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TOPIC: 2019 Ultra-Rare Token Suggestions

2019 Ultra-Rare Token Suggestions 3 years 5 months ago #205

Phrash wrote: This concept has been mentioned before but:

UR token (slot undecided) for spell casters:
1/game may convert damage spell into an absorption shield cast on self (or ally?) equal to spell's damage.

Good idea. Similar to temporary hit points in other games. Downside is it can't be MEC'd or boosted too high or it would be over powered.

Phrash wrote: UR token (slot undecided) for healers:
1/game may convert healing spell into damage spell cast on enemy equal to spell's healing.

Could be 1/room if in a "high budget" slot.

Not sure anyone would use this if it took up a slot.

But keep thinking outside the box!

Ed
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Last edit: by MasterED.

2019 Ultra-Rare Token Suggestions 3 years 5 months ago #206

Phrash wrote: Headband of Healing Ki
Flurry of blows successful attacks heal ally or self 2 hp.
Monk

Underpowered for an UR. Could even be a Rare requiring both pucks to hit. Would be good for Normal level as long as it can't ever be boosted so Monk's don't become healers.

Ed
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Don't Nerf Our Tokens!

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2019 Ultra-Rare Token Suggestions 3 years 5 months ago #207

Phrash wrote: Spiked/Bladed/Barbed Shield
+(2/3) AC +5 Retribution damage
1/combat charge enemy inflicting total retribution damage as melee attack (slide shield).
Paladin/Fighter/(maybe) Cleric


I love the idea of adding this in! A Retribution shield is great, and the charge makes it amazing.

I truly hope this, or something very similar, sees print!
First ever death in True Horde
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2019 Ultra-Rare Token Suggestions 3 years 5 months ago #208

Wade Schwendemann wrote:

Phrash wrote: Spiked/Bladed/Barbed Shield
+(2/3) AC +5 Retribution damage
1/combat charge enemy inflicting total retribution damage as melee attack (slide shield).
Paladin/Fighter/(maybe) Cleric


I love the idea of adding this in! A Retribution shield is great, and the charge makes it amazing.

I truly hope this, or something very similar, sees print!


Just to be clear, you do just the damage anount listed in the retribution column on the party card, right? This isn't adding melee damage on top of that amount? Making sure I understand the intended mechanic.

Assuming that is true, sounds like a great help to making retribution build a more useful alternate path.

Probably shouldn't include Clerics since they don't like pointy things. Probably should include Barbarians.

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2019 Ultra-Rare Token Suggestions 3 years 5 months ago #209

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MasterED wrote:

Phrash wrote: This concept has been mentioned before but:

UR token (slot undecided) for spell casters:
1/game may convert damage spell into an absorption shield cast on self (or ally?) equal to spell's damage.

Good idea. Similar to temporary hit points in other games. Downside is it can't be MEC'd or boosted too high or it would be over powered.

Phrash wrote: UR token (slot undecided) for healers:
1/game may convert healing spell into damage spell cast on enemy equal to spell's healing.

Could be 1/room if in a "high budget" slot.

Not sure anyone would use this if it took up a slot.

But keep thinking outside the box!

Ed


The healing one could be an issue depending on how it interacts with eldritch healing/lods
Semper Gumby, Always flexible.

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2019 Ultra-Rare Token Suggestions 3 years 5 months ago #210

Fiddy wrote:

Wade Schwendemann wrote:

Phrash wrote: Spiked/Bladed/Barbed Shield
+(2/3) AC +5 Retribution damage
1/combat charge enemy inflicting total retribution damage as melee attack (slide shield).
Paladin/Fighter/(maybe) Cleric


I love the idea of adding this in! A Retribution shield is great, and the charge makes it amazing.

I truly hope this, or something very similar, sees print!


Just to be clear, you do just the damage anount listed in the retribution column on the party card, right? This isn't adding melee damage on top of that amount? Making sure I understand the intended mechanic.

Assuming that is true, sounds like a great help to making retribution build a more useful alternate path.

Probably shouldn't include Clerics since they don't like pointy things. Probably should include Barbarians.

Yes, the intention was just the retribution damage listed on the party card would be used for damage (no other bonuses). So with belt of thorns and assuming 5 from the shield, it would be a melee attack (slide shield with melee +to hit bonuses) that would deal 15 damage.
The class arguments make sense. Overall, the numbers may need tuning, but the idea is there.


Picc wrote:

MasterED wrote:

Phrash wrote: This concept has been mentioned before but:

UR token (slot undecided) for spell casters:
1/game may convert damage spell into an absorption shield cast on self (or ally?) equal to spell's damage.

Good idea. Similar to temporary hit points in other games. Downside is it can't be MEC'd or boosted too high or it would be over powered.

