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TOPIC: Ultra Rare Token Ideas

Ultra Rare Token Ideas 3 years 2 months ago #469

Braxton Thomason wrote: Hurty Things for Dummies
+3/+3 with 2h weapons
-5 WIS, -2 CHA
Tome Slot


Add can’t use figurines of power that way you are truly losing something.
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Ultra Rare Token Ideas 3 years 2 months ago #470

Braxton Thomason wrote: Hurty Things for Dummies
+3/+3 with 2h weapons
-5 WIS, -2 CHA
Tome Slot


Not UR level, that's for sure. +3/+3 with pretty much no drawback. Even a loss of FoPs isn't enough imo.
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Ultra Rare Token Ideas 3 years 2 months ago #471

Flik wrote:

Braxton Thomason wrote: Hurty Things for Dummies
+3/+3 with 2h weapons
-5 WIS, -2 CHA
Tome Slot


Not UR level, that's for sure. +3/+3 with pretty much no drawback. Even a loss of FoPs isn't enough imo.


Are you sure about that?

We have a rare ring that is +3 to damage for two handed weapons, and an uncommon ring that is +2 damage with two handers. There are UR boots and Gloves that are +5 to damage with two handers.

So I think a UR tome that boosts two handers could easily be +0/+5, or +2/+4 (two +1/+1's up from an uncommon) or +1/+4 (one +1/+1 up from a rare ring).

Add some downside and getting to +3/+3 seems approachable.
Last edit: by Matthew Hayward.
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Ultra Rare Token Ideas 3 years 2 months ago #472

Wayne Rhodes wrote:

Braxton Thomason wrote: Hurty Things for Dummies
+3/+3 with 2h weapons
-5 WIS, -2 CHA
Tome Slot


Add can’t use figurines of power that way you are truly losing something.


I was considering that in the future, WIS might increase the number of bead slots, then this would limit both FOP and beads as a downside.
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Ultra Rare Token Ideas 3 years 2 months ago #473

BeLinda Mathie wrote: How about a Dex-based counterpart to the Medallion of Valhalla? That is, +3 Dex and +4 Con instead of +3 Str and +4 Con? Not every class will have a relic in the neck slot, and not every player will be willing to spend/save for a relic. Might make an interesting set of choices among Valhalla, the Stu-pendous Pendant, and this proposed UR.


I actually like this idea
Please visit my fledgling token store.
truedungeon.com/forum?view=topic&catid=583&id=247486
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Ultra Rare Token Ideas 3 years 2 months ago #474

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BeLinda Mathie wrote: How about a Dex-based counterpart to the Medallion of Valhalla? That is, +3 Dex and +4 Con instead of +3 Str and +4 Con? Not every class will have a relic in the neck slot, and not every player will be willing to spend/save for a relic. Might make an interesting set of choices among Valhalla, the Stu-pendous Pendant, and this proposed UR.


Actually, if Jeff doesn't change his mind or get talked out of it, every class will have a neck slot, class specific Relic/Legendary pair. The two this year are just the start of a four or five year plan.

Not everyone being willing or able to afford a Relic (or higher) is still a valid point.
Applications programming is a race between software engineers, who strive to produce idiot-proof programs, and the Universe, which strives to produce bigger idiots.  <br /><br />So far, the Universe is winning.
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Ultra Rare Token Ideas 3 years 2 months ago #475

Xavon wrote:

BeLinda Mathie wrote: How about a Dex-based counterpart to the Medallion of Valhalla? That is, +3 Dex and +4 Con instead of +3 Str and +4 Con? Not every class will have a relic in the neck slot, and not every player will be willing to spend/save for a relic. Might make an interesting set of choices among Valhalla, the Stu-pendous Pendant, and this proposed UR.


Actually, if Jeff doesn't change his mind or get talked out of it, every class will have a neck slot, class specific Relic/Legendary pair. The two this year are just the start of a four or five year plan.

Not everyone being willing or able to afford a Relic (or higher) is still a valid point.


