There are two separate issues.
1. The electronic ticketing system at Gencon ould work if done well but it is very concerning that they haven’t even tested it with the companies running events. Basic functionality of the system hasn’t even been created (you can’t transfer tickets yet because they haven’t written the code yet.) Ignoring Ghosting for a moment, coaching is likely to become problematic. Picture a run with 2 people who each bought 5 tickets. All tickets are for real people. Person 1 only has 3 of 5 arrive on time so he is waiting outside for the other 2 to show, group 2 all arrives except the person who bought the tickets. Under this scenario, 2 people are in coaching for the first 20 minutes before 1 of group 1’s late people arrive. Add 1 to coaching. 5 minutes later, the leader of group 2 arrives so his group comes in along with the original late person. You now have 5 minutes to complete coaching/set-up for 7 people. Previously, you would have 2 people as last minute arrivals (bad but managable). Another likely scenario will be where 1 player bails but cannot reach the primary ticket holder (cell reception beneath Lucas Oil isn’t great) - the primary person has to wait outside until they feel like they cannot wait anymore forcing last minute coaching problems yet again (and if the late person shows up after the primary ticket holder goes in, they are just out of luck.)
You end up with a lot of coaching rushing much more so than you normally would. You will also end up with tickets not being used that cannot be refunded (though, you had that previously - you just can’t ghost to make up for some of it.)
Jeff - when you do testing with them in June, please play out those scenarios to see if there are logisitical work arounds. Both scenarios will be pretty common.
2. Ghosting is a separate issue. Having a limit for credit per run for ghost slots makes a lot of sense, when runs are bought out just for farming, it means less bew people introduced to TD. Yes, Origins hasn’t sold out - a lot of that is because TD (wisely) chose to run registration separate from Origins (theirs was the single worst event registration I have ever seen for any convention, conference, or even random meet-up group.) quite a few more tickets will sell between now and Origins but it likely won’t sell out (a significant number of pkayers cancelled attending after the train-wreck of registration.) As long as times are available for new players in decent slots (meaning dsitributed widely across times and days), farmers don’t hurt the game. GenCon is different. It likely will sell out - we should have those slots available for actual players.
The complaining on the forums and a small number of people going ballistic over the return fee or having credits with Gencon isn’t reflective of the 99% of the players. I have extra tickets. I will return some and end up losing some money on fees - it happens. It’s happened with $160 D&D games, $150 Cthulhu games, etc.. I may eat some tickets - by comparison, we spent how much money on tokens this year
?
I have confidence that Jeff will test the systems and find work arounds. I a, also 100% ok limiting ghosting (both overall and with token farming.)
Fred