Endgame wrote: we really haven’t explored much design space at UR+ regarding skill checks.
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+3 bonus to successful skill checks
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If we went this route, you could open up a whole new build style: Skill Check focused. Any where we have a <item> of Focus, you could have a a <item> of skillful Focus that has less base damage and healing but adds extra value to a passed skill check.
I love this concept, and would take it even further: instead of making each token hybrid, a line of tokens that add a higher bonus to skill check
instead of a lower flat focus bonus. (You can hybridize your build overall as desired simply by equipping Focus tokens in some slots and Skill tokens in other slots)
While I realize it's a little late in the proverbial day, it so happens this set already contains a token that is
perfectly named to initiate this line:
Robe of Skill: +3 to heal or damage spell if Skill Test is passed
Like the current draft Robe of Skill its benefit would not go on the party card, yet it feels much more natural and appealing to me by activating based on skill test instead of based on arbitrary spell levels, and it gets rid of a 1/game auto-pass that I frankly doubt these specific classes care much about anyway (AFAICT most spellcasters either want to do their skill tests and have them matter all the time OR want to auto-pass them all the time, so 1/game doesn't really help either camp).
I'm also perfectly happy exploring the idea with gloves as Endgame suggested, but the "of Skill" name is just so perfect for what I would love to see.
I'll note that there is some precedent for this at Normal level with UC
tokendb.com/token/druids-sacred-vestments/
, but for Nightmare level we need to kick it up to UR.