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TOPIC: It's time to eliminate the 3rd level player bonus

It's time to eliminate the 3rd level player bonus 4 years 8 months ago #277

Guedoji wrote: I disagree. Not all vets can afford to buy out a full run, frankly, that's ridiculous. A new player should not get priority over an existing player.

All players would have equal chance to discuss on the forums. The new player would have every opportunity to do exactly what the vet player is doing, if they ignore it then they get what's left, same with vets that don't bother to plan ahead.

Arnold wrote:

Brokkr wrote: Why is it less daunting to do it in the 24 minutes before the run than at the leisure of the player several weeks before a con?


The onus should be on the veteran to secure a run where he/she can guarantee his/her preferred class, not on the newbie.

Experience Required: None


I said secure a run. That means buy one out or join one that has been bought out. It's not that hard. There were plenty of LFM runs.

I'm not proposing that a new player get priority. I'm fine with the system as-is. Show up on time. Work it out. If you can't, roll for it.

It's my opinion that forcing a newbie to sign up for the forums or get last pick is unfair. Especially because the event listing literally says that no information or supplies are needed.
"IMHO we like to solve problems here on the forums that are only perceived problems due to a myopic view." -Bob C

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Last edit: by dokkaebi.

It's time to eliminate the 3rd level player bonus 4 years 8 months ago #278

edwin wrote:

Milambus (Jake) wrote:

edwin wrote:

Brokkr wrote: No experience is required to create a forum account or use the app. The player is still free to show up with out doing either.


Reminds me of an rpg I signed up for at GenCon. I showed up and GM expected me to have a character in an online application. GM said email was sent out. What email since I expected event lisrings to define everything I need to do. No cost either. Delayed the game for 15 minutes for everybody. That would be an issue for TD since they have a schedule to maintain.


This is why the coaching room is 24 mins already.


12 minutes to select and ready characters and 12 minutes to record on party card.


If everyone has fewer than 10 tokens or their builds in an app, then 12 minutes might be adequate.

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It's time to eliminate the 3rd level player bonus 4 years 8 months ago #279

edwin wrote:

Milambus (Jake) wrote:

edwin wrote:

Brokkr wrote: No experience is required to create a forum account or use the app. The player is still free to show up with out doing either.


Reminds me of an rpg I signed up for at GenCon. I showed up and GM expected me to have a character in an online application. GM said email was sent out. What email since I expected event lisrings to define everything I need to do. No cost either. Delayed the game for 15 minutes for everybody. That would be an issue for TD since they have a schedule to maintain.


This is why the coaching room is 24 mins already.


12 minutes to select and ready characters and 12 minutes to record on party card.


1. That is not what the Coaches Guide says. It gives us two minutes for the preliminaries and the rest of the time for filling out the party card.

2. If you wait 12 minutes to start filling our the party card, you are not going to finish on time. Unless you are Laz...
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It's time to eliminate the 3rd level player bonus 4 years 8 months ago #280

Harlax wrote:

edwin wrote:

Milambus (Jake) wrote:

edwin wrote:

Brokkr wrote: No experience is required to create a forum account or use the app. The player is still free to show up with out doing either.


Reminds me of an rpg I signed up for at GenCon. I showed up and GM expected me to have a character in an online application. GM said email was sent out. What email since I expected event lisrings to define everything I need to do. No cost either. Delayed the game for 15 minutes for everybody. That would be an issue for TD since they have a schedule to maintain.


This is why the coaching room is 24 mins already.


12 minutes to select and ready characters and 12 minutes to record on party card.


1. That is not what the Coaches Guide says. It gives us two minutes for the preliminaries and the rest of the time for filling out the party card.

2. If you wait 12 minutes to start filling our the party card, you are not going to finish on time. Unless you are Laz...


Seems like a need to add time before preliminaries to settle on classes and get tokens ready. Start events sooner and have a longer duration to account for this and the feedback session following room 7. Possibly 2hr 30 minutes in duration.

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It's time to eliminate the 3rd level player bonus 4 years 8 months ago #281

Change the event listing, modify the description to include a blurb about rules, registering on the site for xp and class selection. Realistically, this shouldn't be listed the way it is... TD is a much more involved game and people should all understand the basics going in. This would solve numerous issues.

