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TOPIC: 2024 Ultra Rare Token Ideas

2024 Ultra Rare Token Ideas 1 year 1 month ago #85

Greg wrote: Would love to see a new spirit pet. Obviously needs to be less strong than the Red Dragon, but now that the slot has been established I'm hoping those of us who weren't playing when the dragon orbs started can get a pet.


Disagree. Red Dragon is a rare token. UR should be more powerful. Transmuted Dragon orbs provide stat bonus
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2024 Ultra Rare Token Ideas 1 year 1 month ago #86

Spirit Pet Vampire Bat
Damage: 7,9,11,11,13,13,15,17
If the bat successfully hits and damages an enemy, the wielder (summoner/owner?) heals 5 HP
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2024 Ultra Rare Token Ideas 1 year 1 month ago #87

Matthew Hayward wrote: X of Synergy

A new token with the same effect as Charm of Synergy but in a different slot. You can only wear one "of Synergy" item at a time.

This ability could be bolted onto something in a more powerful slot, for example maybe a +1 UR weapon that also grants the Synergy effect.


Maybe a Synergy Token in a new slot, an Awareness token in a new slot, and then a combined transmute in a new slot. :)
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2024 Ultra Rare Token Ideas 1 year 1 month ago #88

Mike Steele wrote:

Matthew Hayward wrote: X of Synergy

A new token with the same effect as Charm of Synergy but in a different slot. You can only wear one "of Synergy" item at a time.

This ability could be bolted onto something in a more powerful slot, for example maybe a +1 UR weapon that also grants the Synergy effect.


Maybe a Synergy Token in a new slot, an Awareness token in a new slot, and then a combined transmute in a new slot. :)


It would be nice to have the option of Awakened Synergy from an alternate slot.
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2024 Ultra Rare Token Ideas 1 year 1 month ago #89

Matthew Hayward wrote: 4 UR Off Hand items to be printed over 4 years, in no particular order.

For all items, it must be equipped in your melee and ranged off-hand for the duration of the adventure.

All items are usable by all.

Orb of Air - +2 INT, -3 from shock and does 2 pts shock retribution

Orb of Earth - +2 STR, -3 from sonic and does 2 pts sonic retribution

Orb of Fire - +2 CHA, -3 from fire and does 2 pts fire retribution

Orb of Water - +2 DEX, -3 from cold and does 2 pts cold retribution

Perhaps they could transmute to an Orb of Elemental Mastery that combines these effects.


This would suck for people who use 2H weapons. Barbarians, fighters, Wizards. Im not saying we cant have sweet offhands but a multi year transmute should be more accessible for use. Especially painful for wizards because of the lack of focus weapons.
Lori-gorgon Survivor.
Last edit: by payden.
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2024 Ultra Rare Token Ideas 1 year 1 month ago #90

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OrionW wrote:

Matthew Hayward wrote: 4 UR Off Hand items to be printed over 4 years, in no particular order.

For all items, it must be equipped in your melee and ranged off-hand for the duration of the adventure.

All items are usable by all.

Orb of Air - +2 INT, -3 from shock and does 2 pts shock retribution

Orb of Earth - +2 STR, -3 from sonic and does 2 pts sonic retribution

Orb of Fire - +2 CHA, -3 from fire and does 2 pts fire retribution

Orb of Water - +2 DEX, -3 from cold and does 2 pts cold retribution

Perhaps they could transmute to an Orb of Elemental Mastery that combines these effects.


Considering the four elements are the basis of the Druid legendary it would seem very odd not to have Wisdom on this item. I would try to find a way to make an item that is usable by all classes if it is going to be a multi-year transmute. I do like the idea of an off hand item transmute slot item though and in general I think this idea has merit.

Could make the orb of air +2 INT/WIS, perhaps?
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2024 Ultra Rare Token Ideas 1 year 1 month ago #91

NightGod wrote:

OrionW wrote:

Matthew Hayward wrote: 4 UR Off Hand items to be printed over 4 years, in no particular order.

For all items, it must be equipped in your melee and ranged off-hand for the duration of the adventure.

All items are usable by all.

Orb of Air - +2 INT, -3 from shock and does 2 pts shock retribution

Orb of Earth - +2 STR, -3 from sonic and does 2 pts sonic retribution

Orb of Fire - +2 CHA, -3 from fire and does 2 pts fire retribution

Orb of Water - +2 DEX, -3 from cold and does 2 pts cold retribution

Perhaps they could transmute to an Orb of Elemental Mastery that combines these effects.


Considering the four elements are the basis of the Druid legendary it would seem very odd not to have Wisdom on this item. I would try to find a way to make an item that is usable by all classes if it is going to be a multi-year transmute. I do like the idea of an off hand item transmute slot item though and in general I think this idea has merit.

Could make the orb of air +2 INT/WIS, perhaps?


That could work, or they could bring in Aether as a fifth element and the final item could be Orb of Quintessence. :)

en.m.wikipedia.org/wiki/Aether_(classical_element)
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2024 Ultra Rare Token Ideas 1 year 1 month ago #92

Prismatic Dragonhide Helm/Armor/Shield. Just like the Dragonscale set, but prevents cold/fire/acid damage instead of just fire. And maybe prevents more of it, since damage and HP have escalated so much since the original Dragonscale set.
Last edit: by Mike Steele.
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2024 Ultra Rare Token Ideas 1 year 1 month ago #93

With safeholds IV and III becoming available over 2024 I am hoping power creep in URs can be kept to a minimum.

Maybe 2024 could focus on “greatest hits” reprints and some new tokens with more wacky effects like Grunnels Funnel or Cloak of the Butterfly.

I could see reprinting:

Death Knight Set
Dead shot set
Arcane set
Earcuff of orbits
Widesths mystical lite
+2 Assassins Crossbow
Charm of Brooching

And: +2 staff/scepter of power, Viper Strike Fang, and Deathcleaver with transmute paths to the corresponding relics.

As reprints for the 2024 class, rounded out with a few new, non power creeping URs that would still be interesting for players who are maxed out by providing new situational effects or existing effects in a new slot (e.g. bead of the cabal that just does what bracelets of the cabal do).
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2024 Ultra Rare Token Ideas 1 year 1 month ago #94

Matthew Hayward wrote: With safeholds IV and III becoming available over 2024 I am hoping power creep in URs can be kept to a minimum.

Maybe 2024 could focus on “greatest hits” reprints and some new tokens with more wacky effects like Grunnels Funnel or Cloak of the Butterfly.

I could see reprinting:

Death Knight Set
Dead shot set
Arcane set
Earcuff of orbits
Widesths mystical lite
+2 Assassins Crossbow
Charm of Brooching

And: +2 staff/scepter of power, Viper Strike Fang, and Deathcleaver with transmute paths to the corresponding relics.

As reprints for the 2024 class, rounded out with a few new, non power creeping URs that would still be interesting for players who are maxed out by providing new situational effects or existing effects in a new slot (e.g. bead of the cabal that just does what bracelets of the cabal do).


It almost seems like with the huge power growth in the Safehold/Mythic tokens, power creep in URs is lost in the noise. ;)
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2024 Ultra Rare Token Ideas 1 year 1 month ago #95

Cerberus Charm - you may equip two neck slot items but neither may affect the party card or slots
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2024 Ultra Rare Token Ideas 1 year 1 month ago #96

Charm of channeling
When casting a healing or damage spell, mark off another spell of the same level to double the base heal / damage.
1/round
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