Wayne Rhodes wrote:
Matthew Galambus wrote: Also, for rangers and monks its almost like having two UR for the price of less than a PYP
It’s more like 3. The range weapon gets the bonus as well.
And this is where I'm going to disagree. By the way, don't forget that unless you're using viper fangs or cestus, monks are blocked from using bracers, since most our weapons lock out that slot for us. Rangers...eh, they can use a little love if we're being honest, but I digress.
This item is literally equivalent to just +2 to str for melee attacks, but ONLY if you are using a red weapon/s. Granted, its slightly better than that if you're using a ranged weapon, but the current meta is heavily skewed towards melee; the only people I've seen using ranged weapons as their primary, are using it because they have an UR or better, since MOST ranged weapons mean no shield until this year with the archer buckler. I mean...the one class that's actually specialized in ranged weapons typically melees because they can slide twice. Again also, look at UR weapons....most have a special effect tacked onto them, or a damage wheel that jumps up suddenly at the high end instead of following the average range reds do, so I don't think that the equivalent of +2STR, or +2 Dex +1 ranged damage means that "suddenly you almost have an UR or two"
It's useless if you aren't using red, and that's my biggest concern here. Its trade item value is high for a token that is very situational.
I like the earlier suggestion of 1 aragonite, 6 dwarven steel. Someone showed the math earlier, it's actually harder to get bismuth than it is aragonite, since aragonite can be made of weapons AND armor, not just weapons. There's a lot more bismuth being used in other recipes now, so that's going to be a valuable commodity soon.
Something interesting just happened.