a side note, Bards with bardic knowledge are awesome for druids, as they frequently will suggest which form to take.


I didn't realize that. I kept reading the text wrong thinking it was about DR. Thank you!
What are you Token About?
Picks up Cog: "I'm Immune to Cow Attacks??!" Jeff: "Trust me, You'll want to hold on to that"
Dougout's Trade Thread
Token Facts: tokendb.com
TD Volunteering: tdvols.com
TD Events: td.events

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True Dungeon Character Generators (App) 2 months 4 days ago #1443

Death Knight Set at True Dungeon Set Bonus Site says there's only a single bonus for Death Knight set, however, Token DB Death Knight Armor states there's a 4 and 5. perhaps it hasn't been fully implemented yet?
What are you Token About?
Picks up Cog: "I'm Immune to Cow Attacks??!" Jeff: "Trust me, You'll want to hold on to that"
Dougout's Trade Thread
Token Facts: tokendb.com
TD Volunteering: tdvols.com
TD Events: td.events

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Last edit: by Dougout.

True Dungeon Character Generators (App) 1 month 5 days ago #1444

Announcing the release of version 12.0.0 of the Character Generator for Android and IOS with the following updates:

1. Updated Character abilities for the 2025 VTD season.
2. 2025 Token Set has been added with necessary code changes (2025 tokens are listed at the bottom of the list)
3. Variable token abilities have been updated for 2025 (Eldritch Runestone and Wonder effects)
4. Updated Creature File for V28
5. Updated graphics for 2025

Note for the Paladin and Wizard abilities, no code changes were required, although the Paladin Retribution effect now lists normal retribution and guarding retribution in parentheses.

For Rogues, Loki's Stealth is listed as a spell/ability. When it is used, it automatically marks off the Sneak Attack for that room.

There is now room for up to 8 beads, if you have enough bead expansions.

Enjoy

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True Dungeon Character Generators (App) 1 month 5 days ago #1445

As always, your efforts are both awesome and very much appreciated.

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True Dungeon Character Generators (App) 1 month 5 days ago #1446

Wonder effect is not working for spells. Surtr runestone is adding to ranged/missile damage, but should also add to spell damage if a Wonder item is equipped.

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Last edit: by Dave.

True Dungeon Character Generators (App) 1 month 5 days ago #1447

May need more clarification on how the Wonder effect works.

Tokendb says it "Counts as a Runestone Fitting Base"

If I normally equip a Runestone Fitting Base, I'm allowed to equip 2 runestones. I have the Totem of Wonder equipped, but the app in IOS is not letting me equip 2 runestones.

Also, when I equip the Valkyrie runestone it's not increasing my ranged To Hit.

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True Dungeon Character Generators (App) 1 month 5 days ago #1448

Equipping Bibwicks is only letting me equip a total of 4 Beads, not an addtional 4 beads.

Equipping the Sunstone Trilliant is adding +3 to my saves, but it is not adding to any of my resistances.

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True Dungeon Character Generators (App) 1 month 4 days ago #1449

Neither the relic or legendary eye patch focus damage is being added to polymorph damage.

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True Dungeon Character Generators (App) 1 month 4 days ago #1450

Is there a way to set up a spell sequence for 2 spells using the Cabal set? It should allow you to cast two spells in a single round once per room, but both spells would be marked off the card unless you use some other ability like conserve to keep from marking one of the spells off.

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True Dungeon Character Generators (App) 4 weeks 1 day ago #1451

Dave wrote: Equipping Bibwicks is only letting me equip a total of 4 Beads, not an addtional 4 beads.


It appears that is also the case for the UR Bead Bracelets (showing 4 total, instead of default 3 plus 2 for total of 5) and also Relic Greater Bead Bracelets (showing 4 total, instead of default 3 plus 3 for total of 6).

EDIT: Using App on IPad IOS

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Last edit: by AAckeret.

True Dungeon Character Generators (App) 4 weeks 1 day ago #1452

AAckeret wrote:

Dave wrote: Equipping Bibwicks is only letting me equip a total of 4 Beads, not an addtional 4 beads.


It appears that is also the case for the UR Bead Bracelets (showing 4 total, instead of default 3 plus 2 for total of 5) and also Relic Greater Bead Bracelets (showing 4 total, instead of default 3 plus 3 for total of 6).


Yeah, in general, it doesn't look like you can go past 4 Beads (unless you equip a 5th one using Dragonkin follower gear).

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