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TOPIC: 2019 Transmuted Token Suggestions (Non-Kilt)

2019 Transmuted Token Suggestions (Non-Kilt) 5 years 7 months ago #169

Matthew Hayward wrote: So - while I don't think we need any more weapons at legendary for a while, what do the Fighter types think of a transmute path to a Vorpal Sword that would auto-kill on a 20 with some pips so long as the monster can't live without a head?

I think it would be good to make the transmute item usable by all, but the Vorpal ability could be reserved for fighters?


As a non-fighter, I think it sounds really cool. Kind of reminds me of the Bracer of Quivering Palm, though. Maybe adjust it so it halves the life total of any monster? Head or no head?
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2019 Transmuted Token Suggestions (Non-Kilt) 5 years 7 months ago #170

This came to me from thinking about my other thread .

XX amount of +1 ammunition yields sacred runestone (or similar runestone that adds +1 damage to physical ranged attacks, damage could even be eldritch).

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2019 Transmuted Token Suggestions (Non-Kilt) 5 years 7 months ago #171

Similar lines to above:

Quiver of Arrows:
XX Mystic Silk
XX Minotaur Hide
XX Enchanter Munitions

Effect: In coaching room, allows (5) ammunition pieces to be consumed to have their effect(s) permanently recorded on the party card.

(wordy, but that's the general idea)

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2019 Transmuted Token Suggestions (Non-Kilt) 5 years 7 months ago #172

Matt Goodman wrote: Similar lines to above:

Quiver of Arrows:
XX Mystic Silk
XX Minotaur Hide
XX Enchanter Munitions

Effect: In coaching room, allows (5) ammunition pieces to be consumed to have their effect(s) permanently recorded on the party card.

(wordy, but that's the general idea)


Could also do things similar with spell dust and oils/potions.

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2019 Transmuted Token Suggestions (Non-Kilt) 5 years 7 months ago #173

Matt Goodman wrote:

Matt Goodman wrote: Similar lines to above:

Quiver of Arrows:
XX Mystic Silk
XX Minotaur Hide
XX Enchanter Munitions

Effect: In coaching room, allows (5) ammunition pieces to be consumed to have their effect(s) permanently recorded on the party card.

(wordy, but that's the general idea)


Could also do things similar with spell dust and oils/potions.


Knee jerk reaction was Noooooo but the more I think about it the more I like it. I even appreciate the dust part. I have a lot of dust I don’t use at NM “just to keep things moving”
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2019 Transmuted Token Suggestions (Non-Kilt) 5 years 7 months ago #174

I think a transmute of the "+1 treasure token, cannot use any other TE's" to a "+2 treasure token, cannot use any other TE's" would be great for the less token-addicted players.

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2019 Transmuted Token Suggestions (Non-Kilt) 5 years 7 months ago #175

Beertram wrote: I think a transmute of the "+1 treasure token, cannot use any other TE's" to a "+2 treasure token, cannot use any other TE's" would be great for the less token-addicted players.

I see the value here but would rather have them invest in a IS Nugget for the +2. If there going to spend money on any PYP it is probably going to be a Weapon or TE.

Ed
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Last edit: by MasterED.

2019 Transmuted Token Suggestions (Non-Kilt) 5 years 7 months ago #176

MasterED wrote:

Beertram wrote: I think a transmute of the "+1 treasure token, cannot use any other TE's" to a "+2 treasure token, cannot use any other TE's" would be great for the less token-addicted players.

I see the value here but would rather have them invest in a IS Nugget for the +2. If there going to spend money on any PYP it is probably going to be a Weapon or TE.

Ed


Sure, but I think there are many (majority?) players who will play with the tokens they get and trade for -- and will never buy large amounts of tokens outright. This was aimed at them. They still support TD by playing.

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2019 Transmuted Token Suggestions (Non-Kilt) 5 years 7 months ago #177

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Beertram wrote:

MasterED wrote:

Beertram wrote: I think a transmute of the "+1 treasure token, cannot use any other TE's" to a "+2 treasure token, cannot use any other TE's" would be great for the less token-addicted players.

I see the value here but would rather have them invest in a IS Nugget for the +2. If there going to spend money on any PYP it is probably going to be a Weapon or TE.

Ed


Sure, but I think there are many (majority?) players who will play with the tokens they get and trade for -- and will never buy large amounts of tokens outright. This was aimed at them. They still support TD by playing.


This could be a good intermediate/cheap transmute on the way to the previously discussed Charm of Fair fortune transmute that allowed for upto 3 chips, stacked with other TEs and capped at 11 chips. Similar model to the baneful/blessed transmutes we've had over the last few years.
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2019 Transmuted Token Suggestions (Non-Kilt) 5 years 7 months ago #178

Beertram wrote:

MasterED wrote:

Beertram wrote: I think a transmute of the "+1 treasure token, cannot use any other TE's" to a "+2 treasure token, cannot use any other TE's" would be great for the less token-addicted players.

I see the value here but would rather have them invest in a IS Nugget for the +2. If there going to spend money on any PYP it is probably going to be a Weapon or TE.

Ed


Sure, but I think there are many (majority?) players who will play with the tokens they get and trade for -- and will never buy large amounts of tokens outright. This was aimed at them. They still support TD by playing.


I still think that the less-than-UR TE tokens should be capped at +1, which provides an entry level to the +2 or more UR TE tokens. Letting it get up to +2 and non-stackable, greatly reduces the incentive for some players to make a token purchase for a UR TE token, since for the next four years it will just be a lateral move from +2 TE to +2 TE.

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Last edit: by Mike Steele.

2019 Transmuted Token Suggestions (Non-Kilt) 5 years 7 months ago #179

Bob Chasan wrote:

Matt Goodman wrote:

Matt Goodman wrote: Similar lines to above:

Quiver of Arrows:
XX Mystic Silk
XX Minotaur Hide
XX Enchanter Munitions

Effect: In coaching room, allows (5) ammunition pieces to be consumed to have their effect(s) permanently recorded on the party card.

(wordy, but that's the general idea)


Could also do things similar with spell dust and oils/potions.


Knee jerk reaction was Noooooo but the more I think about it the more I like it. I even appreciate the dust part. I have a lot of dust I don’t use at NM “just to keep things moving”


I like the idea mostly, but would like to say ranged weapon must use the same type of ammunition. This keeps returning weapons from getting the bonus.

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2019 Transmuted Token Suggestions (Non-Kilt) 5 years 7 months ago #180

there are a lot of suggestions in here and to be honest I skimmed/skipped a few of the 15 pages.

If there was one thing I'd love to see it would be another version/variation of the ring of heroism.

another way for newer players to get to level 5, even if it's not a ring or charm maybe a transmutable Ioun stone would be cool.
*mental note* always listen to Jeff

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