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TOPIC: 2022 Ultra Rare Token Images

2022 Ultra Rare Token Images 3 years 4 days ago #49

+2 Chaos Cannon – I love that this has been opened up to all classes and I honestly can’t wait to see theme runs being done with it. I think the damage adjustment makes sense, though the lower end of the damage wheel seems just a hair on the low side compared to what can be achieved with a whetstone and the rare blunderbuss, but considering there is no bomb on this one I feel like it balances out nicely.

Badge of Beading – I’m a sucker for alliteration so I already like it lol. I feel like the “new slot w/1 space” isn’t 100% needed, since there are no other badges in play (unless Badge of Nobility counts? I know the Medallion doesn’t count as a neck slot. Will the introduction of this badge change that for the Badge and Medallion of Nobility going forward?).

Bead of Focus – I like the change to being another focus item for spells since we hadn’t yet had a bead that helped boost the magic users yet I don’t believe.

Bead of Jealous Heroism – It’s a good balance and fits in line with the other UR level boosters. I’m also glad to see that it looks/sounds like it can be transmuted up.

Belt of the Fearless – I’m going to echo what I’ve seen a lot of other people say. The belt seems too powerful, and it feels like the adjustments being made are ones that are trying to make it more desirable than Belt of the Brave, but in doing that is causing its power to creep into legendary territory. As there aren’t too many options for ranged damage boosters in the belt slot, I think some adjustments and changing it to range would make more for this year.

Butterfly Cloak – With the change to +2 to saves, I’m starting to pay this token a little more attention just with how important saves have been in the VTD runs recently. I think that this one as it is now is a really nice token for newer players just getting in to the game. It covers them in case of room failure and gives them the chance to keep playing, and is a nice little boost to their saves when they may not have a lot of gear yet to cover those areas.

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2022 Ultra Rare Token Images 3 years 4 days ago #50

+2 Mug of Battle - if Monk/Ranger wield two, does their AC go up by 2?

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2022 Ultra Rare Token Images 3 years 4 days ago #51

Chaos Cannon -- seems like it should be limited in classes sort of like the Boom Stick was.

Badge of Beading -- I'm in favor of this, besides reminding me of Cream, it also reminds me of Han, Luke, and Chewie (revisionist history) getting there medals (badges) at the end of A New Hope. But seriously, I rather have a new slot, than another slotless item.

Bead of Focus -- My Cleric thanks you (and my Druid and Wizard)! Great picture looks like the bead is being cradled safely in healing arms.

Bead of Jealous Heroism -- Not really much of a drawback, unless you have the Badge. Probably the best +1 UR level token. Glad it Transmutes.

Belt of the Fearless -- Oh No! Like others have mentioned this is better than the Legendary; I thought the previous +5 Str / -2 Dex was a little too strong...but would rather have that version back.

Butterfly Cloak -- Yes! Compares to Shadowskin Cloak, but with a different very cool effect!

Death Knight Mail -- Good change.

Gloves of the Merfolk - I like it gives competition with the Blessed Tempest Gloves for ranged builds. Not sure thematically how ranged attacks correspond to Merfolk though. Also Sniper Spectacles are in this set do we need both?!

Harlax's Helpful Lamp -- Great!

The 2 Ioun Stones -- not sure I like either, but I don't know why.

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2022 Ultra Rare Token Images 3 years 4 days ago #52

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Arcanist Kolixela wrote:

Fiddy wrote:

Arcanist Kolixela wrote:

Endgame wrote:

Arcanist Kolixela wrote:

Endgame wrote: Belt
This is honestly better than Sutr’s. Suggestions for a belt of supreme archery (+2 hit and +2 missile damage ) sound fantastic.


The Melee Belt from literally weeks ago is +2 to hit and +2 to damage. I would hope an upcoming ULTRA RARE was at least better than a 2021 completion token

Let’s not creep up from a OP completion token in a different use. It’s +2 hit better then arcane belt, which was previously used in the slot by bow users.


So it's OK to print an Ultra Rare that is equivalent to a rare printed the year before?

I disagree.

+2/+4 seems fine given the suggested belt of +2/+5 for melee

Let's move that belt to +2 to hit and +4 to damage for Ranged


Nah, you're both overthinking it. Apollo's Belt - +1 Charm, +1 Ioun.


*hands you the cone of shame*

Go stand in the corner, you know what you did.

*grabs second cone and joins Fiddy in the corner*

I would actually be ok with this. I feel like in a few years the biggest difference between the have and have not builds will be number of slots. So ya I'd be ok with a belt pattern like

Relic orion, +3 slots
UR apollo, +2 slots
R serious, +1 slot
Semper Gumby, Always flexible.

Sartre sits in in a coffee shop and asks for a coffee without cream. The barista apologizes “Sorry, we don't have any cream. Can I offer you a coffee without milk instead?”

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Last edit: by Picc.

2022 Ultra Rare Token Images 3 years 4 days ago #53

I like most of the changes.

Thematically, it's still strange to see more than Barb, Fighter, Paladin, Ranger on the Cannon, but it's nice for Wizards and Clerics to have more ranged options that don't have a minimum Dex.

I feel like Bead of Jealous Heroism doesn't have much of a drawback seeing as how most people that are going to equip it will only have one bead slot anyway.

Belt of the Fearless is only slight worse the Girdle of Frost Giant Strength, but the Girdle is also 10 years old.

I wouldn't pick the Butterfly Cloak as a PYP with +2 Cloak of Protection being so available, but I'd be happy if I found on in my 00.

I'm not sure we need two +3 to hit with Ranged tokens in one set.

