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TOPIC: Endgame 2019 Transmuted Recipes

Endgame 2019 Transmuted Recipes 1 year 1 month ago #61

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Matthew Hayward wrote:
I also fundamentally don't understand your comments about "sacrificing players to protect the profits of farmers." Could you elucidate some?


Not saying if I think it's good or bad but it does seem like certain large buyers/sellers may have had more influence on the design this year then in previous. Or at least that how it looks from here.
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Endgame 2019 Transmuted Recipes 1 year 1 month ago #62

I would like to see a little less parchments and a little more darkwood planks, I would say overall if parchment is greater then plank I would like to see the two values switched.
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Endgame 2019 Transmuted Recipes 1 year 1 month ago #63

Brad Mortensen wrote: New players lag. It takes them a couple of years to go insane. My annual purchases went from 10-30-100-8000. We’re only in the second year of all these new cons. You have to give them time to catch up to us maniacs.

But with something like this, I’m afraid they’re going to give up. We think these recipes outrageous. A newbie is going to say “I’ll never get to that level.” So they’ll walk.

Why wouldn’t they? There are some veterans thinking about.


Interesting. Here is my experience:

1. I had been playing and was token-captain for our team for 5 years from 2007 to 2012.

2. Then, with the completion of the Draco-Lich story arc, I decided I wanted to transmute a Draco-Lich Claw Charm.

3. I researched transmution, pooled 5 years of purchases of free 10 packs, and treasure pulls from our party and found.... that I was about 1/3 of the way to a single Draco-Lich Claw Charm.

That was the event that spurred me to become a big time collector, and the rest is history.
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Endgame 2019 Transmuted Recipes 1 year 1 month ago #64

Matthew Hayward wrote:

Brad Mortensen wrote:

Matthew Hayward wrote:

Arnold wrote: If you're worried about the value of your treasure pull, sell your gold treasure chips. Don't complain about an increased supply of bits.

AFAIK, the value of the pulls themselves has never dropped. Please correct me if I'm wrong.


Actually, I do both (sell my treasure pulls and express concern about the health of the secondary economy vis a vis monster but supply).

The value of the pulls has dropped, as measured by eBay sales price in the period after the bonus tokens get sent out but before Gen Conn.

In 2017 they were going for $6+ and sometimes as high as $10 each. In 2018 they went for $4-5 per pull before Gen Con.

I myself have stopped caring about treasure pulls very much, I gave away probably 2/3rds of my pulls to new players in the storyscape or check in area this year.

But I'm not worried about the value of treasure pulls because I care about the money, I'm worried about it because I think it's bad for players in general.


Let’s just take the Bead

So forcing players to play 50% more times to finish the Bead they’ve been saving up for for three years is good for the players?

Sacrificing the players to protect the profits of farmers is obscene.

I’m just not sure you’re looking at this from all perspectives



I don't understand your comment. Isn't the bead recipe what we were all expecting, with the exception of 2 additional monster bits due to there being 6 total instead of 4?

I was expecting to spend 12 monster bits to make the bead. It looks like it will be 14 instead.

Where is 50% coming from?


If I played two games a year for the last three years to save up bits, I have to play three this year. +50%


I also fundamentally don't understand your comments about "sacrificing players to protect the profits of farmers." Could you elucidate some?


Also, in case you think I'm a farmer, I very much doubt I am, but perhaps you could define that term and I'll let you know if I meet the criteria.


People (like me) who use our treasure chips I’m calling “players.” We don’t give a good gawd damn what TCs sell for. You’re talking about protecting the people who sell their treasure chips, but this approach hurts the people who just want to make stuff with their loot. Forget the labels, I don’t care what you call them or yourself.
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Last edit: by Brad Mortensen.
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Endgame 2019 Transmuted Recipes 1 year 1 month ago #65

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Picc wrote:

Matthew Hayward wrote:
I also fundamentally don't understand your comments about "sacrificing players to protect the profits of farmers." Could you elucidate some?


Not saying if I think it's good or bad but it does seem like certain large buyers/sellers may have had more influence on the design this year then in previous. Or at least that how it looks from here.


I think you are correct but I don't know if large buyers are necessarily 'farmers' as Brad originally put it. I know I spend a bunch on tickets (which equals a lot of pulls) but my purchases are a lot lower than the big buyers. Usually only 2k a year in tokens; I spent considerably more on tickets this year from ~40 at Gen Con to ~20 at GHC.
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Endgame 2019 Transmuted Recipes 1 year 1 month ago #66

Fiddy wrote: And I suspect that if these recipes stay as they are that we'll see some monster bit prices adjust above what happened in 2015/2016.

