The reason the Rogue damage is so high is because you can sneak attack twice in every combat. My Melee Rogue build is +35 damage per attack using Nightshade's. That means on 3 regular hits in a typical combat - it will be +55 damage (base plus sneak) plus weapon damage (avg around 6). That would be 61 damage for the first two attacks then 41 damage for the third attack. Although that is slightly higher than the druid, it doesn't take into account crits. The druid will crit on 19-20, the rogue on 17-20 so twice the crit range.
Keep in mind, that build had almost no sacrifices with saves of 14/24/12 and using the bracers to always allow sneak and crits. The base damage can be increased by another 10 if you sacrifice on saves.
The range version is +17/+26 with 14/30/17 saves and good hp. That can be increased by about 5 damage by sacrificing on saves. Apples to apples, that means 52-54 damage on an average sneak attack but 120-130 damage on a crit.
For the caster druid build, this is what I came up with:
+34 spell damage. Druid have 7 damage spells but can add another 3 with spell swapping and another 2 using expertise and ring of spell storing.
Using the Cabal gloves, that gives you between 45 and 54 damage per spell (before spell surge).
Combat 1:
Round 1: Freezing orb twice (cabal) - total of 90 damage
Round 2: Freezing orb (45) then scroll (shield of scholar) for around 10 dmg
Round 3: Freezing orb (45)
Combat 2:
Round 1: Lightning Storm (54) and firebolt (49) = 104
Round 2: Firebolt (49) then scroll for 10
Round 3: Fire bolt (49)
<lightning storm is restored via crown>
Combat 3:
Round 1: Spell surged Lightning Storm (74) then Lightning Storm again (54) = 128
Round 2: Lightning Storm for 54 scroll for 10
Round 3: Freezing Orb (charm of spell swapping) for 44
9 Round of combat, total damage (excluding scrolls): 607 (plus 30 on scrolls) - average damage per round is 67.4. If extended pas 10 rounds, the druid runs out of offensive spells. It is possible to get a few more points of damage but this still keeps decent saves and hp (worse save is a 21 and 74 hp). I suspect if you used the new rare spell surge item, you likely increase the damage at the cost of some saves.
Caster Druid
Class: Druid
STR: 14
DEX: 25
CON: 22
INT: 16
WIS: 19
CHA: 20
Melee:
Hit: 7
Damage: 15
AC: 20
Range:
Hit: 12
Damage: 19
AC: 20
Missle AC: 0
Spell:
Damage: 34
Heal: 29
Resist: 10
Saves:
Reflex: 21
Fort: 23
Will: 21
Treasure:
Min: 21
Max: 23
Health: 73
Damage Reduction:
Melee | Range | Spell | Fire | Cold | Shock | Sonic | Eldritch | Poison | Darkrift | Sacred |
0 | 4 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 10 | 0 |
Melee Mainhand: Drue’s +5 Baton of Focus
Melee Offhand: Shield of the Scholar
Ranged Mainhand: Thor's +5 Returning Hammer of Smiting
Ranged Offhand: Shield of the Scholar
Head: Crown of Expertise/color]
Eyes: Lenses of Focus
Left Ear: Arcane Earcuff
Right Ear: Earcuff of Orbits
Neck: Charm Necklace
Bead: Bead of the Lucky Traveler
Torso: Aron’s Sunhide Robe
Wrist: Bracelets of the Cabal
Hands: Gloves of the Cabal
Back: Cloak of Shadowskin
Back: Pharacus’ Greater Cloak of Destiny
Ring: Relsa’s Ring of Supreme Focus
Ring: Ring of Spell Storing
Ring: Ring of Greater Focus
Waist: Arcane Belt
Shirt: Shirt of Focus
Legs: Kilt of Dungeonbane - Constitution
Shins: Flameguard Greaves
Boots: Boots of the Four Winds
Figurine: Figurine of Power: Cat
Figurine: Figurine of Power: Owl
Charm: Charm of Avarice
Charm: Charm of Awakened Synergy
Charm: Charm of Spell Swapping
Charm: Charm of Brooching
Charm: Charm of the Cabal
Charm: Divine Echo Charm
Charm: Draco-Lich Claw Charm
Charm: Charm of Glory
Ioun Stone: Ioun Stone Topaz Trilliant
Ioun Stone: Ioun Stone Gold Nugget
Ioun Stone: Ioun Stone Banshee Prism
Ioun Stone: Ioun Stone Platinum Nugget
Ioun Stone: Ioun Stone Elfstone Shard
Ioun Stone: Ioun Stone Garnet Cube
Ioun Stone: Ioun Stone Silver Nugget
Slotless: Ash's Death Pouch
Slotless: 1st Tooth of Cavadar
Slotless: 2nd Tooth of Cavadar
Slotless: 3rd Tooth of Cavadar
Slotless: 4th Tooth of Cavadar
Slotless: Flask of Sharing
Slotless: Greater Alchemist Pouch
Slotless: Greater Arcane Scroll Tube
Slotless: Horn of the Blessed Ox
Slotless: Kvothe’s Bloodless
Slotless: Lamp of the Marid
Slotless: Medallion of Nobility
Slotless: Minotaur Horn of Alert
Slotless: Pouch of Tulz
Slotless: Quiver of Anointment
Slotless: Runestone Fitting Base
Slotless: Lamp of the Efreeti
Slotless: Lotus Blossom Bowls
Slotless: Horn of the Valkyrie
Slotless: Druegar’s Death Die
Slotless: Rod of Seven Parts
Slotless: Carter’s Tome of Insight
Slotless: Censer of Sacrifice
Slotless: Drinking Horn of Bliss
Slotless: Sea Dragon Scroll Tube
Slotless: 5th Tooth of Cavadar
Slotless: Canteen of Quaffing
Slotless: Horn of Calling
Slotless: Horn of Rally
Slotless: Soul Coffer
Slotless: Gregor’s Tome of Focus
Slotless: Alchemist Pouch
Slotless: 50 GP Ebony Scroll Tube
Slotless: Alchemist Purse
Slotless: Soul Jar
Slotless: Greater Mistletoe
Slotless: Bowl of Spirit Sight
Slotless: Enchanter’s Whetstone
Slotless: 6th Tooth of Cavadar
Slotless: Semi-Lich Skull
Slotless: Horn of Blasting
Slotless: Runestone Fitting Base
Slotless: Skull of Cavadar
Slotless: Tankard of Celebration
Runestone: Decay Runestone
Runestone: Frost Runestone
Runestone: Bulwark Runestone