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TOPIC: Amulet of Wonder effect for 2014 adventures is...

Re: Amulet of Wonder effect for 2014 adventures is... 9 years 8 months ago #25

jedibcg wrote: I know not everyone has one, but there are a lot more that have a +1 Level than the last time the AoW was a chance for +1 level in 2011.
Ring of Heroism (limited availabilty)
Eldritch 2 item Set for rangers and druids voucher redemption for any class.
Charm of Heroism
Medallion of Heroism

Anyone having any of these or at least 3 might pieces have a one in six chance of the amulet doing nothing for them (unless they do get a re-roll in which I strike my entire argument).

EDIT: I can get 5 out my group's 10 to an extra level so the other five will be wearing AoW. The 5 with a level bump already though I am not certain because chances are good that one of them will end up with a useless necklace.

It will be the risk you take to wear it. Is getting 1 level worth a horn of plenty chance. ...if you don't have one.
Few years ago it had a chance for double horn. I gave up my horn for a chane at a double.

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Re: Amulet of Wonder effect for 2014 adventures is... 9 years 8 months ago #26

lazlo_hollyfeld1985 wrote:

jedibcg wrote: I know not everyone has one, but there are a lot more that have a +1 Level than the last time the AoW was a chance for +1 level in 2011.
Ring of Heroism (limited availabilty)
Eldritch 2 item Set for rangers and druids voucher redemption for any class.
Charm of Heroism
Medallion of Heroism

Anyone having any of these or at least 3 might pieces have a one in six chance of the amulet doing nothing for them (unless they do get a re-roll in which I strike my entire argument).

EDIT: I can get 5 out my group's 10 to an extra level so the other five will be wearing AoW. The 5 with a level bump already though I am not certain because chances are good that one of them will end up with a useless necklace.

It will be the risk you take to wear it. Is getting 1 level worth a horn of plenty chance. ...if you don't have one.
Few years ago it had a chance for double horn. I gave up my horn for a chane at a double.


We have a difference of opinion on this. I don't think any token you equip should do nothing especially something at the UR/PYP level. In the example that you pointed out unless it was 2011 and you already had a level bump the AoW would give you something even it was not the double HoP you wanted. And even in that case double HoP risk versus sing HoP is not equivalent. So there are more ways to get to +1 now and the 'reward' of HoP is less than the reward of double HoP. I don't care about getting the HoP or not. I just don't want to wear a useless token (one that did nothing). Again if there is a re-roll for those already having a +1 level then remove my entire argument.
You either discover a star or you don't. You arrogant punk.

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Re: Amulet of Wonder effect for 2014 adventures is... 9 years 8 months ago #27

  • Druegar
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darkangel866 wrote: Does the +1 level stack with other level bumps?

+Level effects never stack
Have you looked it up in the TDb ?
Please post TDb corrections in this thread .
If I write something in teal, it should not be taken seriously

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Re: Amulet of Wonder effect for 2014 adventures is... 9 years 8 months ago #28

jedibcg wrote:

lazlo_hollyfeld1985 wrote:

jedibcg wrote: I know not everyone has one, but there are a lot more that have a +1 Level than the last time the AoW was a chance for +1 level in 2011.
Ring of Heroism (limited availabilty)
Eldritch 2 item Set for rangers and druids voucher redemption for any class.
Charm of Heroism
Medallion of Heroism

Anyone having any of these or at least 3 might pieces have a one in six chance of the amulet doing nothing for them (unless they do get a re-roll in which I strike my entire argument).

EDIT: I can get 5 out my group's 10 to an extra level so the other five will be wearing AoW. The 5 with a level bump already though I am not certain because chances are good that one of them will end up with a useless necklace.

It will be the risk you take to wear it. Is getting 1 level worth a horn of plenty chance. ...if you don't have one.
Few years ago it had a chance for double horn. I gave up my horn for a chane at a double.


