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TOPIC: Notes about Tokens for 2019

Notes about Tokens for 2019 5 years 7 months ago #61

Arnold wrote:

JACKOFTRADZE wrote:

Xavon wrote:

Arnold wrote: I love the neck solution.

Even if that nerfs the crappola out of my Charm Necklace. I'm really bummed about that, but I'll go find myself some Charm Bracelets, I guess.


Huh? what nerfs Charm Necklace? I am not understanding something?


Read the last paragraph in Jeff's post about Class specific Legendaries.


Thanks, Jack.

I should have said, "supplants" the crappola out of my Charm Necklace.

I invested in a Charm Necklace at an oop price, and went with the Charming Set. I'll probably have to rebuild my character from the ground up unless I pick up some Charm Bracelets :pinch:


As a Fighter, I'm curious what could possibly supplant the Stu-Pendous Pendant? +3 Str and +3 Dex are BiS for my money.
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Notes about Tokens for 2019 5 years 7 months ago #62

Mike Steele wrote: Why not make the LoDS just like the MEC, doubling the base spell healing (including spell check), and all bonus healing goes into a pool?


Possibly because players regularly use the MEC incorrectly? Every time I'm a DM I get into problems with wizards trying to use MEC twice in a round or trying to double base damage to multiple targets or trying to double the total damage.
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Notes about Tokens for 2019 5 years 7 months ago #63

Wade Schwendemann wrote:

Harlax wrote:

Rob F wrote: Comment regarding LoDS: I still don't see why people aren't happy with the new change. It's a UR. The Shirt of Focus at the UR level is +2 to Healing. The Baton of Focus at the UR level is +2 to Healing. At the Rare level Healing items are +1. I get that it got nerfed but it never should have been more then +2 in the first place. Plus healers now have the new Tome which gives another +2. And my guess is that one day there will be a Legendary item which bumps up the Healing bonus appropriately. Let's not lobby too hard to improve it more only to have to nerf it a second time.


I'm ok with the revised LoDS.


I concur.

It never made sense to me that the MEC got a pool of damage while the lenses doubled everything.

Also, the lenses remain quite powerful.

Maybe the cleric specific item should be some sort of holy symbol rather than a neck item?

I like the lute. I would have preferred the rogue be a cloak item.
Druid is interesting as neck. I think it is funny we asked for it to move out of the waist slot, be careful what you wish for.

I actually would like it out of the neck, as I would like druids to continue to be able to use MoMM.


Cant use wands while polymorphed anyway, so not a big loss there.

Ironically, even after my blow up about the neck slot thing, i do think druid works for putting the legendary in the neck slot. I still dont like the idea of putting ALL (or most) of them in neck slot, but fine for druids.
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Notes about Tokens for 2019 5 years 7 months ago #64

Picc wrote:

Rob F wrote:

Picc wrote:

Grekel! wrote:

Rob F wrote:

Grekel! wrote:

kurtreznor wrote:

Jeff Martin wrote: SPECIAL NOTE about Relics and Legendaries

Now that every class has at least a few generic legendary tokens, starting in 2019 we will be producing class specific ones. Every Relic and Legendary class specific token, barring some thematic exceptions will occupy the neck slot so as not to interfere with any previous Eldritch items. The two classes that will not be in the neck slot are the Bard and Paladin. This puts all the classes on a roughly even slot impact basis. I hope you like the new 2019 legendaries for the Bard, Druid, & Rogue! Next year we plan on Neck slot items for the Barbarian, Monk and Ranger -- while the +2 Holy Avenger (from 2019) can be transmuted up to a +5 Holy Avenger! We wanted to add the +2 Holy Avenger in this year -- since Paladins will be venturing into the Infernal Pit!

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all neck slot? that sounds terrible. unless some of the relic level items are just bad, every single neck slot UR will become crap over the next few years. for a slot that was always touted as the premier slot and given some of the best URs, this is awful. I can see some of the classes being given their legendary in the neck slot; and the other half of the classes can trade for their now-unused neck URs. maybe the other half can have a specific slot selected for their special item; perhaps back slot?


The neck slot does present a real source of potential anguish for many players... but eventually you're going to have to give up something... I do agree that neck seems very "pricey" if you will... but then, for me so does back...


