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TOPIC: 2020 Transmute Recipes, From the QTR

2020 Transmute Recipes, From the QTR 8 months 1 week ago #277

Picc wrote: Not to derail to much, but I think TD could solve some if its trade good imbalance issues if it were to borrow a concept from Catan and allow one type of trade good to be traded in for another through ports. IE if the community feels we are over loaded on dark wood planks why not just have the transmute room open up a 1 year recipe that allows planks to be traded in say 3:1 for Dwarven steel (or something that is in high demand for a recipe that will soon go out of print). There is no net cost to TD, and we already have the logistics in place from transmutes. Seems like it would just let the market balance itself.

We could also borrow an idea from warcraft and create a community "war effort" quest where something will happen once the entire community at large turns in say 1000 philosophers stones, 1000 mystic silks, and 2000 darkwood planks. You don't get anything for turning them in other then to maybe see a total rise on a website but everyone can feel like they are contributing to the community quest. Perhaps when its done TPTB could do something like a community wide (could be a great way to move our characters from 4-5 to 5-6th level). Additionally you could do something like everyone who contributed gets a form tag, or some number of entries in a draw for a special event. Maybe the top contributor could be next years Gorgon. Lots of possibilities.

Anyway just brain storming.


I really like the community contribution idea with the top contributor(s) being the gorgon for the year.

Fred
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2020 Transmute Recipes, From the QTR 8 months 1 week ago #278

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Fred K wrote:

Picc wrote: Not to derail to much, but I think TD could solve some if its trade good imbalance issues if it were to borrow a concept from Catan and allow one type of trade good to be traded in for another through ports. IE if the community feels we are over loaded on dark wood planks why not just have the transmute room open up a 1 year recipe that allows planks to be traded in say 3:1 for Dwarven steel (or something that is in high demand for a recipe that will soon go out of print). There is no net cost to TD, and we already have the logistics in place from transmutes. Seems like it would just let the market balance itself.

We could also borrow an idea from warcraft and create a community "war effort" quest where something will happen once the entire community at large turns in say 1000 philosophers stones, 1000 mystic silks, and 2000 darkwood planks. You don't get anything for turning them in other then to maybe see a total rise on a website but everyone can feel like they are contributing to the community quest. Perhaps when its done TPTB could do something like a community wide (could be a great way to move our characters from 4-5 to 5-6th level). Additionally you could do something like everyone who contributed gets a form tag, or some number of entries in a draw for a special event. Maybe the top contributor could be next years Gorgon. Lots of possibilities.

Anyway just brain storming.


I really like the community contribution idea with the top contributor(s) being the gorgon for the year.

Fred


You really think a Lazlogorgon is a good idea? (Shudder)
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Last edit: by Harlax.

2020 Transmute Recipes, From the QTR 8 months 1 week ago #279

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Harlax wrote:

Fred K wrote:

Picc wrote: Not to derail to much, but I think TD could solve some if its trade good imbalance issues if it were to borrow a concept from Catan and allow one type of trade good to be traded in for another through ports. IE if the community feels we are over loaded on dark wood planks why not just have the transmute room open up a 1 year recipe that allows planks to be traded in say 3:1 for Dwarven steel (or something that is in high demand for a recipe that will soon go out of print). There is no net cost to TD, and we already have the logistics in place from transmutes. Seems like it would just let the market balance itself.

We could also borrow an idea from warcraft and create a community "war effort" quest where something will happen once the entire community at large turns in say 1000 philosophers stones, 1000 mystic silks, and 2000 darkwood planks. You don't get anything for turning them in other then to maybe see a total rise on a website but everyone can feel like they are contributing to the community quest. Perhaps when its done TPTB could do something like a community wide (could be a great way to move our characters from 4-5 to 5-6th level). Additionally you could do something like everyone who contributed gets a form tag, or some number of entries in a draw for a special event. Maybe the top contributor could be next years Gorgon. Lots of possibilities.

Anyway just brain storming.


