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TOPIC: Almost Final Transmuted Token Images! Please give these your look-see!

Almost Final Transmuted Token Images! Please give these your look-see! 1 year 8 months ago #85

Endgame wrote:

kurtreznor wrote: Lenses of the owl: im sure someone else has asked, but this has gone through multiple revisions, so it needs to be asked again...'+1 to ranged attacks'...PLEASE include to-hit or damage or whatever else this might mean.


If it's just +1 to hit with ranged, reprint lenses of accuracy. I would prefer +1 hit and +1 damage with bows myself

+1.
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Almost Final Transmuted Token Images! Please give these your look-see! 1 year 8 months ago #86

Paladin legendary has extra guard only 1/game?
What if you removed lay on hands bonus from both and the relic got extra guard 1/game, legendary got extra guard all the time?
this is not a signature.
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Almost Final Transmuted Token Images! Please give these your look-see! 1 year 8 months ago #87

  • Xavon
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Raven wrote: Pls forgive me if this has been mentioned /clarified before but:

Ranger Legendary gives “Use Scroll” twice per game vs Relic “Use Druid Scroll”. ... is it intended that our Legendary Ranger can use Wizard scrolls as well?


I asked this earlier, and did not receive a response (at least not one I was able to pick out of the mass of messages). So I would be curious to know as well.

The Falcon wrote: Can Monk get +2 use of Powers
And not the T1-7 use,
That most players will have in 2 years
Anyway.


I would say that most players will have no powers. But, I have also been arguing to be careful in counting new, green, and even red players in our considerations. Double but, I personally will have a max of 4 teeth.
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Last edit: by Xavon.
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Almost Final Transmuted Token Images! Please give these your look-see! 1 year 8 months ago #88

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Maybe the Paladin legendary should just be 'Each pt of Lay on Hand heals 2', to make it easier to track?
Applications programming is a race between software engineers, who strive to produce idiot-proof programs, and the Universe, which strives to produce bigger idiots.  <br /><br />So far, the Universe is winning.
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Almost Final Transmuted Token Images! Please give these your look-see! 1 year 8 months ago #89

Wade Schwendemann wrote:

PalaDan wrote:

Wade Schwendemann wrote: Grace is a great effect, though is +3 the right number?


Are you thinking higher or lower?

Wade Schwendemann wrote: I would like to see guard be the entire run rather than just one room.


Same.

I was thinking higher. Perhaps Grace could be +3 at relic, +5 legendary, to go along with the power of the weapon.

As for guard, I think to bring it close to monk and Barbarian, it needs to be always on.


I’m on board with 110% of this.
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Almost Final Transmuted Token Images! Please give these your look-see! 1 year 8 months ago #90

PalaDan wrote:

Wade Schwendemann wrote:

PalaDan wrote:

Wade Schwendemann wrote: Grace is a great effect, though is +3 the right number?


Are you thinking higher or lower?

Wade Schwendemann wrote: I would like to see guard be the entire run rather than just one room.


Same.

I was thinking higher. Perhaps Grace could be +3 at relic, +5 legendary, to go along with the power of the weapon.

As for guard, I think to bring it close to monk and Barbarian, it needs to be always on.


I’m on board with 110% of this.


Since my favorite local paladin has decided not to chime in, I'll throw in a +1 on his behalf. :)
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Almost Final Transmuted Token Images! Please give these your look-see! 1 year 8 months ago #91

Fiddy wrote:

PalaDan wrote:

Wade Schwendemann wrote:

PalaDan wrote:

Wade Schwendemann wrote: Grace is a great effect, though is +3 the right number?


Are you thinking higher or lower?

Wade Schwendemann wrote: I would like to see guard be the entire run rather than just one room.


Same.

I was thinking higher. Perhaps Grace could be +3 at relic, +5 legendary, to go along with the power of the weapon.

As for guard, I think to bring it close to monk and Barbarian, it needs to be always on.


I’m on board with 110% of this.


