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TOPIC: The negative effects of running 10 CoA's

The negative effects of running 10 CoA's 6 years 3 months ago #97

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The funniest part of this is now the topic is about how we don't stay on topic.
You either discover a star or you don't. You arrogant punk.

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The negative effects of running 10 CoA's 6 years 3 months ago #98

jedibcg wrote: The funniest part of this is now the topic is about how we don't stay on topic.



Lol... now I know I'm on the TD forum

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The negative effects of running 10 CoA's 6 years 3 months ago #99

jedibcg wrote: The funniest part of this is now the topic is about how we don't stay on topic.


First we'd have to come to a consensus of what the proper topic is to get back to. :)

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The negative effects of running 10 CoA's 6 years 3 months ago #100

You have no idea how often I wish I could organize these threads. Someone will ask a question in one thread, but it had been answered a day ago in another thread. Or we have multiple threads going at once discussing the same thing, or as usual, it's hard to find a topic that was discussed because it's in a thread labeled something unrelated because we've moved off topic.

One of my favorites was when we started to discuss something in Druegar's TD 2.0 thread and we were all told to move along, but whatever the topic was wasn't picked up elsewhere... :(

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The negative effects of running 10 CoA's 6 years 3 months ago #101

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Mike Steele wrote:

jedibcg wrote: The funniest part of this is now the topic is about how we don't stay on topic.


First we'd have to come to a consensus of what the proper topic is to get back to. :)


When do we ever come to a consensus on anything?
You either discover a star or you don't. You arrogant punk.

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The negative effects of running 10 CoA's 6 years 3 months ago #102

jedibcg wrote:

Mike Steele wrote:

jedibcg wrote: The funniest part of this is now the topic is about how we don't stay on topic.


First we'd have to come to a consensus of what the proper topic is to get back to. :)


When do we ever come to a consensus on anything?


That's why it's VERY UNLIKELY that we'll get back on topic (whatever that was). ;)

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The negative effects of running 10 CoA's 6 years 3 months ago #103

Mike Steele wrote:

jedibcg wrote:

Mike Steele wrote:

jedibcg wrote: The funniest part of this is now the topic is about how we don't stay on topic.


First we'd have to come to a consensus of what the proper topic is to get back to. :)


When do we ever come to a consensus on anything?


That's why it's VERY UNLIKELY that we'll get back on topic (whatever that was). ;)


So if anyone wants to own some Games Workshop original (published) artwork .. Let me know :p
I used to be an industry professional responsible for making sure Japan was able to buy some of the best toy soldiers ever made.

Now I'm just an old gamer :)

www.TrueDungeonTokens.com

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The negative effects of running 10 CoA's 6 years 3 months ago #104

To steer it slightly back on topic: I carry all my gear into the dungeon. Granted, that's only ~40 tokens, but I have had more than one occasion of having to explain a tokens ability to a GM so that I could use it. I have no problem with this. I wouldn't expect every GM to have memorized every token...

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The negative effects of running 10 CoA's 6 years 3 months ago #105

Legion wrote: To steer it slightly back on topic: I carry all my gear into the dungeon. Granted, that's only ~40 tokens, but I have had more than one occasion of having to explain a tokens ability to a GM so that I could use it. I have no problem with this. I wouldn't expect every GM to have memorized every token...


I carried everything this year .. Mostly because bag check was so far away ...
I used to be an industry professional responsible for making sure Japan was able to buy some of the best toy soldiers ever made.

Now I'm just an old gamer :)

www.TrueDungeonTokens.com

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The negative effects of running 10 CoA's 6 years 3 months ago #106

Legion wrote: To steer it slightly back on topic: I carry all my gear into the dungeon. Granted, that's only ~40 tokens, but I have had more than one occasion of having to explain a tokens ability to a GM so that I could use it. I have no problem with this. I wouldn't expect every GM to have memorized every token...


That happens all the time, new DMs do not always see or know all the tokens.

But after have the same DM three times, we were still explaining the same tokens over and over again.
Team Legacy
Yes I'm an Arneson you do the math.

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The negative effects of running 10 CoA's 6 years 3 months ago #107

Steve wrote:

Legion wrote: To steer it slightly back on topic: I carry all my gear into the dungeon. Granted, that's only ~40 tokens, but I have had more than one occasion of having to explain a tokens ability to a GM so that I could use it. I have no problem with this. I wouldn't expect every GM to have memorized every token...


I carried everything this year .. Mostly because bag check was so far away ...


We carry everything every year. And for the group that's two huge binders full of tokens, plus two token wallets with the tokens most likely to be asked to be seen by a DM. That's one reason I miss the woody tokens, they were much lighter. :)

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The negative effects of running 10 CoA's 6 years 3 months ago #108

Legion wrote: To steer it slightly back on topic: I carry all my gear into the dungeon. Granted, that's only ~40 tokens, but I have had more than one occasion of having to explain a tokens ability to a GM so that I could use it. I have no problem with this. I wouldn't expect every GM to have memorized every token...


When I am coaching there comes a moment when I typically move around half the tokens on a players mat to the bottom and say "these are conditional, you may need to remember the effect or show it to the DM in the dungeon."

I carry all my tokens in a binder in case I am asked to show a token.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir

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