Moving over previous suggestions I have made.
Torc of Ki Channeling
+1 to hit, +1 to melee damage, and +1 to AC
Usable by: Monk
Manual of Fast Strike
+1 To Party Initiative, +2 to hit and damage in the first round of combat (melee/range)
Usable by: Barbarian, FIghter, Monk, Paladin, Ranger, & Rogue
Tome of Energy Control
+1 To damage/healing with spells, -2 damage from spells
Usable by: Bard, Cleric, Druid, Wizard
Tome of Exploits
Monster gets -1 to hit and AC after a successful Sneak Attack
Usable by: Rogue
Tome of Cleaving
A successful hit with a two-handed weapon does 5 damage to one other monster.
Usable by: Barbarian, Fighter
Librium of Radiant Channeling
+1 Sacred to damage with melee/spells
Usable by: Cleric, Monk, Paladin
Tome of Vibrato
While singing, if at least one melee attack hits a monster, it takes Sonic damage equal to your CHA bonus (or Caster Bonus, if Jeff implements it).
Usable by: Bard
Crown of Slots
May equip a total of 5 additional Uncommon or Common Ioun Stones and Charms.
Usable by: All
Ring of Fire Elemental Command
-5 damage from fire & 2 points of fire Retribution Damage
usable by: All
Ring of Poison Para-Elemental Command
-5 damage from poison & 2 points of poison to a monster that damages you with a spell, spell-like ability, or breath weapon
usable by: All
Shirt of Snaziness
+5 CHA, -2 WIS
Usable by: All
Sandals of the Sage
+2 INT, +2 WIS
Usable by: Bard, Cleric, Druid, Monk, Paladin, Ranger, and Wizards
+1 Bolt of Loading
+1 to hit and damage. Negates crossbow delay when used, reusable
Applications programming is a race between software engineers, who strive to produce idiot-proof programs, and the Universe, which strives to produce bigger idiots. <br /><br />So far, the Universe is winning.