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In 2013 our plans call for us to add an additional adventure to the event. There will be two consecutive adventure modules, and each module will have two variations of either a combat or puzzle orientation. The first module called “Lycans Afoot” tasks the party to travel through a dark forest in search of a tower, while the second module called “Golembane” challenges the party to reach the top of tower.

TOPIC: Feedback Needed on Relic/Legend Event Idea

Re: Feedback Needed on Relic/Legend Event Idea 10 years 8 months ago #121

I don't like the idea of getting extra specials beyond the white tokens. This is not a gold ticket run. I don't think there should be chances to get UR or beyond a completion token and maybe 1 regular treasure draw like True Grind. This is coming from someone that is very likely to spend 2k and has spent 4k each of the last 2 years. I think the reward is the dungeon itself and it doesn't need to have lots of other bells and whistles. The white tokens are nice but I don't want them playable outside of this event.
You either discover a star or you don't. You arrogant punk.

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Re: Feedback Needed on Relic/Legend Event Idea 10 years 8 months ago #122

  • henwy
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This sounds like a good idea for TD as a whole. It's a bit gimmicky, but the fact is that as long as your customer base supports it, that's all that matters. It will help to gin token sales for a relatively small amount of effort and resources as long as the new relic dungeon is small and can also reuse old props/setups. This would also help to mitigate some of the ill will over the relic explosion and the fear it will crash token value as there will be, at least temporarily, higher demand as all 2k buyers and up rush to stock their inventories.

Overall, it seems to be a good solution as long as there is enough drive and desire in the token buying community. I say this as someone who will likely never get into one of these runs to boot. It's clear that TD has far outran my meager purchase level, but I'm sure it'll be a boon for the bigwigs. 2k is the new 1k, just like 1k was the new $250.

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Re: Feedback Needed on Relic/Legend Event Idea 10 years 8 months ago #123

instead of newer tokens with higher powers unable to be used in the main dungeons, why not make this a high level event.

I am guessing it is cheaper to print new player cards at say level 6 (or 7 with a plus 1 level token) and have more options that way.
*mental note* always listen to Jeff

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Re: Feedback Needed on Relic/Legend Event Idea 10 years 8 months ago #124

Jeff Martin wrote: Thanks again for all this great feedback. How does this sound?

----

Adventurers' Guild Challenge (working title)

For every $2K purchased in 2014 a token collector would get a AG button that is their passport at the AG Bag Check. They will also receive a Coin of Traveling token that will have an URL on it. At this URL the player will see event info for the AGC as well as a link to reserve a spot on a AGC run. These will be awarded on a first come, first served basis.

When a player arrives at her AGC run, she will turn in her Coin of Traveling which will whisk her away to a distant demi-plane where only certain items exist/work. The player can take any Relic, Legendary or Eldrtich item with them, but they will also be handed a special bag of 10 tokens (has a white backer). These planar items will not be random, but rather fitted to the class they are playing. There will be a total of 20 different planar tokens that can only be used inside the AGC run. They won't work outside the demi-plane. These planar tokens will be of mostly mundane weapons and armor, but a limited amount of magic (like a wand or scroll) might be available. A bard instrument and thieves' tools would be included. Players will use Relics, Legendaries and Eldritch items to augment their characters further.

Players would face a 4-room adventure with rooms from past adventures (tweaked a bit for fun), and at the end they would receive no XP. They would get a different participation token and a Survivor PIN (not button) would be available. They would get to keep their planar tokens as a souvenir or for use the next year in an AGC event. Again, these planar tokens would not be usable inside any TD event other than future AGC events.

The cost of the event would be the same as a normal ticket -- payable with generics at the event start. The deadline to register for an AGC event would be July 1st, so any $2K purchases made after that date would not be eligible to play the AGC.

Thoughts?


This is a great idea and plan, well thought out. White tokens for the different classes that can only be used on these runs is also a great idea. Although, I somewhat agree with Raywind: Paying $2k to gain entry, then you have to pay an additional $44 for a 4 room mini-run? I can see his viewpoint, "I pay a boat load of $ already, and then you want to charge me more $ for the ticket?" I don't like the idea of charging people who have already spent the $2k to gain entry any more money than that for this 4 room mini-event. But if you *must* charge more $... make it no more than say... $20.

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Last edit: by CrowOfPyke.

