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TOPIC: New Prototype Magnetic Slider

New Prototype Magnetic Slider 5 years 1 month ago #49

MasterED wrote:

  • Barbarian (Carmel) - Match their brown leathers
  • Bard (Gold) - Singing for those gold coins as tips
  • Cleric (Aqua) - Green for healing
  • Druid (Mocha) - For all those brown trees they protect
  • Dwarf Figher (Lava) - The color of their beards
  • Elf Wizard (Sky) - Matches their shocking nature
  • Fighter (Silver) - Their glimmering plate mail
  • Monk (Violet) - Last distinct color left
  • Paladin (Snow) - Pure as the driven snow
  • Ranger (Hunter) - The only color everyone agreed on
  • Rogue (Sapphire) - What else would a rogue pocket
  • Wizard (Fire) - Because Wizards cast Fire (and we all duck)

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Have you looked it up in the TDb ?
Please post TDb corrections/suggestions in this thread .
If I write something in teal, it should not be taken seriously

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New Prototype Magnetic Slider 5 years 1 month ago #50

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Wizards are just as likely to cast ice spells as fire spells. And what color is a magic missile?

Still voting for grey for wizards.
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New Prototype Magnetic Slider 5 years 1 month ago #51

Monks should be midnight like a black belt in martial arts.
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New Prototype Magnetic Slider 5 years 1 month ago #52

bpsymington wrote: Wizards are just as likely to cast ice spells as fire spells. And what color is a magic missile?

Still voting for grey for wizards.

If you would like Grey what would you suggest for Fighter (Grey and Silver are too similar).

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New Prototype Magnetic Slider 5 years 1 month ago #53

GaryM wrote: Monks should be midnight like a black belt in martial arts.

That would be fine. Any other Monks have an opinion there?

Ed
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New Prototype Magnetic Slider 5 years 1 month ago #54

I think Wizards should be Fucsia. It's kinda a mix of red for fireballs and blue for ice with a twist for magic missiles
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New Prototype Magnetic Slider 5 years 1 month ago #55

I totally agree on the black belt idea
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New Prototype Magnetic Slider 5 years 1 month ago #56

Not a Monk, but I love the idea of black for them for that reason.

Some class should be a bright yellow. Cleric is good.

If Violet becomes available I would like to see it go to Paladin.

Wizard I like as red. Others have made reasonable arguments for other colors, but I like red. (Raistlin must have made an impression).
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New Prototype Magnetic Slider 5 years 1 month ago #57

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Rob F wrote:

jedibcg wrote: I am still going to lobby for Cleric to be Sun because Pelor is the Sun God.

en.wikipedia.org/wiki/Pelor

tokendb.com/token/greater-holy-symbol-of-pelor/
image of a sun on the token.


+1 to this. But mainly because I think Sun provides more distinction between the Ranger's Hunter. The more distinct colors the better. So my changes would be:

Cleric - Sun
Rogue - Midnight
Fighter - Sapphire

However, I have a feeling that a certain veteran Rogue might have already been allowed to pick the Sapphire color for that puck. In which case I'd change the Fighter to Midnight. Not that I think it's a great color for the Fighter but it separates it more from the Paladin's color.

You might also want to swap the Barbarian color out with Blush if the Caramel is similar to the Gold.


+1 for more distinctive colors. I think Hunter and Aqua are too similar, considering these are going to be used in a dimly-lit dungeon.

Edit: and +1 for Monk being black. Makes sense.
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Last edit: by Reap.

New Prototype Magnetic Slider 5 years 1 month ago #58

Thanks for the good feedback. I fear that no matter what colors we pick and the yellow/white lighting (even with combat board lighting) there is going to be at least two classes that will appear similar in the dungeon.

That is acceptable because today there are 12 classes (14 pucks) that all appear similar and you have to read many of them to find your class. If your class and one other appear similar you will only have to read 1 or 2 tokens and quickly find your class.

Does that make sense?

Ed
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New Prototype Magnetic Slider 5 years 1 month ago #59

MasterED wrote: Thanks for the good feedback. I fear that no matter what colors we pick and the yellow/white lighting (even with combat board lighting) there is going to be at least two classes that will appear similar in the dungeon.

That is acceptable because today there are 12 classes (14 pucks) that all appear similar and you have to read many of them to find your class. If your class and one other appear similar you will only have to read 1 or 2 tokens and quickly find your class.

Does that make sense?

Ed


Seems fair to me. (personally I just hope all lights lost through attrition are replaced with white lights and yellow is eventually phased out.)
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New Prototype Magnetic Slider 5 years 1 month ago #60

+2 Monk color to be black (the color Lotus Blossum sees when he drinks too much (and his belt)

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