Paladin legendary OP
I am confused about the intended power level of the paladin legendary sword. The power level seems to be unrecognizable as a weapon so I will first compare them as if the paladin sword was actually an amulet that combos with the UR sword... that also lets you wear another amulet.
So reading this as if it was a neck slot:
Legendary Paladin Neck:
> +3 to hit and +3 to damage with the +2 holy avenger
> +2 holy avenger instantly kills Evil Outsider on "20"
> 2 uses of Grace: Each party member gains 2 additional Figurine of Power slots that are equipped with
Figurine of Power: Scarab
> +1 Guard 1/game
> +15 to Lay on Hands (basically
Crown of Expertise
)
> Wear 1 additional neck (
Amulet of Guarding
,
Medallion of Valhalla
,
Charm Necklace
, etc)
Is this meant to be as powerful as two legendary tokens combined? Because that is what it appears to be.
Another way to look at it would be to split apart this legendary into two separate legendary tokens:
+5 Legendary Sword:
>Keep damage wheel at 6-8-9-9-10-11-13-14
>"20" kills Evil Outsider
Which is a comparable legendary sword to Welfor's.
Legendary Amulet
> 2 uses of Grace: Each party member gains 2 additional Figurine of Power slots that are equipped with
Figurine of Power: Scarab
> +1 Guard 1/game
> +15 to Lay on Hands (basically
Crown of Expertise
)
> Wear 1 additional neck (
Amulet of Guarding
,
Medallion of Valhalla
,
Charm Necklace
, etc)
Which would be a distinctly powerful legendary amulet.
I have seen arguments around "it has to be significantly better than Welfor's otherwise why bother." but the additional effects on this +5 weapon are incredible. To bypass Welfor's it would only need one of the listed effects (Grace, 2x Lay on Hands, +1 guard) but instead it has 3!
And the other arguments of how Drue's and Drake's were also two legendary tokens in one... please. Neither one of those tokens allows the use of the actual weapon and the bonus to spells at the same time . Only the druid legendary is partially synergistic with the bonus to hit conferring over to polymorph attacks. We are designing a legendary paladin weapon that is fully capable of utilizing all of it's powers at once.
I could almost get behind the current power level of the paladin legendary if it was stated that paladins were never going to be able to obtain a relic or legendary amulet in the future of TD (which is a hard thing to promise)... except that it is still the price tag of one legendary for the effects of two! A paladin making this legendary as their first legendary token is getting a legendary weapon and all of the effects we would expect to see on a legendary amulet all in one token. And I seriously doubt this legendary will cost the materials of two to make.
So are we really okay with designing this legendary sword as if it is two legendary tokens combined?