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TOPIC: TDA17117745 - Moongate Maze (Combat) [Fri, 8:36am]

TDA17117745 - Moongate Maze (Combat) [Fri, 8:36am] 6 years 10 months ago #13

Hi Danielle! Variant, good to see you here as well!

I'm thinking that this thread would be a good place to go ahead and plan out our event, since the True Dungeon veterans can poke their heads in from time to time and offer advice/feedback as we chat back and forth.

So, just to get things started, I'm seeing that we will likely all be 4th level characters, and we all choose a different class. You can find a full list of the Character Cards here . This particular event is the combat heavy version, but puzzles will be a part of it.

From what I understand, players who choose wizards, clerics and other spellcasters should be pretty good at memorization to boost the effectiveness of their spell damage. Rogues get to open chests that can offer the group a clue to solve a puzzle room, and require good manual dexterity (anyone good at that old childhood game Operation?), and fighter-types get some extra practice at 'combat' before the dungeon run. Combat is a shuffleboard type game where you try to land the sliding disc on a target to 'hit' and cause damage.

No duplicate classes are allowed, so everyone must choose something unique. I'm terrible at remembering anything, so I'll probably shy away from spellcasters. Paladin is intriguing to me, or maybe Rogue if nobody else is up for it.

Also, everyone gets 10 tokens at the start of the run. These are basically magic items that can boost your skills and offer other various ways to aid the party during the dungeon run. Tokens are randomly handed out, so the class you choose might be able to make use of them, or they might be better suited for another party member. Looks like sharing them freely as needed would be ideal. Also, you can purchase tokens ahead of the game through the Token Store here .

I'm inclined myself to purchase 10 tokens ($7.99 +$5.00 shipping) in the next few weeks just to give us some extras to have ahead of the game. I will let everyone know what I get so we can maybe even choose classes that might benefit most from the tokens received, if anyone is on the fence about something. On a side note, you can spend some serious cash at that store! Good Lord...
No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.

Steven Brust

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TDA17117745 - Moongate Maze (Combat) [Fri, 8:36am] 6 years 10 months ago #14

Hi everyone, and welcome to the TD community.

Stiehle wrote: No duplicate classes are allowed, so everyone must choose something unique.


It looks like there's six of you in this thread already. That leaves four people unaccounted for, so when you pick classes, I'd suggest having a second choice, just in case. Then again, there's still a couple months to go, so it's possible the others will join the thread.

Stiehle wrote: I'm terrible at remembering anything, so I'll probably shy away from spellcasters.


Don't shy away from spellcasters just because of the memorization part. Spells always do some healing or damage, they just do more if you succeed on the skill test.

Stiehle wrote: I'm inclined myself to purchase 10 tokens ($7.99 +$5.00 shipping) in the next few weeks just to give us some extras to have ahead of the game. I will let everyone know what I get so we can maybe even choose classes that might benefit most from the tokens received, if anyone is on the fence about something. On a side note, you can spend some serious cash at that store! Good Lord...


I'd suggest not buying any extra tokens until you're sure TD is something you really like. Normal difficulty is designed to be played with only the 10-pack you get as part of your ticket. If you do decide to buy an extra token pack, I'd suggest waiting until Gen Con. That way you don't have to pay the shipping.

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TDA17117745 - Moongate Maze (Combat) [Fri, 8:36am] 6 years 10 months ago #15

I've been looking over a lot of the site where I can to get a feel for it. It all looks super fun and straight forward.

I'm happy enough to 'fill', i.e. take any leftover class. None of them call to me strongly as I'm sure they're all fun, and I haven't done any of them before, so whether I memorize or shuffleboard or play operation on some chests, I think it's going to be a blast :)

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TDA17117745 - Moongate Maze (Combat) [Fri, 8:36am] 6 years 8 months ago #16

Wow, so it's been a little while since we chatted about this and the Event is upon us (soon).

I'm hyped for this, and still pretty chill to cover whatever class isn't picked up, but has anyone decided what they want to be/do?

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