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TOPIC: Please take one last look? Can you find a error? Token Images!

Please take one last look? Can you find a error? Token Images! 8 months 3 weeks ago #37

Iross wrote: Should Butterfly Cloak specify "If slain and not raised" to avoid odd token interactions and rules questions?


You mean we don't get a 10hp copy of ourselves when we Die, Get Resurrected, and Walk into the next room?
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Please take one last look? Can you find a error? Token Images! 8 months 3 weeks ago #38

Very cool participation token set with all of the charms and ioun stones. It will help folks with options for those slots that were expanded in the last few years.

May want to consider adding multiple backfires to the +2 Chaos Canyon. When I think Chaos I think more than just variable damage to foe, I am thinking 50%/50% on who it does damage too (user or foe).

Like Lucky Charm that provides a similar power to an UR Ioun Stone. This trend is good for players that miss out on older tokens or those that want to double up on an effect.
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Please take one last look? Can you find a error? Token Images! 8 months 3 weeks ago #39

Dougout wrote:

Iross wrote: Should Butterfly Cloak specify "If slain and not raised" to avoid odd token interactions and rules questions?


You mean we don't get a 10hp copy of ourselves when we Die, Get Resurrected, and Walk into the next room?


Recommend a rule clarification that push damage killing a character does not qualify for being slained and that if a TPK occurs it also does not work since the characters don't advance to the next room.
Last edit: by edwin.
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Please take one last look? Can you find a error? Token Images! 8 months 3 weeks ago #40

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Lyre of Echoes (rare) should have hands symbols
Classes Played: Barbarian (39 times), Monk (36), Ranger (26), Rogue (19), Cleric (15), Fighter (11), Dwarf Fighter (9), Druid (7), Paladin (7), Bard (5), Elf Wizard (2), Wizard (2)
Last edit: by Reap.
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Please take one last look? Can you find a error? Token Images! 8 months 3 weeks ago #41

edwin wrote:

Dougout wrote:

Iross wrote: Should Butterfly Cloak specify "If slain and not raised" to avoid odd token interactions and rules questions?


You mean we don't get a 10hp copy of ourselves when we Die, Get Resurrected, and Walk into the next room?


Recommend a rule clarification that push damage killing a character does not qualify for being slained and that if a TPK occurs it also does not work since the characters don't advance to the next room.

I hope that push damage does count - If push damage does not count, it could create a situation where a player is better off killing themselves before taking push damage.
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Please take one last look? Can you find a error? Token Images! 8 months 3 weeks ago #42

On Death Knight Mail consider adding restriction against Paladins using. Paladins are classically thought of as good and Death Knight is the polar opposite. Might want to consider extending this for similarly tainted items.

en.wikipedia.org/wiki/Paladin_(character_class)
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Please take one last look? Can you find a error? Token Images! 8 months 3 weeks ago #43

Wade Schwendemann (Dr. Uid) wrote:
The lamp should not include HH on it. Maybe something like For # of helpful lamps in party.....

Helpful Lamps in Party:
Harlax's Lamps in Party:
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Please take one last look? Can you find a error? Token Images! 8 months 3 weeks ago #44

OrionW wrote:

Jeff Martin wrote: Note: We are expanding the Bead slot to 3 Beads starting with the next VTD event at the end of May.

UR Change: The Bead of Guided Strike is now only usable by Fighters and Rogues.

I made some minor art tweaks, too.


Druid expanded polymorph crit range is printed on the 5th level card and they really should be on the Bead of Guided Strike for the same reason that Fighters and Rogues are. I know that most Druids would cast spells when faced with a crit immune enemy, but I think that design constancy is important.


Disagree. Fighters and Rogues are fine for this Bead, although the Rogue benefits the most. Still think it's a bit too good. But better than before.
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world." - Albert Einstein
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Please take one last look? Can you find a error? Token Images! 8 months 3 weeks ago #45

edwin wrote:

Dougout wrote:

Iross wrote: Should Butterfly Cloak specify "If slain and not raised" to avoid odd token interactions and rules questions?


You mean we don't get a 10hp copy of ourselves when we Die, Get Resurrected, and Walk into the next room?


Recommend a rule clarification that push damage killing a character does not qualify for being slained and that if a TPK occurs it also does not work since the characters don't advance to the next room.


I was actually wondering about something similar. Say I’m slain in room 7 but am wearing this cloak. Do I actually survive?
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Please take one last look? Can you find a error? Token Images! 8 months 3 weeks ago #46

Might not be a bad idea to change some of the participation Charms/Stones to Beads because that's a crap ton of Charms/Stones.
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world." - Albert Einstein
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Please take one last look? Can you find a error? Token Images! 8 months 3 weeks ago #47

Aeroneus Martellus wrote:

edwin wrote:

Dougout wrote:

Iross wrote: Should Butterfly Cloak specify "If slain and not raised" to avoid odd token interactions and rules questions?


You mean we don't get a 10hp copy of ourselves when we Die, Get Resurrected, and Walk into the next room?


Recommend a rule clarification that push damage killing a character does not qualify for being slained and that if a TPK occurs it also does not work since the characters don't advance to the next room.


I was actually wondering about something similar. Say I’m slain in room 7 but am wearing this cloak. Do I actually survive?


Same for dying and being consumed for Lost One effect possibly.

There a number of cases where automatically coming back in the next room could be problematic.
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Please take one last look? Can you find a error? Token Images! 8 months 3 weeks ago #48

edwin wrote: On Death Knight Mail consider adding restriction against Paladins using. Paladins are classically thought of as good and Death Knight is the polar opposite. Might want to consider extending this for similarly tainted items.

en.wikipedia.org/wiki/Paladin_(character_class)


Paladins are already on the Death Knight Armor, otherwise I'd agree with you.
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