She was saying not ALL of the legendaries will be neck. Such as bard and pally.
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Ultra Rare Token Ideas 3 years 2 months ago #476

Xavon wrote:

BeLinda Mathie wrote: How about a Dex-based counterpart to the Medallion of Valhalla? That is, +3 Dex and +4 Con instead of +3 Str and +4 Con? Not every class will have a relic in the neck slot, and not every player will be willing to spend/save for a relic. Might make an interesting set of choices among Valhalla, the Stu-pendous Pendant, and this proposed UR.


Actually, if Jeff doesn't change his mind or get talked out of it, every class will have a neck slot, class specific Relic/Legendary pair. The two this year are just the start of a four or five year plan.

Not everyone being willing or able to afford a Relic (or higher) is still a valid point.


BeLinda please correct me if I’m wrong but, the main point was that there will still be plenty of demand for non relic neck slot tokens so she is suggesting better alternatives for those unwilling or unable to get neck relics.
Please visit my fledgling token store.
truedungeon.com/forum?view=topic&catid=583&id=247486
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Ultra Rare Token Ideas 3 years 2 months ago #477

Bob Chasan wrote:

Xavon wrote:

BeLinda Mathie wrote: How about a Dex-based counterpart to the Medallion of Valhalla? That is, +3 Dex and +4 Con instead of +3 Str and +4 Con? Not every class will have a relic in the neck slot, and not every player will be willing to spend/save for a relic. Might make an interesting set of choices among Valhalla, the Stu-pendous Pendant, and this proposed UR.


Actually, if Jeff doesn't change his mind or get talked out of it, every class will have a neck slot, class specific Relic/Legendary pair. The two this year are just the start of a four or five year plan.

Not everyone being willing or able to afford a Relic (or higher) is still a valid point.


BeLinda please correct me if I’m wrong but, the main point was that there will still be plenty of demand for non relic neck slot tokens so she is suggesting better alternatives for those unwilling or unable to get neck relics.


It also makes a reasonable ur for the transmute process as relic to legendary. A good rare neck slot might make slightly more sense since rares go into ur to relic transmutes, and the relics are all mostly neck slot. The proposed token is also a really good token. I would also take +4 Dex and +2 ranged damage and propose using it specifically in the ranger transmute, effects need not be part of the ranger legendary item.

Edited thanks to Druegar’s pointing out my hyperbole.
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Trade thread truedungeon.com/forum?view=topic&catid=61&id=253064#406060
Last edit: by macxdmg. Reason: I was wrong
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Ultra Rare Token Ideas 3 years 2 months ago #478

Jeff said (emphases added):
SPECIAL NOTE about Relics and Legendaries
Now that every class has at least a few generic legendary tokens, starting in 2019 we will be producing class specific ones. Every Relic and Legendary class specific token, barring some thematic exceptions will occupy the neck slot so as not to interfere with any previous Eldritch items. The two classes that will not be in the neck slot are the Bard and Paladin. This puts all the classes on a roughly even slot impact basis. I hope you like the new 2019 legendaries for the Bard, Druid, & Rogue! Next year we plan on Neck slot items for the Barbarian, Monk and Ranger -- while the +2 Holy Avenger (from 2019) can be transmuted up to a +5 Holy Avenger!

Class Specific Legendary Summary:
2019: Bard *, Druid , & Rogue
2020: Barbarian, Monk, Paladin*, & Ranger
2021: Cleric, Fighters**, & Wizards**
*handheld, not neck-items
**by process of elimination
Have you looked it up in the TDb ?
Please post TDb corrections in this thread .
If I write something in teal, it should not be taken seriously
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Ultra Rare Token Ideas 3 years 2 months ago #479

Utility Belt - Waist - All

Drink a potion as a free action, and gain your choice of Water Walking or Feather Fall (1/room)
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Ultra Rare Token Ideas 3 years 2 months ago #480

Quickdraw Holster - Waist - Bard, Cleric, Druid, Wizards

Same effect as Medallion of Mystic Mouth.
Last edit: by Matthew Hayward.
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