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TOPIC: Ultra Rare Token Ideas

Ultra Rare Token Ideas 1 year 5 months ago #61

Arcanist Kolixela wrote:

Dan White wrote: Charm of the Kayan Lahwi: may wear two neck slot items.

So many levels of no.

Nothing that allows the stacking of a class relic and legendary should be allowed. IMO at least


One could power it down with: "At least one of which must have no effect on the party card or equippable slots."

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Last edit: by Matthew Hayward.

Ultra Rare Token Ideas 1 year 5 months ago #62

Endgame wrote: New Tokens
Dalin's Ring - +2 to hit (melee and ranged), +2 to healing.
First item in the cleric transmute set.

Cloak of Adaptation.
+5 to save of users choice, +2 to other saves.

+2 Sling of Seeking
3-4-5-6 Damage wheel
Usable by all
Gains an additional +2 hit (+4 total). Crits on a 19-20.


Why Dalin? Was there a thread about that I missed? What's the significance to that name?
What do we want? Evidence based science! When do we want it? After peer review!

Wizard build
truedungeon.com/forum?view=topic&catid=570&id=247398

Rogue build
truedungeon.com/forum?view=topic&catid=569&id=245490#287189

Items for Sale or Trade
truedungeon.com/forum?view=topic&catid=583&id=247555

Items needed to complete my collection
truedungeon.com/forum?view=topic&catid=61&id=253058

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Ultra Rare Token Ideas 1 year 5 months ago #63

BeLinda Mathie wrote:

Marc D wrote: Bringing over a suggestion from the other thread, originally made by BeLinda Mathie:

Dexterity version of Medallion of Valhalla: +3 DEX / +4 CON

I know that a lot of high-level builds will have neck slots taken up by the class-specific relic/legendary tokens. But this would be an instant buy for me.


+1 to this, obviously. :blush: Thanks for crediting me!

This would be good for ranged Bards, whose relic/legendary is not in the neck slot. It would also help any ranged player who does not plan, for whatever reason, to make the class relics/legendaries.


Could also be part of the recipe for the fighter/dwarf legendary.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir

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Last edit: by Harlax.

Ultra Rare Token Ideas 1 year 5 months ago #64

Shield of the Bezerker/Spiked Shield
+1 to AC, +5 retribution damage

Plate of the Bezerker/Spiked Armor
+5 to AC, +15 retribution damage

Both would look dashing on a dwarf fighter :)
What do we want? Evidence based science! When do we want it? After peer review!

Wizard build
truedungeon.com/forum?view=topic&catid=570&id=247398

Rogue build
truedungeon.com/forum?view=topic&catid=569&id=245490#287189

Items for Sale or Trade
truedungeon.com/forum?view=topic&catid=583&id=247555

Items needed to complete my collection
truedungeon.com/forum?view=topic&catid=61&id=253058

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Ultra Rare Token Ideas 1 year 5 months ago #65

Fred K wrote:

Endgame wrote: New Tokens
Dalin's Ring - +2 to hit (melee and ranged), +2 to healing.
First item in the cleric transmute set.

Cloak of Adaptation.
+5 to save of users choice, +2 to other saves.

+2 Sling of Seeking
3-4-5-6 Damage wheel
Usable by all
Gains an additional +2 hit (+4 total). Crits on a 19-20.


Why Dalin? Was there a thread about that I missed? What's the significance to that name?


It's the ring from v1a

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Ultra Rare Token Ideas 1 year 5 months ago #66

Fred K wrote:

Endgame wrote: New Tokens
Dalin's Ring - +2 to hit (melee and ranged), +2 to healing.
First item in the cleric transmute set.

Cloak of Adaptation.
+5 to save of users choice, +2 to other saves.

+2 Sling of Seeking
3-4-5-6 Damage wheel
Usable by all
Gains an additional +2 hit (+4 total). Crits on a 19-20.


Why Dalin? Was there a thread about that I missed? What's the significance to that name?

He is the NPC from the intro in V1. Jeff said that there would be a UR ring named Dalin’s ring in one of the threads created with the 2021 tokens. Maybe the important info thread?

Edit

It was the special note thread

truedungeon.com/forum?view=topic&catid=640&id=251465

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Last edit: by Endgame.

Ultra Rare Token Ideas 1 year 5 months ago #67

Matthew Hayward wrote:

Arcanist Kolixela wrote:

Dan White wrote: Charm of the Kayan Lahwi: may wear two neck slot items.

So many levels of no.

Nothing that allows the stacking of a class relic and legendary should be allowed. IMO at least


One could power it down with: "At least one of which must have no effect on the party card or equippable slots."


Or restrict the second item to Rare or lower
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir

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Ultra Rare Token Ideas 1 year 5 months ago #68

Arcane Gamble - Slotless

Sacrifice 1/2 your MAX HP to roll 1d20 in coaching

Result 1-9 = -3 to all saves and AC
Result 10-19 = Double Spell Damage Bonus
Result 20 = +3 to all saves and AC, Double Spell Damage Bonus

All effects are for the entire run

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Ultra Rare Token Ideas 1 year 5 months ago #69

Figurine of Power: Chameleon
Once per game when you cast a spell with exactly one target, choose a second target for that spell.

Viper Strike Crossbow

Hat of Bedazzlement
You can equip two additional charms but have -2 to your AC.
I play Rogue. Occasionally I even play Rogue well.

Current build: tdcharactercreator.com/#/character/edit/54550c58-0964-4b14-af03-5c485ca2ef70

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Ultra Rare Token Ideas 1 year 5 months ago #70

  • bpsymington
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Matthew Hayward wrote: Melee Mainhand : Rod of Power - 1, 2, 3, 4, 5, 6
Choose one: Cast Level 0 Spell, or Cast Level 1 Spell as a Scroll (1/room)
Wizards

TDb: Spells are cast without marking them off the card, and require a standard action. The Level 0 spell gains all spell modifiers, planar skill checks, etc.


This is a cool idea. I think a staff is thematically more appropriate for a wizard, but that's NBD.
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Ultra Rare Token Ideas 1 year 5 months ago #71

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Endgame wrote: New Tokens
Dalin's Ring - +2 to hit (melee and ranged), +2 to healing.
First item in the cleric transmute set.

Cloak of Adaptation.
+5 to save of users choice, +2 to other saves.

+2 Sling of Seeking
3-4-5-6 Damage wheel
Usable by all
Gains an additional +2 hit (+4 total). Crits on a 19-20.


Wasn't Dalin a Ranger?
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Ultra Rare Token Ideas 1 year 5 months ago #72

bpsymington wrote:

Endgame wrote: New Tokens
Dalin's Ring - +2 to hit (melee and ranged), +2 to healing.
First item in the cleric transmute set.

Cloak of Adaptation.
+5 to save of users choice, +2 to other saves.

+2 Sling of Seeking
3-4-5-6 Damage wheel
Usable by all
Gains an additional +2 hit (+4 total). Crits on a 19-20.


Wasn't Dalin a Ranger?

He took the Ranger’s trail, but I don’t think they said he was a ranger. Ask me again after v1b :)

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