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TOPIC: True Grind at GenCon 2015!

Re: True Grind at GenCon 2015! 8 years 10 months ago #37

  • quip
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How would scroll: Faerie Fire work in the dark setting?
Would it light up the monsters for 1 room?
Winner of a Ring of Focus (that is now a Relsa's Ring of Focus) at Raven's awesome pickpocketing event at TD Tavern in 2008.

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Last edit: by quip.

Re: True Grind at GenCon 2015! 8 years 10 months ago #38

quip wrote: How would scroll: Faerie Fire work in the dark setting?
Would it light up the monsters for 1 room?


Probably would, if they were 'invisible' to begin with :P

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Re: True Grind at GenCon 2015! 8 years 10 months ago #39

I'm sure this rule will come into effect during a normal game or would it only be used in normal games of Hardcore or Nightmare? It seems like to awesome a rule to only use it in Grind games.

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Re: True Grind at GenCon 2015! 8 years 10 months ago #40

Gerald wrote: - A player equipped with GOGGLES OF SEEING or DROW ASSASSIN ARMOR can see in the dark and can target any monsters normally.

Drow Assassin Armor makes you immune to magical Darkness. Would it help in the Underdark and Shallowdark?

Druegar wrote: cough cough ;)

Kirk Bauer wrote: I assume Incognito is making an exception for that token for purposes of darkness in Grind this year, since I agree normally it wouldn't work in natural darkness.


That is a good question, and it is one Druegar previously asked me.

The reason why I allow the Drow Assassin Armor (magical darkness) to work along with the Goggles of Seeing and Scroll of Light (both non-magical darkness) is so we don't have to debate the metaphysical nature of the Underdark.

For example, in some settings, the Underdark emits radiation without which Drow items will decay in sunlight. On Faerun, it is called "Faerzress" and is considered "magical radiation":

forgottenrealms.wikia.com/wiki/Faerzress

So I figured it wasn't worth the bother of trying to figure out what parts of the "natural Underdark environment" were magical vs non-magical! B)

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Last edit: by Incognito.

Re: True Grind at GenCon 2015! 8 years 10 months ago #41

BrainScan wrote: Do these new darkness rules apply to spells and tokens that target all monsters?

Yes.

If you use an effect that normally affects all monsters, in the darkness of the Underdark, it will only affect monsters you can see (e.g. through darkvision or with a light source).

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Re: True Grind at GenCon 2015! 8 years 10 months ago #42

That is some pretty powerful darkness.
You either discover a star or you don't. You arrogant punk.

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Re: True Grind at GenCon 2015! 8 years 10 months ago #43

jedibcg wrote: That is some pretty powerful darkness.


Yes it is! B)

(It is kind of how in a typical Grind, a lot of the monsters from future rounds may actually be "around" but might not be visible / detectable / targetable until it is their turn to come out.)

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Re: True Grind at GenCon 2015! 8 years 10 months ago #44

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Are the non-humans considered to have any vision in the darkness?
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Re: True Grind at GenCon 2015! 8 years 10 months ago #45

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balthasar wrote:

quip wrote: How would scroll: Faerie Fire work in the dark setting?
Would it light up the monsters for 1 room?


Probably would, if they were 'invisible' to begin with :P


I asked, since in D&D, Faerie Fire did not only apply to invisible creatures.
Also, they are "invisible" to you if you can't see them (a stretch in magical terms, but based on the definition < here >).
Winner of a Ring of Focus (that is now a Relsa's Ring of Focus) at Raven's awesome pickpocketing event at TD Tavern in 2008.

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Last edit: by quip.

Re: True Grind at GenCon 2015! 8 years 10 months ago #46

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I cast Magic Missile at the darkness.
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Re: True Grind at GenCon 2015! 8 years 10 months ago #47

There's an elf in front of you...

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Re: True Grind at GenCon 2015! 8 years 10 months ago #48

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bpsymington wrote: I cast Magic Missile at the darkness.

:laugh:
ROFL
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