balthasar wrote: The Spindle negates the need to breath. The Sphere makes you immune to toxic gas. These are two different things, so I am not sure how this is BS. This difference was discussed quite a bit in the weeks leading up to Gencon.
I agree. Most seasoned vets equip the (Rare) Irridescent Spindle, since not needing to breathe would - in most situations - be better than the (UC) Irridescent sphere. In this particular case, the Sphere was the one to have, and vets suffered where new players equipped with the Sphere should have done fine.
That's how it played out on one of our runs, and the group groaned when we realized our mistake.
The next time through, some of us were equipped with the Sphere instead, and the DM
still said it wouldn't work. We tried to explain we were using the Irridescent Sphere and not the Spindle, and the DM told us "Ioun Stones provide no Immunity".
This felt to me like one of those situations where the DM didn't understand the room. It had a good mechanic, which favoured the prepared. It made one of this year's UC tokens very useful. But then to have that preparation negated and tokens declared useless? Yeah - why even bother equipping tokens, if they rooms are specifically set up to circumvent them?
I also do not recall any flavour text which said the Toxic Smoke was coming from the Staff, or we might have attacked the Staff. It definitely would have made a difference to our frustration levels, knowing we could make the gas stop.
Didn't matter in the long run, as our party was kitted and destroyed the monsters eventually, but the auto-damage (10 pts on Nightmare? Every Round?) was pretty steep. Still... Nightmare level, I won't complain too much. others who encountered the same problem on non-Nightmare runs? They have a right to complain.