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TOPIC: Uncommon Token Suggestions

Uncommon Token Suggestions 5 years 1 month ago #13

Wayne Rhodes wrote: I put it in the reprint post but figured this would be a good place as well
Spirit Runestone as a reprint

Also for the two gold tokens at uncommon this year
100 gp silver chain/rope
100 gp silver grappling hook

Just a idea from the commons thread for a way to add gear without effecting the balance to greatly, since the Gear would be gold, it would convert to gold bars not Darkwood plank.


I don't think you would actually use silver chain or a silver grappling hook, nor would it likely be worth 100gp. Mithral chain / grappling hook, however...

Also, from the common thread. Can we have +1 specific save uncommon Ioun Stones if that would be too good for a common?
Last edit: by Endgame.
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Uncommon Token Suggestions 5 years 1 month ago #14

Endgame wrote: I don't think you would actually use silver chain or a silver grappling hook, nor would it likely be worth 100gp. Mithral chain / grappling hook, however...


It’s more the concept of the gear being the GP then what Gear we get, but we’ll put
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Uncommon Token Suggestions 5 years 1 month ago #15

Wayne Rhodes wrote:

Endgame wrote: I don't think you would actually use silver chain or a silver grappling hook, nor would it likely be worth 100gp. Mithral chain / grappling hook, however...


It’s more the concept of the gear being the GP then what Gear we get, but we’ll put

I totally agree!! 100gp mithral grappling hook is way more interesting to a new player than a 100gp skull.
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Uncommon Token Suggestions 5 years 1 month ago #16

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Ioun Stone Salamander's Eye
+1 pt of Fire damage with melee attacks, +1 pt Fire Vulnerability
Usable by : all

Ioun Stone Thunderbird's Tear
+1 pt of Shock damage with missile attacks, +1 pt Shock Vulnerability
Usable by : all

Ioun Stone Yeti's Tooth
+1 pt of Frost damage with spells, +1 pt Frost Vulnerability
Usable by : all
Applications programming is a race between software engineers, who strive to produce idiot-proof programs, and the Universe, which strives to produce bigger idiots.  <br /><br />So far, the Universe is winning.
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Uncommon Token Suggestions 5 years 1 month ago #17

An uncommon charm suggestion to continue the theme of the Charm of Rampage, and be similar to the Fiendish charm:

Charm of the Berserker: +2 melee damage on 2H weapons, -1 Con
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Uncommon Token Suggestions 5 years 1 month ago #18

Phoenix Feather - Slotless - Bard, Wizards
+1 to spell damage
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Uncommon Token Suggestions 5 years 1 month ago #19

Matthew Hayward wrote: Phoenix Feather - Slotless - Bard, Wizards
+1 to spell damage

Could we get a +1 healing slotless item for Clerics if we're asking for slotless uncommons? If you have to choose between Cleric and Bard / Wizard could it go to the cleric first? Add a little Cleric love since they have been feeling the hurt recently? :D
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Uncommon Token Suggestions 5 years 1 month ago #20

Endgame wrote:

Matthew Hayward wrote: Phoenix Feather - Slotless - Bard, Wizards
+1 to spell damage

Could we get a +1 healing slotless item for Clerics if we're asking for slotless uncommons? If you have to choose between Cleric and Bard / Wizard could it go to the cleric first? Add a little Cleric love since they have been feeling the hurt recently? :D


Sure, why not.

Also:

Vial of Angel's Tears - Slotless - Bard, Cleric, Ranger
+1 to healing spells


But, it's worth nothing TBTP have already shown +1 to spell damage in UC at slotless is acceptable power level by printing and then re-printing Greater Mistletoe.

It's not clear to me healing is in the same power category as spell damage.
Last edit: by Matthew Hayward.
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Uncommon Token Suggestions 5 years 1 month ago #21

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Matthew Hayward wrote:

Endgame wrote:

Matthew Hayward wrote: Phoenix Feather - Slotless - Bard, Wizards
+1 to spell damage

Could we get a +1 healing slotless item for Clerics if we're asking for slotless uncommons? If you have to choose between Cleric and Bard / Wizard could it go to the cleric first? Add a little Cleric love since they have been feeling the hurt recently? :D


Sure, why not.

Also:

Vial of Angel's Tears - Slotless - Bard, Cleric, Ranger
+1 to healing spells


But, it's worth nothing TBTP have already shown +1 to spell damage in UC at slotless is acceptable power level by printing and then re-printing Greater Mistletoe.

It's not clear to me healing is in the same power category as spell damage.


Love it theamatically, maybe even as the 1pt healing potion.
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Uncommon Token Suggestions 5 years 1 month ago #22

Picc wrote:

Wade Schwendemann wrote: I do like the idea of a "necromancy" theme to some of the wizard items though. Maybe sacrificing some HP or saves to get a little life drain? Would be a good tie in if the MEC is going to be reprinted.


How about a FOP zombie, 1/game the wizard may slide an empty puck similar to dagger of arcane luck.

I would love a healing earcuff after the nerfing healing got this year, but we might want to take it easy there so as that we dont just reverse what we've done before we see its effects

In terms of new ideas, how about a consumable dust weapon throwing weapon with a really low damage wheel that granted the rest of the party +1 to hit on a successful attack. If it were a bag of sand it could even be a suitable temple reference.


How about a dust throwing weapon that removes invisibility on target if it hits? Low damage or even no damage.

Also like the idea of giving +1 to hit as another bonus.
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Uncommon Token Suggestions 5 years 1 month ago #23

Michael Ernst wrote:

Picc wrote:

Wade Schwendemann wrote: I do like the idea of a "necromancy" theme to some of the wizard items though. Maybe sacrificing some HP or saves to get a little life drain? Would be a good tie in if the MEC is going to be reprinted.


How about a FOP zombie, 1/game the wizard may slide an empty puck similar to dagger of arcane luck.

I would love a healing earcuff after the nerfing healing got this year, but we might want to take it easy there so as that we dont just reverse what we've done before we see its effects

In terms of new ideas, how about a consumable dust weapon throwing weapon with a really low damage wheel that granted the rest of the party +1 to hit on a successful attack. If it were a bag of sand it could even be a suitable temple reference.


How about a dust throwing weapon that removes invisibility on target if it hits? Low damage or even no damage.

Also like the idea of giving +1 to hit as another bonus.


Your token wish has been granted:

tokendb.com/token/dust-of-appearance/

You have two token wishes remaining.
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Uncommon Token Suggestions 5 years 3 weeks ago #24

Figurine of Power: Mama Bear - Paladin

As an instantaneous action, take the damage from 1 successful single target melee attack to yourself. You are now guarding the player targeted by that attack.
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