We have a difference of opinion on this. I don't think any token you equip should do nothing especially something at the UR/PYP level. In the example that you pointed out unless it was 2011 and you already had a level bump the AoW would give you something even it was not the double HoP you wanted. And even in that case double HoP risk versus sing HoP is not equivalent. So there are more ways to get to +1 now and the 'reward' of HoP is less than the reward of double HoP. I don't care about getting the HoP or not. I just don't want to wear a useless token (one that did nothing). Again if there is a re-roll for those already having a +1 level then remove my entire argument.

what do you mean does nothing? it does one of 6 things
Say you do roll and get +1 level, bring extra Charm/ring or spots where your mights items were...swap those out..
Yes it will be more work for the coaches but we can handle a one in 6
you could also be ready and have an alternate print out of you character, if you do roll that

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Re: Amulet of Wonder effect for 2014 adventures is... 9 years 8 months ago #29

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lazlo_hollyfeld1985 wrote:

bpsymington wrote: There is no fifth-level for characters, so level bumps would not stack.

As far as the second question goes, IDK.


really?
I play 5th level all the time
truedungeon.com/how-to-play/item/44-classes/characters

i think you mean 6th level


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Re: Amulet of Wonder effect for 2014 adventures is... 9 years 8 months ago #30

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Mmmm - going to have to stick with my Charm Necklace. I can get to 5th level on my own, and the AC bonuses and attack bonuses don't mean much for a wizard (we have only 2 or 3 sliding attacks spells). The extra HP is nice, and the HoP effect would be awesome, but I don't think it's worth the chance, for me anyway.
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Re: Amulet of Wonder effect for 2014 adventures is... 9 years 8 months ago #31

lazlo_hollyfeld1985 wrote:

jedibcg wrote:

lazlo_hollyfeld1985 wrote:

jedibcg wrote: I know not everyone has one, but there are a lot more that have a +1 Level than the last time the AoW was a chance for +1 level in 2011.
Ring of Heroism (limited availabilty)
Eldritch 2 item Set for rangers and druids voucher redemption for any class.
Charm of Heroism
Medallion of Heroism

Anyone having any of these or at least 3 might pieces have a one in six chance of the amulet doing nothing for them (unless they do get a re-roll in which I strike my entire argument).

EDIT: I can get 5 out my group's 10 to an extra level so the other five will be wearing AoW. The 5 with a level bump already though I am not certain because chances are good that one of them will end up with a useless necklace.

It will be the risk you take to wear it. Is getting 1 level worth a horn of plenty chance. ...if you don't have one.
Few years ago it had a chance for double horn. I gave up my horn for a chane at a double.


We have a difference of opinion on this. I don't think any token you equip should do nothing especially something at the UR/PYP level. In the example that you pointed out unless it was 2011 and you already had a level bump the AoW would give you something even it was not the double HoP you wanted. And even in that case double HoP risk versus sing HoP is not equivalent. So there are more ways to get to +1 now and the 'reward' of HoP is less than the reward of double HoP. I don't care about getting the HoP or not. I just don't want to wear a useless token (one that did nothing). Again if there is a re-roll for those already having a +1 level then remove my entire argument.

what do you mean does nothing? it does one of 6 things
Say you do roll and get +1 level, bring extra Charm/ring or spots where your mights items were...swap those out..
Yes it will be more work for the coaches but we can handle a one in 6
you could also be ready and have an alternate print out of you character, if you do roll that


Well, if you can swap your build after you roll, why couldn't I roll, then decide to use something different in that slot if I don't like the outcome? Also, do we know if this will be the case in True Grind, where the Horn wouldn't be of any use?

