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TOPIC: This is not the Post you are looking for Henwy. Move along.

Re: This is not the Post you are looking for Henwy. Move along. 15 years 7 months ago #49

<br />This is a minor nitpick, but the '10 foot long pole' still doesn't sit right with me. I'd go with "10 ft. Wooden Pole" or something similar, just to match all of the other generic equipment tokens.<br />

<br /><br />Thanks!
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Re: This is not the Post you are looking for Henwy. Move along. 15 years 7 months ago #50

<br />Detect Poison: Page 34 of Token Guide is an ALL spell, then again so was Detect Undead.  Is it now moving like the Detect Undead scroll, from All to Divine?<br />

<br /><br />Thanks!
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Re: This is not the Post you are looking for Henwy. Move along. 15 years 7 months ago #51

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The +2 double edged sword no-damage "star" makes absolutely no sense.  I can understand if that was one of the random curses in one of the rooms, but unless the monster has some special immunity then shouldn't missing be the only way to not cause any damage?  A 20% chance of "missing" even if you hit seems pretty crappy to me, even if the sword could potentially cause 14 points of damage.<br /><br />==========================================================<br /><br />

<br />Don't you think the "double-edge" of the sword is that you can do a lot of damage -- but there is a chance of doing no damage as well -- even with a "20"?<br />

  Nah.  To me a double-edged weapon means that both sides of the blade are sharpened (much like a traditional long or short sword) instead of just one (like a katana or cavalry sabre).  If you were to use your meaning of "double-edge" then it would seem to me that there should be a number in that star and that if the star is the result then that is the amount of damage that you do to yourself.

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Re: This is not the Post you are looking for Henwy. Move along. 15 years 7 months ago #52

I agree that the Double-Edged Sword doesn't seem that cool now - I liked it's earlier iterations, although I know Jeff thought they were too problematic to implement.  Why have the "no damage" starburst at all?  It seems reasonable to me that the Fighter could have a weapon that does about 1 point more average damage than the other classes - he is the Fighter after all, he should do more damage.  He's the best at what he does, but what he does isn't very nice  =)<br /><br />The starburst can have it's own problems with interpretation also.  Some DM's might say it is absolutely no damage to the monster, and others might treat it as a "zero" damage, but still give monster the damage from whatever damage modifiers the Fighter has. 

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Re: This is not the Post you are looking for Henwy. Move along. 15 years 7 months ago #53

Rares:<br /><br />1)  I like the change of the Arrow to a +2 Arrow, that makes it more "rare" worthy since it is a consumable.  <br /><br />2)  I like the modification on the Fairie-Iron Armor, to make it more of a choice with Elven Chain instead of obviously better.  <br /><br />        Question:  Now that there are a lot of alternatives in armor - does it take a turn to swap out armor?  I would suggest that it should, otherwise people might have several versions with them, and instantly put on whatever fits the room.  <br /><br />3)  I like the addition of "Bear" to the Polymorph title (to all the polymorph potions).  <br /><br />Commons:<br /><br />1)  Is it even feasible for someone to carry a 10 foot pole through a dungeon?  That is probably too long to strap on your back (it would scrape the ceiling), you'd have to carry it.  It seems hard to transport through the dungeon, and would really interfere with fighting or spellcasting.  It is especially hard to see how a Halfling could carry a 10 foot pole through a dungeon without impacting movement or fighting - especially sneak attacks.  <br /><br />2)  Can you use multiple Bellodona's for multiple extra saves?  I know in the final room last this year we were told we could only use one Anti-Toxin per person (was that ruling correct?).  <br /><br /><br /><br />

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Re: This is not the Post you are looking for Henwy. Move along. 15 years 7 months ago #54

Yes, I agree with the discussion of the double edged sword. It makes little sense to have a damage wheel with a zero damage counter on it. It seems appropriate and correct for the fighter to have the capability to do the most damage - they should based on their class-specific skill set. If this capability is manifested in a fighter-only weapon, then so be it. I'm sorry to see the monster attacks the wielder first go away, that's what made this item unusual in a positive way.
Of all the traits of humanity, there is only one we do not share with other species, which sets us apart and makes us unique <br />-- the ability to imagine.

