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TOPIC: Missed GenCon, Game Hole Con exp for 2016?

Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #49

Incognito wrote:

Lordoftherealm wrote: I guess that is where you would have to ask yourself, if you play TD for selfish reason, or want the community to grow...


That's a rather self-serving statement to make.

It's all too easy to paint another viewpoint as "selfish" and then to emphasize "selfless" reasons (like growing the community) for one's own viewpoint.

B)


It can be seen that way yes.

But, it would be MANY more people being rewarded then just benefitting the 50...

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Last edit: by Lordoftherealm.

Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #50

Incognito wrote: 1. I don't think XP should be given this year at Gamehole Con, for the sake of consistency because of Who's Yer Con. If Jeff wants to implement XP at these smaller cons, it should be implemented in a future year so that it applies equally to WYC and Gamehole Con, and so all players have fair warning.

2. One of the original reasons to keep XP at GenCon was to place emphasis on that event (which TD had a contract with). However, given that the contract now needs to be negotiated, this may or may not impact the decision to grant XP to smaller cons.


I agree, if the decision is made at some point to give XP at WYC or GHC (or whatever other convention GENCON might expand to), the decision should be announced in advance.

I suspect one concern is that Jeff doesn't want to do something that will endanger ticket sales at GENCON. I'd guess that is by far the most expensive venue for him to set up at (just a guess).

I'd be OK in the future if it were done sort of like GENCON and GENCON SO Cal, or with True Realm, where you had a cap on the XP you could get in a year, but you could get it from more than one place. I wouldn't want to start having unique XP at WYC or GHC. I would be OK with unique XP at a future True Realm if another one ever happens, because I think it would need some unique stuff to spur attendance.

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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #51

bpsymington wrote:

Dave wrote:

jedibcg wrote:

Picc wrote:

jedibcg wrote: I don't like the b options. If those at the top are protected with a cap of any kind, those below whatever that level should be too. Just my two cents. Not saying I am against a cap.



I'm not sure if caps should be in place to "protect" anyone. I do think we should have xp caps though since we seem to be having difficulty coming up with suitable/sustainable rewards for the higher levels of the loyalty program (and lets be honest that what player levels are).


You can take that up with the top players. My stance is if there is a cap it should be the same cap for all not only at certain levels. I don't care if there is or isn't a cap. I said it when this was discussed last year prior to WYC 2016. I am going to play as often as I can where ever I can and it doesn't matter if there is XP or not. I do think for new unique dungeons (if we ever get to that point) there should be some amount of xp.


I can support this, and have one final thought. A lot of opinions and thoughts have been shared (and that is good), but I'm not sure if any one of us know exactly what is in the best interest of TD. I want to think that all of us support a growing and thriving community. It seems that XP caps and not offering XP at other cons present a barrier that protects the top players currently on the XP list. As much as Jeff wants to attract new players, he can't really do it at the expense of alienating the top players who represent the biggest token buyers and key volunteers.

I think the best thing we can do is offer our thoughts, but also let Jeff know that whatever he decides in this matter will not affect our desire or willingness to continue playing TD. And then let him decide what is in the best interest of the game. I just hate to think that people's fear over losing their position in the top 50 or 100 is the only thing keeping Jeff from making a change. Maybe it's not, but I'm also willing to state that whatever is decided, it will in no way detract from my enjoyment and desire to continue playing.


+1

I am one of the top 50 players, and wouldn't like a system that would threaten my position by giving XP ar cons I couldn't attend. However, an annual cap of two dungeons (4000) allowing XP to be earned at all three cons is something that could work - newer players can earn XP and level up for those rewards, the top players who might only be able to make Gen Con can still keep their relative positions.


Agreed.

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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #52

Anyone that pays the prices charged for a TD run should have the opportunity to earn XP. Any thing else is nonsense.

Caps are good to ensure availability and not require complete attendance to multiple cons.

I would raise the cap slightly, and encourage people to attend multiple cons.

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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #53

Lordoftherealm wrote: "I suspect one concern is that Jeff doesn't want to do something that will endanger ticket sales at GENCON. I'd guess that is by far the most expensive venue for him to set up at (just a guess)."

Okay, if it is the standpoint of people not coming to GenCOn because the others are cheaper I understand not giving out the xp.