Re: Feedback Needed on Relic/Legend Event Idea 10 years 8 months ago #125

I like this idea it sounds cool.
I'm not sure the white tokens are really needed to be honest but they sound cool enough. If removing them could lower the cost that would be good. I think $44 is steep for a normal run, paying that for half the time is brutal.

I know you have fixed costs for coaches and DMs and setup and what not and that all needs to be taken into consideration.

On a slight tangent, I think eventaully you might get around to making relics that would fill in these white slots anyway. We're willing to wait. I know I personally want a relic bard instrument.


Can't wait!

It would be sad to spend 2k and not be able to go on this.
Sweet a combat room, we won't take damage!

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Re: Feedback Needed on Relic/Legend Event Idea 10 years 8 months ago #126

Everything has a cost. The $2k bonus now is basically a bag check, and I'm totally cool with that. The cost to provide that is relatively small. The cost to tack on a mini-dungeon is huge in comparison.

White tokens, special art, vols to set up/run/tear down will cost real dollars unless Jeff steals things and uses slaves. And doing all that for a few dozen people vs 2000 as a normal full dungeon handles means it will basically cost Jeff at least 10 times as much per person. Maybe 20 times. Some he is willing to take out of his own hide because he's a cool guy. We're lucky he's only asking for $44 instead of $300 to $1000 per ticket, not that many would pay it. So yeah, $44 for an hour seems like a lot, but if it were selling 4000 tickets over the course of the weekend (twice the capacity because it's half as long) he could cut the price in half without losing money.

But that's not how this is going. So if you want something cool and exclusive it's going to cost. The airlines can't convert the whole plane to First Class seating and charge everyone coach prices.

"Ceci n'est pas une pipe" - Magritte

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Re: Feedback Needed on Relic/Legend Event Idea 10 years 8 months ago #127

Brad I think his intent is for only about 60 people to do this many run. Or maybe I didn't understand your statement.
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Re: Feedback Needed on Relic/Legend Event Idea 10 years 8 months ago #128

This version - Adventurer's Guild Challenge - is the best yet.

I am fine with the $44 cost for a 4-room run. I don't see why making a $2,000 order has to be rewarded with a free or even reduced run. It's still a run, which takes up convention hall space, volunteer hours, and many resources. You'd be getting preferential treatment to a restricted run, get the cool white tokens as well, and...you still get your $2,000 worth of tokens!!!

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Re: Feedback Needed on Relic/Legend Event Idea 10 years 8 months ago #129

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If we're doing this, and using Relics / Legendaries, then go big - Make the characters 10th level and introduce some new abilities or something; make the fights epic.

For the average 4th-5th level character, we're pretty-damn overgeared anyway.
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Re: Feedback Needed on Relic/Legend Event Idea 10 years 8 months ago #130

That is exactly my point. The cost to set up and tear down, the footprint of the dungeon, commissioning of new art, printing and making new tokens - all those set up costs must be allocated across 60 tickets instead of 2 to 4 thousand. Those fixed costs make the cost to provide each planar ticket go through the roof. The variable costs (DMs, NPCs and Blue Hands) per ticket remains out the same.

Today, Jeff doesn't have those costs for an exclusive mini-dungeon. This is something he's adding on. But someone has to pay those costs, him or us. So everything we ask for, whether cheaper tickets or more tokens or whatever, is really asking him to spend more of his money.

GT is different. It costs him a few tokens that are already printed and a ticket he doesn't sell for cash. There is no new fixed cost to host them. This mini-dungeon is a totally different beast.

"Ceci n'est pas une pipe" - Magritte

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Re: Feedback Needed on Relic/Legend Event Idea 10 years 8 months ago #131

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Could always just let levels stack and see where people end up.


Might 5th
charm 6th
Ring 7th (would cause the ones on the market to spike)


Can anyone think of a way to cheese on the medallion using an artifact or something that wouldn't negate the ring slot?



Also I wonder if grind could make use of the 4 rooms while the Adventures guild challenge wasn't using them to offset the realestate cost. 4 rooms could make for a really interesting grind.
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Last edit: by Picc.

Re: Feedback Needed on Relic/Legend Event Idea 10 years 8 months ago #132

I was thinking of something like that, Picc. Maybe TD-EasyMode Thur-Sat, then swap things out overnight for the planar runs on Sunday morning?

"Ceci n'est pas une pipe" - Magritte

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Last edit: by Brad Mortensen.
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