Yes. At some point everyone is going to have to give up something. No way around it.

And realistically I know that, and I am OK with it. I just particularly feel inclined to whine about it a little bit because, the neck slot already forces me to choose between amulet of wonder and charm necklace… I don’t want to have to make more hard decisions…


I can think of one easy way around it. New slot, call it guild mark or something. That said I'm also fine if it stays as is. Remember at least palis and bards class specific legendaries are a sword and lute. Which imo is fantastic given amulet of guarding is just so pali.


I really don't want another new slot. But trust me I get it. I have a lot of the stat boosting UR neck items, Amulet of Wonders and Charm Necklaces. All of which may be somewhat useless to me if this happens. However there could always be a kick ass legendary charm one day that may make the Charm Necklace more relevant and a really cool AoW power so I'll be hanging on to those. And the stat boosters should still be in demand from the UR level players.


I suppose we could do something truly legendary and say that the legendary class necks would all grant a second neck slot for an UR (but thats basically just a new slot by another name)


I have a feeling this was thought of already, but I didnt see it anywhere. Why dont we make the Class Specific Legendary Tokens specific for each class? If we are specifically changing the slot for 2 classes why not just do it for all of them? I am not sure I agree that the neck slot affects every build evenly, but I haven't really delved into that many classes other than Monk, Barbarian, & Druid. To me a melee class would make more sense to have a weapon or torso or waist slot used. Either way, I am looking forward to see what all legendary tokens come out of this.

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Last edit: by Tiaolang.

Notes about Tokens for 2019 5 years 7 months ago #65

I tried not to over-react to the new legendary slot. I've slept on it, and here are my thoughts:

I've invested hundreds into Charm Necklace and the Charming Set. On top of that, I've built around the these tokens for the last year. I invested in some pricey charms and picked up an onyx Bracer because I surely didn't need the Charm Bracelets.

Moving the Polymorph legendary to the neck slot is a total gut punch. I'm sure this is how my Rogue brothers and sisters felt when they laid eyes on the first draft of the legendary boots. I'm now looking at a rebuild and will likely abandon all of the Charming items.

I can see the angle I'd like to take in order to build back up, but it sucks to have to abandon my first real build. I love the Charming shenanigans and the possibilities those particular tokens allow. It felt unique because the neck slot is crowded and I was committing to Charms over other min/maxing.

I know that everyone (except those loquacious bards and stoic paladins) will have to make a similar decision. It just stings that so many other things keyed off of this one particular Neck token. The Bracelets are a substitute, sure - but let's just agree that it's not the same, and definitely not as good. Also, I love my Onyx Bracers.

I understand why the Neck slot is the best solution. I love Polymorphing more than any of the Charm Shenanigans, so it's not a difficult decision- just a lousy one.
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Last edit: by dokkaebi.

Notes about Tokens for 2019 5 years 7 months ago #66

SnakeEyes (Eric) wrote:

Arnold wrote:

JACKOFTRADZE wrote:

Xavon wrote:

Arnold wrote: I love the neck solution.

Even if that nerfs the crappola out of my Charm Necklace. I'm really bummed about that, but I'll go find myself some Charm Bracelets, I guess.


Huh? what nerfs Charm Necklace? I am not understanding something?


Read the last paragraph in Jeff's post about Class specific Legendaries.


Thanks, Jack.

I should have said, "supplants" the crappola out of my Charm Necklace.

I invested in a Charm Necklace at an oop price, and went with the Charming Set. I'll probably have to rebuild my character from the ground up unless I pick up some Charm Bracelets :pinch:


As a Fighter, I'm curious what could possibly supplant the Stu-Pendous Pendant? +3 Str and +3 Dex are BiS for my money.


Depends on your build goals - it’s not too hard to imagine a melee type wanting 3 extra charms instead of +3 to str/dex.

Assume your charms are:

Charm of Avarice
Awakened synergy or synergy
Draco Lich

By adding in charm necklace you could get:
Brooching - allowing you to equip your favorite 2 of Shadow skin and a +6 or +4 cloak

Greater Onyx Charm for +2 str

Fiendish charm


Net change:

+1 str, -3 dex, -2 con, +whatever your second best cloak is

Not obviously better, but not obviously worse.