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Last edit: by balthasar. Reason: typo

Re: Amulet of Wonder effect for 2014 adventures is... 9 years 8 months ago #32

balthasar wrote:

lazlo_hollyfeld1985 wrote:

jedibcg wrote:

lazlo_hollyfeld1985 wrote:

jedibcg wrote: I know not everyone has one, but there are a lot more that have a +1 Level than the last time the AoW was a chance for +1 level in 2011.
Ring of Heroism (limited availabilty)
Eldritch 2 item Set for rangers and druids voucher redemption for any class.
Charm of Heroism
Medallion of Heroism

Anyone having any of these or at least 3 might pieces have a one in six chance of the amulet doing nothing for them (unless they do get a re-roll in which I strike my entire argument).

EDIT: I can get 5 out my group's 10 to an extra level so the other five will be wearing AoW. The 5 with a level bump already though I am not certain because chances are good that one of them will end up with a useless necklace.

It will be the risk you take to wear it. Is getting 1 level worth a horn of plenty chance. ...if you don't have one.
Few years ago it had a chance for double horn. I gave up my horn for a chane at a double.


We have a difference of opinion on this. I don't think any token you equip should do nothing especially something at the UR/PYP level. In the example that you pointed out unless it was 2011 and you already had a level bump the AoW would give you something even it was not the double HoP you wanted. And even in that case double HoP risk versus sing HoP is not equivalent. So there are more ways to get to +1 now and the 'reward' of HoP is less than the reward of double HoP. I don't care about getting the HoP or not. I just don't want to wear a useless token (one that did nothing). Again if there is a re-roll for those already having a +1 level then remove my entire argument.

what do you mean does nothing? it does one of 6 things
Say you do roll and get +1 level, bring extra Charm/ring or spots where your mights items were...swap those out..
Yes it will be more work for the coaches but we can handle a one in 6
you could also be ready and have an alternate print out of you character, if you do roll that


Well, if you can swap your build after you roll, why couldn't I roll, then decide to use something different in that slot if I don't like the outcome? Also, do we know if this will be the case in True Grind, where the Horn wouldn't be of any use?

eric announced TG a while ago
you can look at it like. I am starting to put together my character in the coaching area, So i roll for AoW first...(then it is locked in). it was done like this a few years ago

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Re: Amulet of Wonder effect for 2014 adventures is... 9 years 8 months ago #33

if you dont like the choices that can happen from the roll, then dont use it
nobody is forcing you to at all

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Re: Amulet of Wonder effect for 2014 adventures is... 9 years 8 months ago #34

i think people are having buyers remorse. that bought it last year(HoP effect) and now dont like the randomness

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Re: Amulet of Wonder effect for 2014 adventures is... 9 years 8 months ago #35

I am okay with the randomness. I got mien for the HoP effect and the proposed effect for next year. I will most likely keep my Charm Necklace, as it lets me wear Charm of Good Fortune,Draco-Lich Claw Charm, Charm of Heroism, Wil's Dragonheart, and a Cadaver Charm. If I owned the Charm of Synergy or the one for initiative, I would prob swap out the Wil's and Cadaver.

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Re: Amulet of Wonder effect for 2014 adventures is... 9 years 8 months ago #36

I have no buyer's remorse. I wasn't planning on even using the AoW this year because they wings didn't seem that helpful on half the adventure (viper's pit). I wanted to make it easier on coaches by bringing a pre-printed card and only the tokens I need. Seems a bit of a waste if it is possible any one of those characters could have different stats because if I do as you suggest and change out gear based upon a level bump. I am fine with the randomness. I don't like the potential uselessness. I don't expect levels to stack. I just want to know about a reroll for those that already have a +1 level. Our druid will be using the Eldritch 2 item set 100%. Chances are that out of 1 of the times running he would get the +1 level bump at least 1 time which becomes a dead token slot to him. He is not going to change out the Eldritch 2 item set.

I think Balthasar brings up a good point. If I can rebuild my character based upon what is rolled why can't I not use the AoW if it comes up something that I cannot use (ie +1 level bump?

I am just curious why you are dead against having a reroll or something else if a +1 level comes up and you are already +1 level Laz? How does that hurt anyone or take more time than having people re-do their tokens as you suggest?
You either discover a star or you don't. You arrogant punk.

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