Welcome, Guest
Username: Password: Remember me
  • Page:
  • 1
  • 2

TOPIC: Tull's Life Counter

Tull's Life Counter 6 months 5 days ago #13

Druegar wrote:

Cranston wrote: - Hit point counts go from -9 to 199 (used to stop at 0)

I don't know how many Berserker-playing, Ro7P-equipping, Apple watch wearing folks we have, so maybe this would not be worth the effort, but have you considered going down to -49 HP to accommodate the cap for Fight After Death?


Is Trent an iOS or Android guy?

Barring that, if someone wants to "loan" me a Ro7P, i don't mind making this necessary.

Please Log in or Create an account to join the conversation.

Tull's Life Counter 6 months 5 days ago #14

Druegar wrote:

Cranston wrote: - Hit point counts go from -9 to 199 (used to stop at 0)

I don't know how many Berserker-playing, Ro7P-equipping, Apple watch wearing folks we have, so maybe this would not be worth the effort, but have you considered going down to -49 HP to accommodate the cap for Fight After Death?

Actually, it was added for 1st Edition AD&D, hardcoring, dice equipping, Apple watch wearing folks. Not sure how many of those there are, but that is where the request came from.

Please Log in or Create an account to join the conversation.

Tull's Life Counter 2 months 2 weeks ago #15

Another new revision for Tull's Life Counter.

The update allows a user to track up to 6 different Life/Hit Point counts on the iPhone app. The left most count is linked to the Apple Watch app. The switch at the bottom of the screen allows the user to select how many counters are used.

Enjoy!

Please Log in or Create an account to join the conversation.

Tull's Life Counter 2 months 2 weeks ago #16

Cool addition!
Thanks Cranston :)
Have you looked it up in the TDb ?
Please post TDb corrections/suggestions in this thread .
If I write something in teal, it should not be taken seriously.

Please Log in or Create an account to join the conversation.

  • Page:
  • 1
  • 2
Time to create page: 0.141 seconds