Since my favorite local paladin has decided not to chime in, I'll throw in a +1 on his behalf. :)


+1 to that +1!
"The Dreams of Youth are the Regrets of Maturity."

Boom goes the Devil Drake when this Rogue slides a 20 with a Holy Hand Grenade.

My Rogue Build: truedungeon.com/forum?view=topic&catid=569&id=244107&limitstart=0
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Almost Final Transmuted Token Images! Please give these your look-see! 1 year 8 months ago #92

For all those not happy with the change to the Pally sword, don't forget the other benefit you get by using it vs. the other melee classes: +3 Strength, +4 Constitution (Valhalla). So it's fine, if not still a bit OP.
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world." - Albert Einstein
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Almost Final Transmuted Token Images! Please give these your look-see! 1 year 8 months ago #93

Wayne Rhodes wrote:

PalaDan wrote:

Wade Schwendemann wrote: Grace is a great effect, though is +3 the right number?


Are you thinking higher or lower?

Wade Schwendemann wrote: I would like to see guard be the entire run rather than just one room.


Same.


Basically if guard is full dungeon and everything else on this token is left as is currently, I think the Holy avengers is worth making. If you don’t already have a +5 weapon it still might be worth making as is. For me already having a good +5 weapon, the key to my interest is full time guard. Or at least bake in some sacred damage to give it some extra punch.

Right now dial wise it’s a sub pare weapon for a legendary. Viper strike is better, Death cleaver is better and Welfor’s is better. While the damage wheel on Thor’s is worse, it does get help from being ranged and extended crit range but probably not a fair comparison. Only the two Focus weapon are true melee and are worse and the Druid/Cleric weapon is very close to the same damage.
The other abilities are good but without guard or a better dial it’s just not enough for the class legendary. Guard was always the one ability that could not be traded off when discussing the Holy avenger. And some of the early versions with guard were not good enough.

Which is a better token the current Holy avenger posted or Drue’s +5 Baton of Focus.

I would personally say Drue’s +5 Baton of Focus is fare and away better and it doesn’t count as either of those classes legendary.

Right now the +5 Holy Avenger is interesting but not great IMO


Welfor's is better?? If your a paladin and you had to chose between the current version of the Avenger and Welfor's you'd pick Welfor's? I don't see why anyone would.
"Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world." - Albert Einstein
Last edit: by Rob F.
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Almost Final Transmuted Token Images! Please give these your look-see! 1 year 8 months ago #94

Fiddy wrote:

PalaDan wrote:

Wade Schwendemann wrote:

PalaDan wrote:

Wade Schwendemann wrote: Grace is a great effect, though is +3 the right number?


Are you thinking higher or lower?

Wade Schwendemann wrote: I would like to see guard be the entire run rather than just one room.


Same.

I was thinking higher. Perhaps Grace could be +3 at relic, +5 legendary, to go along with the power of the weapon.

As for guard, I think to bring it close to monk and Barbarian, it needs to be always on.


I’m on board with 110% of this.


Since my favorite local paladin has decided not to chime in, I'll throw in a +1 on his behalf. :)


Have you been cheating on me?!?!!

:laugh:
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
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My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 
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Almost Final Transmuted Token Images! Please give these your look-see! 1 year 8 months ago #95

Rob F wrote: For all those not happy with the change to the Pally sword, don't forget the other benefit you get by using it vs. the other melee classes: +3 Strength, +4 Constitution (Valhalla). So it's fine, if not still a bit OP.


Except that, as currently written, we lose guarding a 2nd player save for one room. Too high a price for a defender class.
First ever death in True Horde
"Well, with you guarding 2 players, that means you take 90. Are you dead?"
-Incognito

My token shop/trade thread: Wade's Wide World of Wonder 

My Current Paladin Build 
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Almost Final Transmuted Token Images! Please give these your look-see! 1 year 8 months ago #96

Does the Legendary Barbarian get +1 "rage" or +1 of whatever rage ability they have, e.g.:

Does a Level 5 Barbarian get 1 greater rage from the card, and 1 rage from the amulet, or 2 greater rages?
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