If you want people to have an enjoyable experience, and become part of the community, set proper expectations up front.

Arnold wrote:

Guedoji wrote: I disagree. Not all vets can afford to buy out a full run, frankly, that's ridiculous. A new player should not get priority over an existing player.

All players would have equal chance to discuss on the forums. The new player would have every opportunity to do exactly what the vet player is doing, if they ignore it then they get what's left, same with vets that don't bother to plan ahead.

Arnold wrote:

Brokkr wrote: Why is it less daunting to do it in the 24 minutes before the run than at the leisure of the player several weeks before a con?


The onus should be on the veteran to secure a run where he/she can guarantee his/her preferred class, not on the newbie.

Experience Required: None


I said secure a run. That means buy one out or join one that has been bought out. It's not that hard. There were plenty of LFM runs.

I'm not proposing that a new player get priority. I'm fine with the system as-is. Show up on time. Work it out. If you can't, roll for it.

It's my opinion that forcing a newbie to sign up for the forums or get last pick is unfair. Especially because the event listing literally says that no information or supplies are needed.

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Last edit: by Guedoji.

It's time to eliminate the 3rd level player bonus 4 years 8 months ago #282

edwin wrote: Possibly 2hr 30 minutes in duration.

As much as we would like that, it's not going to happen for reasons I can't go into.
Have you looked it up in the TDb ?
Please post TDb corrections in this thread .
If I write something in teal, it should not be taken seriously

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It's time to eliminate the 3rd level player bonus 4 years 8 months ago #283

Guedoji wrote: Change the event listing, modify the description to include a blurb about rules, registering on the site for xp and class selection.

Alas, we have hard evidence people don't read the event descriptions. We could say, "If you show up, we will literally kill you--not your character, YOU!" and hundreds of people would still show up and have the nerve to look surprised when we offed them.

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For the sarcasm-impaired: True Dungeon has no intention of killing any of its players.
Have you looked it up in the TDb ?
Please post TDb corrections in this thread .
If I write something in teal, it should not be taken seriously

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It's time to eliminate the 3rd level player bonus 4 years 8 months ago #284

First, I don't think we require people to log into the forums to get the class that they want.

But if we did, would it be that much different from what more Organized Play RPGs require from players? Logging into the forum and working on classes is similar to generating your D&D/Pathfinder character for Organized Play at GenCon. And if you show up to Organized Play without a character, they give you a pre-gen.. if you show up to TD without registering a class on the forums you would be able to pick from the remaining classes.
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It's time to eliminate the 3rd level player bonus 4 years 8 months ago #285

Druegar wrote:

edwin wrote: Possibly 2hr 30 minutes in duration.

As much as we would like that, it's not going to happen for reasons I can't go into.


I will.

GC takes a percentage of the ticket price based on event duration. I'm sure other cons do as well.

This is why, when we ran charity event, we listed it for 2 hours despite it generally lasting 5 to 6. That way the charity got more of the ticket price.
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It's time to eliminate the 3rd level player bonus 4 years 8 months ago #286

Status quo then seems to be the best that can be done.

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It's time to eliminate the 3rd level player bonus 4 years 8 months ago #287

edwin wrote: Status quo then seems to be the best that can be done.


I have yet to see a good reason for not making the rules be forum coordination 1st, then pre-gen, being on time, then roll off. We could then get rid of the 3rd lvl bonus, start to get more forum users, more activity, save time in the coaching room. Expectations would be set for. the beginning, if people didnt read, it's their own fault. I have not heard a legit down side to this.
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It's time to eliminate the 3rd level player bonus 4 years 8 months ago #288

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Kirk Bauer wrote:

Grekel! wrote: Nix the level 3 perk
Make it a straight roll-off
Be excellent to one another


Thanks for the support, and yes this sounds like the best option (roll off if players can't agree). But how about a caveat that says the roll-off occurs at the event start time. Anybody arriving after that time has to choose a remaining class.


I only hesitate saying yes because - well I know a number of decent reasons people roll in after the start time. But pushing it off is going to make the coach’s life harder, and THAT is something we don’t need. So I guess, yeah - that makes the most sense.
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