Jeff Martin wrote: Regarding the Ring of Quick Blessing...
Maybe the text is poorly worded, so I want to explain what it means. I am seeing all kinds of crazy damage claims that I don't understand. The token reads:
May cast 1st-level
spells as Free
Actions (5/game)
& may Restore
Power as a
Free Action
(Cleric only)
This does not give the classes any more 1st-level spells...just let's them use their 1st-level spells as Free Actions. For the Druid that means up to 3 Free Action Freezing Orbs and for the Cleric 1 Spiritual Hammer. The (5/game) is there in case we have items that grant more 1st level spells...so there is a hard limit on the number of spells the Ring can quicken.
Cross posting this from the Transmute thread.
An Ultra Rare token giving Druids 5 castings of 46 point damage Frozen Orbs = 230 damage
That's an Ultra Rare Token.
The Wizard Class Specific Legendary adds 3 castings of spells as Free Actions. One of which for the Wizard must be a level 1 spell, 2 of which must be at the Elf Wizard if spell swapped spells don't get the free action.
Assuming we can maximize and get 3 FA level 2 spells for the Wizard off their Class Specific Relic it's a net damage gain for the Wizard of
Ray spell - 18 + MEC 18 + spell damage 35 = 61
61*3 = 183
So the Relic token is giving Wizards 183 damage when calculating in the class specific spell doubling bonus on a Class specific necklace at the Relic level
The UR ring, designed for Clerics is giving Druids 11+35 = 46 * 3 = 138 damage on a non Druid specific Ultra Rare over that same 3 rounds of combat.
BUT the Druid still has 2 castings of FA Frozen Orb granted from the Ring for round 4 and 5, bringing their total damage bonus to 230 off an UR Ring.
Wizards do not have the capability of gaining an additional 2 castings of level 2 spells to use off the Relic as they have already used Stoneskin/Lesser Maze to perform the existing conversions.
So the UR ring is stronger than the Class Specific Relic Necklace when calculating it all of it's effects.