I really like the community contribution idea with the top contributor(s) being the gorgon for the year.

Fred


You really think a Lazlogorgon is a good idea? (Shudder)


First he would have to defeat the legendary Kirkagoron, Trentagrogon, etc ;) but yes I think it's an "awsome" idea as a certain previous gorgon might smile on us since she's awsome like that ;)
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2020 Transmute Recipes, From the QTR 8 months 1 week ago #280

Picc wrote:

Harlax wrote:

Fred K wrote:

Picc wrote: Not to derail to much, but I think TD could solve some if its trade good imbalance issues if it were to borrow a concept from Catan and allow one type of trade good to be traded in for another through ports. IE if the community feels we are over loaded on dark wood planks why not just have the transmute room open up a 1 year recipe that allows planks to be traded in say 3:1 for Dwarven steel (or something that is in high demand for a recipe that will soon go out of print). There is no net cost to TD, and we already have the logistics in place from transmutes. Seems like it would just let the market balance itself.

We could also borrow an idea from warcraft and create a community "war effort" quest where something will happen once the entire community at large turns in say 1000 philosophers stones, 1000 mystic silks, and 2000 darkwood planks. You don't get anything for turning them in other then to maybe see a total rise on a website but everyone can feel like they are contributing to the community quest. Perhaps when its done TPTB could do something like a community wide (could be a great way to move our characters from 4-5 to 5-6th level). Additionally you could do something like everyone who contributed gets a form tag, or some number of entries in a draw for a special event. Maybe the top contributor could be next years Gorgon. Lots of possibilities.

Anyway just brain storming.


I really like the community contribution idea with the top contributor(s) being the gorgon for the year.

Fred


You really think a Lazlogorgon is a good idea? (Shudder)


First he would have to defeat the legendary Kirkagoron, Trentagrogon, etc ;) but yes I think it's an "awsome" idea as a certain previous gorgon might smile on us since she's awsome like that ;)


What about the Smakagorgon?
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2020 Transmute Recipes, From the QTR 8 months 1 week ago #281

If trade goods need to be soaked out of the system and recipes need to not turn away players, there is a third option that I haven’t seen yet (haven’t read everything either). Raise prices, turn away lower bidders, make additional sinks in the system.

Just an observation
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2020 Transmute Recipes, From the QTR 8 months 1 week ago #282

macXdmg wrote: If trade goods need to be soaked out of the system and recipes need to not turn away players, there is a third option that I haven’t seen yet (haven’t read everything either). Raise prices, turn away lower bidders, make additional sinks in the system.

Just an observation


Sadly it feels like the recipes are becoming harder and harder to fulfill as trade good requirements increase. It feels like these increases could drive people away from just making a Relic.

I'd have to do the math, but it's seems like a person would have to buy $3k-$4k just to get the trade goods needed for some recipes. And given the 2-year time restraints for Relics, that's a lot of money for just the tokens in that time frame.

Again, this is a guess of what would be needed without doing a calculation of what average pulls one would get from their orders.

I'm curious if there is an expected average purchase needed to get enough trade goods to make any given Relic.
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2020 Transmute Recipes, From the QTR 8 months 1 week ago #283

I think the total amounts are fine - the $8K orders slightly increased trade goods available and I suspect we'll see something change in the treasure boxes.

My issue now is that the initial transmutes to relics that are time locked should be easier. I'd recommend moving 25% of the trade goods away from the relic transmute and shifting them over to the legendary. Someone can save up over several years for a legendary but not for a relic. For newer players or players with more limited budgets, I think this would be a good boost for the game. The legendaries should take quite a bit (especially since they are more powerful, by a lot, than they have ever been before. Last year's legendary rogue transmute nearly tripled rogue damage - this year's barbarian, ranger, and monk transmutes increase their damage substantially (barbarian likely 50%).)

Fred
What do we want? Evidence based science! When do we want it? After peer review!