I don't know what will happen with the recipes but can you elaborate on what happened in the 2015/16 year?

Ed
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Endgame 2019 Transmuted Recipes 1 year 1 month ago #67

James J Krot wrote: I would like to see a little less parchments and a little more darkwood planks, I would say overall if parchment is greater then plank I would like to see the two values switched.

I concur, I think the Alchemist's items (Ink/Parchment) might be a bit heavy and that could be switched with Philosopher's Stone/Silk/Planks.

Ed
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Endgame 2019 Transmuted Recipes 1 year 1 month ago #68

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MasterED wrote:

Fiddy wrote: And I suspect that if these recipes stay as they are that we'll see some monster bit prices adjust above what happened in 2015/2016.

I don't know what will happen with the recipes but can you elaborate on what happened in the 2015/16 year?

Ed


I think he might mean how the 2013 were really expense. 2014 a bit expensive. 2015 NOT at all and the 2016 didn't seem to be. But that is just my guess.
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Endgame 2019 Transmuted Recipes 1 year 1 month ago #69

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MasterED wrote:

Fiddy wrote: And I suspect that if these recipes stay as they are that we'll see some monster bit prices adjust above what happened in 2015/2016.

I don't know what will happen with the recipes but can you elaborate on what happened in the 2015/16 year?

Ed


I believe he was refering to Icecrag Hero Earcuff. There was a scramble for the 2013 bits that made up the transmute. I traded two sets of 2015 bits for one of 2013 and was very pleased with the deal. Others paid far more.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir
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Endgame 2019 Transmuted Recipes 1 year 1 month ago #70

Mystic silk seems over-used? Maybe it is standard now for sets to produce more silk than darkwood plank? But that is a small thing compared to...

WHAT THE F#(< IS UP WITH ALL THE GOLDEN FLEECE?!? Needing ONE golden fleece for the eldritch is unexpected, but i can accept if that is the new normal, BUT TWO?!? And then two per relic...did i just not notice this change because i didnt make relics recently? That plus 3 more for the legendary is a LOT! Im glad noone bought my extra monster bits from this year, and i will still be short if the kilt stays at 2.
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Endgame 2019 Transmuted Recipes 1 year 1 month ago #71

Harlax wrote:

MasterED wrote:

Fiddy wrote: And I suspect that if these recipes stay as they are that we'll see some monster bit prices adjust above what happened in 2015/2016.

I don't know what will happen with the recipes but can you elaborate on what happened in the 2015/16 year?

Ed


I believe he was refering to Icecrag Hero Earcuff. There was a scramble for the 2013 bits that made up the transmute. I traded two sets of 2015 bits for one of 2013 and was very pleased with the deal. Others paid far more.


That was because of Wertz, of course. Not many drew from the boxes with bits, so there was an artificial spike in 2013 prices. The highest I remember was $25 each. It took a few years for things to settle down again .

I seem to remember Fleece going for $50 or less back then. I’ve seen prices on almost every tier 1 fo between $2 and $10 in the last decade. It always settles out. Why Fleece prices are suddenly apocalyptic doesn’t make sense.
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Last edit: by Brad Mortensen.
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Endgame 2019 Transmuted Recipes 1 year 1 month ago #72

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Brad Mortensen wrote:

Harlax wrote:

MasterED wrote:

Fiddy wrote: And I suspect that if these recipes stay as they are that we'll see some monster bit prices adjust above what happened in 2015/2016.

I don't know what will happen with the recipes but can you elaborate on what happened in the 2015/16 year?

Ed


I believe he was refering to Icecrag Hero Earcuff. There was a scramble for the 2013 bits that made up the transmute. I traded two sets of 2015 bits for one of 2013 and was very pleased with the deal. Others paid far more.


That was because of Wertz, of course. Not many drew from the boxes with bits, so there was an artificial spike in 2013s. The highest I remember was $25 each.


2015 was also the year that CoA became available. That resulted in a lot of additional draws for me and probably so for others.

I drew about 50/50 from Wertz and the conventional box in 2013.
D&D teaches all the important lessons in life - the low blow, the cheap shot, the back stab, the double cross. - Jerry Marsischky

Let them trap us. We have our swords. - Elric of Melnibone.

You try to get them to play the game, but all they want to do is play the rules. - Ardak Kumerian

I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend - Faramir
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