I'm not sure who Fluorite Sphere is aimed at. MEC users?

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2022 Ultra Rare Token Images 3 years 4 days ago #54

Matthew Hayward wrote: Belt of the Fearless:

I think this is better than Relic Girdle of Frost Giant Strength (either +2/+2 or +3/+3) in almost every build that wants one or the other, and probably better than Legendary Surtr's Girdle of Fire Giant Strength (either +3/+3 or +4/+4) in many of them.

I'd make this effect something like:
Hit / Damage
+1 / +3
+1 / +4 <- with a drawback
+2 / +3 <- with a drawback
+3 / +1
+3 / +0
+4 / +0

Or leave it as is and make it class restricted to Barbarian, Fighters, and Paladin.

Or go a new direction like: +2 to melee hit & to damage; +2 to damage with 2 handed melee weapons.


+1 to the Barb/Fighter/Pally restriction

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2022 Ultra Rare Token Images 3 years 4 days ago #55

I really like this iteration of tokens! I feel there's a little something for everyone in here. I have a few specific comments:

Ioun Stone Fluorite Sphere
I like this as it is, but it feels a little all over the place. Perhaps this should be broken up into a few different tokens over time?

Mage Staff of Power
I love the design space this opens up and I feel this is an appropriate power level given the strength of the added ability. I hear what others are saying about adding a to-hit modifier on it, but I'd personally rather see it come on other iterations down the line which trade secondary effects. For instance, you could imagine the following coming later:
  • +1 Mage Staff of Focus (Improved spells)
  • +2 Mage Staff of Sniping (Best for attacking)
  • +4 Mage Staff of the Meek (High chance to hit with stat caps)

Badge of Beading
I like this token as well, but adding a slot expander as the first token in a new slot feels like it will hinder the design space. I was personally fine with this being slotless, but I'm going to bring up another idea which has been discussed previously but not in these threads. How about adding bead slots based on Wisdom score? Perhaps two beads at 16 WIS and three beads at 22 WIS. I think this provides a number of benefits:
  • While this is effectively slotless it does impose a limit which could be altered over time if needed
  • Opens the design space a bit since we can see more impact from WIS and those bonuses could be baked into other tokens
  • Opens this to lower end builds, but would require more slot investment
  • It avoids the need to print an explicit slot expander or add a new type of slot

I like the idea of having INT matter more through the Mage Staff this year and introducing a new feature of WIS by changing how the bead slot works. It would allow us to swap the two next year and introduce the Mystic Staff for WIS and maybe a Tome slot for INT to go with a spellbook. This also gives us a year to see how well these changes are adapted in the meta before making further modifications.

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2022 Ultra Rare Token Images 3 years 4 days ago #56

Arcanist Kolixela wrote: Could we toss +3 INT +3 WIS on the Bead of Focus to give a smalll boost to those stats if we're starting to make them more relevant?

Could use at least one token that gives +INT with the new weapon and adding +WIS for future proofing for Druid/Cleric could be useful


Are you in favor of +3 STR/ +3 DEX on a bead? This is the precedent you're setting.

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2022 Ultra Rare Token Images 3 years 4 days ago #57

Exbalz wrote:

Arcanist Kolixela wrote: Could we toss +3 INT +3 WIS on the Bead of Focus to give a smalll boost to those stats if we're starting to make them more relevant?

Could use at least one token that gives +INT with the new weapon and adding +WIS for future proofing for Druid/Cleric could be useful


Are you in favor of +3 STR/ +3 DEX on a bead? This is the precedent you're setting.


What bonuses does STR give? What about DEX?

What bonuses does INT give? What about WIS?

Until such a time as these give anything other than figurine access or + to hit on one specific weapon those are not equivalent boosts.

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2022 Ultra Rare Token Images 3 years 4 days ago #58

The Amethyst Orb duplicates the effect of a healing potion. How would this interact with Lotus Blossom Bowls?

Amethyst duplicates the condensed healing to a second target while Lotus Blossom would also duplicate it to a third target? I'm not sure that's a terrible thing but it should be thought about in design.

Still pushing for the 3 on Chaos Cannon to be a misfire rather than 3 damage. Quite a few people who use the Boom Stick and its ilk really enjoy the randomness of the item. TD is even doing ammo this time that negates the misfire chances for when you really need to avoid that. If not, will players be able to trade in their boom sticks for Chaos Cannons since it will be superior in every way?

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2022 Ultra Rare Token Images 3 years 4 days ago #59

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2022 Ultra Rare Token Images 3 years 4 days ago #60

Jeff Martin wrote:

Matthew Hayward wrote: Badge of Beading - This means there is now a Badge Slot that can hold one item?


Yes.


Adding a new slot (just one) and then having the first Token in it as a slot expander is a problem. Your effectively locking that slot right out of the gate. If the goal is to allow people to equip multiple Beads just open up more Bead slots. Or consider this idea which was already posted. I think it's an excellent idea:

Badge of Beading
I like this token as well, but adding a slot expander as the first token in a new slot feels like it will hinder the design space. I was personally fine with this being slotless, but I'm going to bring up another idea which has been discussed previously but not in these threads. How about adding bead slots based on Wisdom score? Perhaps two beads at 16 WIS and three beads at 22 WIS. I think this provides a number of benefits:

-While this is effectively slotless it does impose a limit which could be altered over time if needed

- Opens the design space a bit since we can see more impact from WIS and those bonuses could be baked into other tokens

-Opens this to lower end builds, but would require more slot investment

-It avoids the need to print an explicit slot expander or add a new type of slot
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi

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