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In 2013 our plans call for us to add an additional adventure to the event. There will be two consecutive adventure modules, and each module will have two variations of either a combat or puzzle orientation. The first module called “Lycans Afoot” tasks the party to travel through a dark forest in search of a tower, while the second module called “Golembane” challenges the party to reach the top of tower.

TOPIC: Well...I'm back. New 2013 Event Details!

Re: Well...I'm back. New 2013 Event Details! 10 years 10 months ago #25

Alvin Oliver wrote: SEM1347624 True Dungeon 101 8/15/2013 13:00

SEM1347625 True Dungeon 101 8/15/2013 13:00

SEM1347626 True Dungeon 101 8/17/2013 10:00


So TD101 has 2 classes at the exact same time on Thursday? Just checking.


Fixed! The second one one Thursday is a 18:00.
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Re: Well...I'm back. New 2013 Event Details! 10 years 10 months ago #26

Jeff Martin wrote:

Alvin Oliver wrote:
Any new news on the GT run? Other than be there at 6pm?


That is all I have to announce right now.

Alvin Oliver wrote:
Also after the run I know that a AG pin member can take his party to the Hall, but will also the AG pin member be able to enter the hall normally before a run? Will there be a place set aside for us with the pins to go and sit and relax?


No...there is no "access any time" area like last year. It was hardly used, so we thought this new idea would be more utilized. There will be other non-AG tables available, too.


Thanks for the update and yes last year it was very under utilized. I look forward to the storyscape and doing the quests and merchant!
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Re: Well...I'm back. New 2013 Event Details! 10 years 10 months ago #27

Jeff, thanks for all the answers. It's hard to believe that event registration is only two weeks away! I'm looking forward to seeing what different merchants there are for treasure pulls. Will we still be able to buy items with our treasure coins, like mugs and buttons? Those were a really big hit with our group. :)

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Re: Well...I'm back. New 2013 Event Details! 10 years 10 months ago #28

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Oh, man!! I can't wait to get my Volunteer schedule so I can start making myself available for pick-up runs that need either a pimped out Fighter/Paladin or Magic-User. *HInt*Hint*
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Re: Well...I'm back. New 2013 Event Details! 10 years 10 months ago #29

Jeff Martin wrote:
No...there is no "access any time" area like last year. It was hardly used, so we thought this new idea would be more utilized. There will be other non-AG tables available, too.


the main reason I never used this area was the horrible lighting.

I actually completed several trades in the bathrooms.
*mental note* always listen to Jeff

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Re: Well...I'm back. New 2013 Event Details! 10 years 10 months ago #30

I heard Larry Craig did too. :evil:
Have you looked it up in the TDb ?
Please post TDb corrections in this thread .
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Re: Well...I'm back. New 2013 Event Details! 10 years 10 months ago #31

You either discover a star or you don't. You arrogant punk.

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Last edit: by jedibcg.

Re: Well...I'm back. New 2013 Event Details! 10 years 10 months ago #32

Druegar wrote: I heard Larry Craig did too. :evil:


heh, I have more morals than to get involved with politics.

I'll stick to sacking imaginary kingdoms ;)
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Re: Well...I'm back. New 2013 Event Details! 10 years 10 months ago #33

Jeff Martin wrote:

Alvin Oliver wrote: SEM1347624 True Dungeon 101 8/15/2013 13:00

SEM1347625 True Dungeon 101 8/15/2013 13:00

SEM1347626 True Dungeon 101 8/17/2013 10:00


So TD101 has 2 classes at the exact same time on Thursday? Just checking.


Fixed! The second one one Thursday is a 18:00.


Are the event details posted yet?
Sweet a combat room, we won't take damage!

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Re: Well...I'm back. New 2013 Event Details! 10 years 10 months ago #34

As in the details on the gencon website, as of about an hour ago no, not yet.

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Re: Well...I'm back. New 2013 Event Details! 10 years 10 months ago #35

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You had me at..

well-lit room


... then lost me at the new $44 price. Sigh.
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Re: Well...I'm back. New 2013 Event Details! 10 years 8 months ago #36

Jeff Martin wrote: Players can show up 50 minutes early if they want to enter their private, well-lit room to start to prep for their adventure.

Jeff asked me to let y'all know that players may sit in the private rooms up to 30 minutes before their scheduled start time, not 50.
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