Wizard build
truedungeon.com/forum?view=topic&catid=570&id=247398

Rogue build
truedungeon.com/forum?view=topic&catid=569&id=245490#287189

Items for Sale or Trade
truedungeon.com/forum?view=topic&catid=583&id=247555

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2020 Transmute Recipes, From the QTR 8 months 1 week ago #284

As long as we keep the last classes consistent next year and start that in 2021 then that sounds good.

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2020 Transmute Recipes, From the QTR 8 months 1 week ago #285

Flik wrote: As long as we keep the last classes consistent next year and start that in 2021 then that sounds good.

Consistency in this case would be a 25% year on year increase, which I would not support at all. I would kindly request moving back to 2019 costs for the relics if nothing else.

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2020 Transmute Recipes, From the QTR 8 months 1 week ago #286

Picc wrote:

Harlax wrote:

Fred K wrote:

Picc wrote: Not to derail to much, but I think TD could solve some if its trade good imbalance issues if it were to borrow a concept from Catan and allow one type of trade good to be traded in for another through ports. IE if the community feels we are over loaded on dark wood planks why not just have the transmute room open up a 1 year recipe that allows planks to be traded in say 3:1 for Dwarven steel (or something that is in high demand for a recipe that will soon go out of print). There is no net cost to TD, and we already have the logistics in place from transmutes. Seems like it would just let the market balance itself.

We could also borrow an idea from warcraft and create a community "war effort" quest where something will happen once the entire community at large turns in say 1000 philosophers stones, 1000 mystic silks, and 2000 darkwood planks. You don't get anything for turning them in other then to maybe see a total rise on a website but everyone can feel like they are contributing to the community quest. Perhaps when its done TPTB could do something like a community wide (could be a great way to move our characters from 4-5 to 5-6th level). Additionally you could do something like everyone who contributed gets a form tag, or some number of entries in a draw for a special event. Maybe the top contributor could be next years Gorgon. Lots of possibilities.

Anyway just brain storming.


I really like the community contribution idea with the top contributor(s) being the gorgon for the year.

Fred


You really think a Lazlogorgon is a good idea? (Shudder)


First he would have to defeat the legendary Kirkagoron, Trentagrogon, etc ;) but yes I think it's an "awsome" idea as a certain previous gorgon might smile on us since she's awsome like that ;)

i might have more trade goods than the stores because I mulch about everything from every year, where they don't
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2020 Transmute Recipes, From the QTR 8 months 1 week ago #287

Endgame wrote:

Flik wrote: As long as we keep the last classes consistent next year and start that in 2021 then that sounds good.

Consistency in this case would be a 25% year on year increase, which I would not support at all. I would kindly request moving back to 2019 costs for the relics if nothing else.


Thanks for saying it better than me. Everyone gonna be slinging 50% dmg upgrades on legendaries I’m just hoping to heal someone lol. I am imagining some people want 3x Wish Ring and 10x fleece...

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2020 Transmute Recipes, From the QTR 8 months 1 week ago #288

Fred K wrote: I think the total amounts are fine - the $8K orders slightly increased trade goods available and I suspect we'll see something change in the treasure boxes.

My issue now is that the initial transmutes to relics that are time locked should be easier. I'd recommend moving 25% of the trade goods away from the relic transmute and shifting them over to the legendary. Someone can save up over several years for a legendary but not for a relic. For newer players or players with more limited budgets, I think this would be a good boost for the game. The legendaries should take quite a bit (especially since they are more powerful, by a lot, than they have ever been before. Last year's legendary rogue transmute nearly tripled rogue damage - this year's barbarian, ranger, and monk transmutes increase their damage substantially (barbarian likely 50%).)

Fred


First off I agree the recipes for the Relics should be lower. Especially since they are time locked.

As for the increase overall, the only thing that should influence the cost of a recipe is the power of the token itself to be made.

One could surmise the increase of trade goods needed is in part due to the overages in the secondary market. Why is this a consideration to increasing the recipe cost? (If indeed this is the case)
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