You’ve also got options with Questors and the new speedy charm, and even the +1 volunteer charm.

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Notes about Tokens for 2019 5 years 7 months ago #67

Arnold wrote: I've invested hundreds into Charm Necklace and the Charming Set. On top of that, I've built around the these tokens for the last year. I invested in some pricey charms and picked up an onyx Bracer because I surely didn't need the Charm Bracelets.


Charm Necklace is getting tough to find anyways so was probably going to get a reprint in the next few years. Perhaps instead there is a new charm-expanding UR that uses a different slot?
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Notes about Tokens for 2019 5 years 7 months ago #68

Kirk Bauer wrote:

Arnold wrote: I've invested hundreds into Charm Necklace and the Charming Set. On top of that, I've built around the these tokens for the last year. I invested in some pricey charms and picked up an onyx Bracer because I surely didn't need the Charm Bracelets.


Charm Necklace is getting tough to find anyways so was probably going to get a reprint in the next few years. Perhaps instead there is a new charm-expanding UR that uses a different slot?


A Charm slot that gives you extra charm slots...lol. Just kidding I just thought it was a funny thought.
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Notes about Tokens for 2019 5 years 7 months ago #69

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jedibcg wrote:

Kirk Bauer wrote:

Arnold wrote: I've invested hundreds into Charm Necklace and the Charming Set. On top of that, I've built around the these tokens for the last year. I invested in some pricey charms and picked up an onyx Bracer because I surely didn't need the Charm Bracelets.


Charm Necklace is getting tough to find anyways so was probably going to get a reprint in the next few years. Perhaps instead there is a new charm-expanding UR that uses a different slot?


A Charm slot that gives you extra charm slots...lol. Just kidding I just thought it was a funny thought.


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Notes about Tokens for 2019 5 years 7 months ago #70

jedibcg wrote:

Kirk Bauer wrote:

Arnold wrote: I've invested hundreds into Charm Necklace and the Charming Set. On top of that, I've built around the these tokens for the last year. I invested in some pricey charms and picked up an onyx Bracer because I surely didn't need the Charm Bracelets.


Charm Necklace is getting tough to find anyways so was probably going to get a reprint in the next few years. Perhaps instead there is a new charm-expanding UR that uses a different slot?


A Charm slot that gives you extra charm slots...lol. Just kidding I just thought it was a funny thought.


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Notes about Tokens for 2019 5 years 7 months ago #71

Picc wrote:

jedibcg wrote:

Kirk Bauer wrote:

Arnold wrote: I've invested hundreds into Charm Necklace and the Charming Set. On top of that, I've built around the these tokens for the last year. I invested in some pricey charms and picked up an onyx Bracer because I surely didn't need the Charm Bracelets.


Charm Necklace is getting tough to find anyways so was probably going to get a reprint in the next few years. Perhaps instead there is a new charm-expanding UR that uses a different slot?


A Charm slot that gives you extra charm slots...lol. Just kidding I just thought it was a funny thought.


Charming set fuses with infinity!


Legendary Gauntlet of Thanos
+5 charm slots
Snapping in Dungeon gives 50% chance to instantly defeat monster

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Notes about Tokens for 2019 5 years 7 months ago #72

Phil Norton wrote:

Picc wrote:

jedibcg wrote:

Kirk Bauer wrote:

Arnold wrote: I've invested hundreds into Charm Necklace and the Charming Set. On top of that, I've built around the these tokens for the last year. I invested in some pricey charms and picked up an onyx Bracer because I surely didn't need the Charm Bracelets.


Charm Necklace is getting tough to find anyways so was probably going to get a reprint in the next few years. Perhaps instead there is a new charm-expanding UR that uses a different slot?


A Charm slot that gives you extra charm slots...lol. Just kidding I just thought it was a funny thought.


Charming set fuses with infinity!


Legendary Gauntlet of Thanos
+5 charm slots
Snapping in Dungeon gives 50% chance to instantly defeat monster

The other %50 of the time kills you without chance for resurrection.
To be balanced. As all things should be.
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