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Re: This is not the Post you are looking for Henwy. Move along. 15 years 7 months ago #55

<br />Yes, I agree with the discussion of the double edged sword. It makes little sense to have a damage wheel with a zero damage counter on it. It seems appropriate and correct for the fighter to have the capability to do the most damage - they should based on their class-specific skill set. If this capability is manifested in a fighter-only weapon, then so be it. I'm sorry to see the monster attacks the wielder first go away, that's what made this item unusual in a positive way. <br />

<br /><br />This reminds me of the "Heron-mark" swords from the Wheel of Time series- a warrior carrying one is a sword master, the sword itself if just a masterwork (non-magical) blade but the person wielding it will probably cut you to ribbons. A fighter-only magical sword might be one which was forged specifically to "unlock" the last stage of training/abilities as the warrior reaches the pinnacle of the fighting-arts. I think I said it once that a plain +2 bastard sword would be pretty powerful without any special abilities... the best 1H damage you could get... make it warrior specific and call it "+2 Warblade", make it fighter-only, and you are done. (and change the glow back to purple... its no longer a life-stealing, wounding, shady weapon) As sad as it would be to give up on some of the ideas we have had- it might be the simplest solution.<br /><br />I also considered the name "+2 Blade of Warcraft" but you can see the problem there.<br />
Legally... its questionable. Morally... its disgusting. Personally... I *like* it.

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Re: This is not the Post you are looking for Henwy. Move along. 15 years 7 months ago #56

sounds like good ideas
Of all the traits of humanity, there is only one we do not share with other species, which sets us apart and makes us unique <br />-- the ability to imagine.

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Re: This is not the Post you are looking for Henwy. Move along. 15 years 7 months ago #57

How about +2 Viscous (sp) Double Edge Sword. Deals one point of damage to wielder for each successful attack.

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Re: This is not the Post you are looking for Henwy. Move along. 15 years 7 months ago #58

<br />

<br />Yes, I agree with the discussion of the double edged sword. It makes little sense to have a damage wheel with a zero damage counter on it. It seems appropriate and correct for the fighter to have the capability to do the most damage - they should based on their class-specific skill set. If this capability is manifested in a fighter-only weapon, then so be it. I'm sorry to see the monster attacks the wielder first go away, that's what made this item unusual in a positive way. <br />

<br /><br />This reminds me of the "Heron-mark" swords from the Wheel of Time series- a warrior carrying one is a sword master, the sword itself if just a masterwork (non-magical) blade but the person wielding it will probably cut you to ribbons. A fighter-only magical sword might be one which was forged specifically to "unlock" the last stage of training/abilities as the warrior reaches the pinnacle of the fighting-arts. I think I said it once that a plain +2 bastard sword would be pretty powerful without any special abilities... the best 1H damage you could get... make it warrior specific and call it "+2 Warblade", make it fighter-only, and you are done. (and change the glow back to purple... its no longer a life-stealing, wounding, shady weapon) As sad as it would be to give up on some of the ideas we have had- it might be the simplest solution.<br /><br />I also considered the name "+2 Blade of Warcraft" but you can see the problem there.<br /><br />

<br /><br />Sure, whether it is a +2 Bastard Sword (7.3 avg. damage I think) or +2 Warblade (7.5 avg damage), either seems entirely appropriate for a fighter - he really should do the most damage, and an addition 1 point of damage is not that big a deal, there are plenty of items that give that much or more bonus damage.  It seems like a pretty big drawback to do zero damage 1/6 of the time, when the sword is only doing an extra point of damage on average.    And I'm being unbiased - I never play the Fighter.<br /><br />I do miss the "Fighter gets attacked on the first round", that really seemed like a neat drawback, and something that seemed appropriate for a Fighter charging in with a massive blade to get attacked first.  I'm not sure what the challenges to that were, but maybe if it were changed to something like "Fighter is attacked the round after he first attacks with weapon" it would make it easier for the DM to manage.  Once the DM sees the weapon slid, the Fighter is attacked on the next round of the monster's attack.  That seems pretty simple.  <br /><br />I'd recommend letting the sword do 7.3 to 7.5 average damage with no drawback - giving the Fighter a 1 point damage bonus over other classes, which seems appropriate - or find a way to bring back the "monster attacks Fighter 1st round" drawback, which was a neat twist.  <br /><br />If you did the first option, another way would be to let anyone that can use a Longsword use it, and have the damage wheel be similar to a +2 Longsword, with the ability "Additional +1 Damage for Fighter" so show his extra skill in using the sword.  

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Re: This is not the Post you are looking for Henwy. Move along. 15 years 7 months ago #59

<br />How about +2 Viscous (sp) Double Edge Sword. Deals one point of damage to wielder for each successful attack.<br />

<br /><br />How about an intelligent, +2 Vicious Bastard Sword named "Sid"? :-D
Legally... its questionable. Morally... its disgusting. Personally... I *like* it.

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Re: This is not the Post you are looking for Henwy. Move along. 15 years 7 months ago #60

<br />

<br /><br />I would personally like to see an "of the Underdark" and "Troll-hide" set as well someday.  =D<br /><br />

<br /><br />I would like to see an Undead Hunter(slayer) Set. <br /><br />

<br /><br />The Mithril set is kind of an "undead hunter" set- the sword negates corporealness issues, the helm protects from undead mind control... all depends on what the next items do, if they back up that stream of thought.<br />
Legally... its questionable. Morally... its disgusting. Personally... I *like* it.

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