Phrash wrote: UR token (slot undecided) for healers:
1/game may convert healing spell into damage spell cast on enemy equal to spell's healing.

Could be 1/room if in a "high budget" slot.

Not sure anyone would use this if it took up a slot.

But keep thinking outside the box!

Ed


The healing one could be an issue depending on how it interacts with eldritch healing/lods

Yes, it could be an issue. The intention was cast a damage spell with damage modifiers into a shield and cast a healing spell with healing modifiers (eldritch set bonus included, Lenses of Divine Sight would have no interaction) as a damaging attack.
Playing True Dungeon since 2012.

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2019 Ultra-Rare Token Suggestions 3 years 5 months ago #211

Phrash wrote: This concept has been mentioned before but:

UR token (slot undecided) for spell casters:
1/game may convert damage spell into an absorption shield cast on self (or ally?) equal to spell's damage.

UR token (slot undecided) for healers:
1/game may convert healing spell into damage spell cast on enemy equal to spell's healing.

Could be 1/room if in a "high budget" slot.


These sound like Figurines to me.

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2019 Ultra-Rare Token Suggestions 3 years 5 months ago #212

MasterED wrote:

Phrash wrote: Headband of Healing Ki
Flurry of blows successful attacks heal ally or self 2 hp.
Monk

Underpowered for an UR. Could even be a Rare requiring both pucks to hit. Would be good for Normal level as long as it can't ever be boosted so Monk's don't become healers.

Ed


What if there was a ki set.

Headband of mental ki - hit monster cannot use special abilities next round.

Kimono of mobile ki (armor) - +3 DEX and monster -1 AC each time you hit.

Glasses of mystical ki - hit monster cannot cast spells next round.

Shirt of mighty ki - +1STR and monster deals -1 damage each time you hit.

Earcuff of methodical ki - monster -1 to-hit each time you hit.

Set bonus:
3 piece: each time you hit, heal self or ally 5 HP

4 piece: each time you hit gain +1 to-hit for combat.

5 piece: each time you hit gain +1 damage for combat.
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2019 Ultra-Rare Token Suggestions 3 years 5 months ago #213

kurtreznor wrote:

MasterED wrote:

Phrash wrote: Headband of Healing Ki
Flurry of blows successful attacks heal ally or self 2 hp.
Monk

Underpowered for an UR. Could even be a Rare requiring both pucks to hit. Would be good for Normal level as long as it can't ever be boosted so Monk's don't become healers.

Ed


What if there was a ki set.

Headband of mental ki - hit monster cannot use special abilities next round.

Kimono of mobile ki (armor) - +3 DEX and monster -1 AC each time you hit.

Glasses of mystical ki - hit monster cannot cast spells next round.

Shirt of mighty ki - +1STR and monster deals -1 damage each time you hit.

Earcuff of methodical ki - monster -1 to-hit each time you hit.

Set bonus:
3 piece: each time you hit, heal self or ally 5 HP

4 piece: each time you hit gain +1 to-hit for combat.

5 piece: each time you hit gain +1 damage for combat.


The abilities of the headband and glasses feel (to me) very OP. While I like that some tokens provide immunity to certain effects, disabling monsters' ability to interact with players in a meaningful way would make combat less interesting.
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2019 Ultra-Rare Token Suggestions 3 years 5 months ago #214

Redoubt Codpiece

+4 to AC.... you lose free action
Damn this thing chafes!

Blessed Redoubt Codpiece
+6 to AC.... part of the redoubt set...you still lose free action
It still chafes!

Druegars Distracting Codpiece
+8 to AC.... part of the Redoubt set....and you're still losing free action.
It chafes and still gets in the way!
Fall down......Go boom!

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2019 Ultra-Rare Token Suggestions 3 years 5 months ago #215

Adam Guay wrote: Redoubt Codpiece

+4 to AC.... you lose free action
Damn this thing chafes!

Blessed Redoubt Codpiece
+6 to AC.... part of the redoubt set...you still lose free action
It still chafes!

Druegars Distracting Codpiece
+8 to AC.... part of the Redoubt set....and you're still losing free action.
It chafes and still gets in the way!


Epic Spell Wars fan I take it?

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2019 Ultra-Rare Token Suggestions 3 years 5 months ago #216

Adam Guay wrote: Druegars Distracting Codpiece
+8 to AC.... part of the Redoubt set....and you're still losing free action.
It chafes and still gets in the way!

Almost fell off my chair! :silly: :woohoo: :silly:

Ed
Useful Links:
TD Character Creator
Amorgen's Excel Char Gen Tool
Token DataBase
Talking TD Podcast

TD Accomplishments:
Member of the first team to survive Epic True Grind
1st Solo NM as Poly Druid
Proud member of Gas Station Sushi
Don't Nerf Our Tokens!

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