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TOPIC: RE-PRINT Ideas?

RE-PRINT Ideas? 8 months 2 weeks ago #133

Mostly based on the 2020 themes:
Commons:
Belladonna
Skunk weed
holy water
scroll detect undead
Potion wolfsbane extract
shuriken

Uncommon:
Master work holy symbol
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RE-PRINT Ideas? 8 months 2 weeks ago #134

jedibcg wrote:

kurtreznor wrote: Unless the purpose of your question is something other than an attempt to deny transmuters reprints?


Functional reprint is good enough for me
Viper Strike Loop : belt with +3 dex
It is to determine if we need a reprint or a functional reprint.

--
macXdmg
Monk of the Painda Order
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RE-PRINT Ideas? 8 months 2 weeks ago #135

I can’t find it but the +1 shuriken was suggested I think, and I support its return, also a +2 or +3 shuriken would be appreciated. If the +1 came back I might just make a Whetstone to avoid the need of the +2.
--
macXdmg
Monk of the Painda Order
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RE-PRINT Ideas? 8 months 2 weeks ago #136

macXdmg wrote: I can’t find it but the +1 shuriken was suggested I think, and I support its return, also a +2 or +3 shuriken would be appreciated. If the +1 came back I might just make a Whetstone to avoid the need of the +2.


I asked for the Shuriken of Venom (or shock) - I think it's much better than the +1 (trades +1 to hit for 3 or 2 points of typed damage respectively).
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RE-PRINT Ideas? 8 months 2 weeks ago #137

I think it's been said, but the Footman Set would be a welcome return.

I think it might be the best option for Barbarian and Bard at Rare or lower.
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RE-PRINT Ideas? 8 months 2 weeks ago #138

Picc wrote: Point of order, charm of Brooching isnt a slot expander, it's a slot switcher. Loose 1 charm slot to gain 1 back slot.
In terms of the others I agree about printing new slot expanders, those are 100% power creep, but reprinting the old ones is just giving new players a chance to catch up on the number of slots already available to those players who were around the first time at the same pyp price point...

Fair point about the Charm of Brooching, but I don't necessarily agree about the rest. Power creep is a function of the available distribution of tokens. The fact that, for example, Charm Necklace, hasn't been printed since 2012 means that there are not that many in circulation and the net effect on the game is quite small. If its reprinted now, in the midst of the release of a series of powerful charm releases, the net effect on average player power is much larger.

I was surprised at how difficult it was for new players to be even remotely relevant in a Hardcore game last Gencon. Some of this divergence between the difficulty levels of the game is due to continuing power creep.

Focus on reprints that make different builds possible, not the same builds more powerful.
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RE-PRINT Ideas? 8 months 2 weeks ago #139

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Andrew Haas wrote:

Picc wrote: Point of order, charm of Brooching isnt a slot expander, it's a slot switcher. Loose 1 charm slot to gain 1 back slot.
In terms of the others I agree about printing new slot expanders, those are 100% power creep, but reprinting the old ones is just giving new players a chance to catch up on the number of slots already available to those players who were around the first time at the same pyp price point...

Fair point about the Charm of Brooching, but I don't necessarily agree about the rest. Power creep is a function of the available distribution of tokens. The fact that, for example, Charm Necklace, hasn't been printed since 2012 means that there are not that many in circulation and the net effect on the game is quite small. If its reprinted now, in the midst of the release of a series of powerful charm releases, the net effect on average player power is much larger.

I was surprised at how difficult it was for new players to be even remotely relevant in a Hardcore game last Gencon. Some of this divergence between the difficulty levels of the game is due to continuing power creep.

Focus on reprints that make different builds possible, not the same builds more powerful.


Well if the current plan to make class specific legendary necks for all/most classes goes ahead I suspect you may see a few more charm necklaces on the market. That said I think reprinting powerful universals doesn't actually foster power creep, IMO it gives new players a chance to close ground. I guess if you agree or not might depend on how you define power creep.
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RE-PRINT Ideas? 8 months 2 weeks ago #140

Andrew Haas wrote:

Picc wrote: Point of order, charm of Brooching isnt a slot expander, it's a slot switcher. Loose 1 charm slot to gain 1 back slot.
In terms of the others I agree about printing new slot expanders, those are 100% power creep, but reprinting the old ones is just giving new players a chance to catch up on the number of slots already available to those players who were around the first time at the same pyp price point...

Fair point about the Charm of Brooching, but I don't necessarily agree about the rest. Power creep is a function of the available distribution of tokens. The fact that, for example, Charm Necklace, hasn't been printed since 2012 means that there are not that many in circulation and the net effect on the game is quite small. If its reprinted now, in the midst of the release of a series of powerful charm releases, the net effect on average player power is much larger.

I was surprised at how difficult it was for new players to be even remotely relevant in a Hardcore game last Gencon. Some of this divergence between the difficulty levels of the game is due to continuing power creep.

Focus on reprints that make different builds possible, not the same builds more powerful.


I tend to agree with Picc on this, I do like the idea of reprinting powerful UR tokens, because I do think it helps level the playing field between old and new players. If the more powerful URs aren't reprinted, it just bakes in an advantage that the more established players have over the newer players.
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RE-PRINT Ideas? 8 months 2 weeks ago #141

  • jedibcg
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There is another option for overly powerful tokens. I am not advocating this, just pointing out it is also an option. They can be nerfed. We saw it happen to Cloak of Shadowskin and LoDS. Again not advocating this, but I am not flat out against it either. If Jeff and Co feel something is too powerful then I think how he handled the CoS and LoDS would be a good option.
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RE-PRINT Ideas? 8 months 2 weeks ago #142

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I'd like to see reprint of the Ring of Fire Elemental Command, as the start of a new four year cycle for the Supreme Ring.

Mithral Set - reprint/update. Tweak the items or at least the set bonus.
Applications programming is a race between software engineers, who strive to produce idiot-proof programs, and the Universe, which strives to produce bigger idiots.  <br /><br />So far, the Universe is winning.
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RE-PRINT Ideas? 8 months 2 weeks ago #143

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RE-PRINT Ideas? 8 months 2 weeks ago #144

Well, I just submitted an idea for the Ranger Leagendary neck item, so lets help out my suggestion. How about reprinting various Arrows from any sets prior to 2017.
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