Yeah, because that's a completely valid statement.

True Dungeon never sells out on ticket release day.
True Dungeon never sells out at GenCon.

True Dungeon ticket interest is high enough that they've tried removing it from ALL OTHER ticket sales for GC due to the servers crashing under the weight of interest.


I can see the concern, but I don't think the number of people who would choose other conventions (which DO NOT run the current storyline and newest rooms) over GenCon for EXP based reasons would be negligible.

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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #54

Lordoftherealm wrote:

Incognito wrote:

Lordoftherealm wrote: I guess that is where you would have to ask yourself, if you play TD for selfish reason, or want the community to grow...


That's a rather self-serving statement to make.

It's all too easy to paint another viewpoint as "selfish" and then to emphasize "selfless" reasons (like growing the community) for one's own viewpoint.

B)


It can be seen that way yes.

But, it would be MANY more people being rewarded then just benefitting the 50...


I actually don't care too much about XP (despite being the Top Something). I actually would not shed a single tear if they completely abolished XP.

However, many old timers would argue that their "selfish" viewpoints are actually better for the long-term viability of the game. And that a lot of new players commonly advocate "get rich quick" schemes that are not sustainable and may be destructive for the game in the long run.

This issue comes up more commonly when it comes to tokens (how do we balance the desires of the big token buyers vs the newbies).

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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #55

Cavor wrote: Anyone that pays the prices charged for a TD run should have the opportunity to earn XP. Any thing else is nonsense.

Caps are good to ensure availability and not require complete attendance to multiple cons.

I would raise the cap slightly, and encourage people to attend multiple cons.


Bear in mind that the WYC/Gamehole ticket prices are substantially cheaper than those of GenCon. $40 vs $56. That's 29% cheaper.

One could argue that since you aren't paying the same price, you shouldn't necessarily expect to receive exactly the same things (such as XP).

Another difference between WYC and GenCon was the participation tokens. There were different ones and for GenCon it was difficulty dependent.

I'd actually be curious if players would be willing to pay an extra $16 for XP (which counts the same as GenCon XP)....

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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #56

If the annual cap was raised I would guess that xp needed for each level would also increase. Be careful what you ask for.
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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #57

Whatever is decided, any system that has a player attend for several years at an alt con and be level zero is incredibly stupid.

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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #58

Incognito wrote:

Cavor wrote: Anyone that pays the prices charged for a TD run should have the opportunity to earn XP. Any thing else is nonsense.

Caps are good to ensure availability and not require complete attendance to multiple cons.

I would raise the cap slightly, and encourage people to attend multiple cons.


Bear in mind that the WYC/Gamehole ticket prices are substantially cheaper than those of GenCon. $40 vs $56. That's 29% cheaper.

One could argue that since you aren't paying the same price, you shouldn't necessarily expect to receive exactly the same things (such as XP).

Another difference between WYC and GenCon was the participation tokens. There were different ones and for GenCon it was difficulty dependent.

I'd actually be curious if players would be willing to pay an extra $16 for XP (which counts the same as GenCon XP)....


I'd pay it directly to TD for 2 of my nightmare runs just to legitimately gain my exp this year.

I wouldn't pay it for every ticket but I would buy it as an add on.

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Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #59

"the needs of the many out way the needs of a few"
- Spock

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Last edit: by Lordoftherealm.

Missed GenCon, Game Hole Con exp for 2016? 7 years 8 months ago #60

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Cavor wrote: Whatever is decided, any system that has a player attend for several years at an alt con and be level zero is incredibly stupid.


Whatever is decided it needs to be communicated clearly before the policy goes into effect.

Arcanist Kolixela wrote:
I'd pay it directly to TD for 2 of my nightmare runs just to legitimately gain my exp this year.

I wouldn't pay it for every ticket but I would buy it as an add on.


I know the xp system is already shaky in terms of accuracy, and my financial contribution is dwarfed by some of the other people on here, but the day xp add-ons start getting sold there is no legitimacy to this game anymore and I'm out. At that point its just a haunted house and I don't need tokens anymore, people with more money then me can fight over whose willing to throw more after being tops on the list.

I'm sure I'm not the only one who would feel that way.
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