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TOPIC: 2022 Treasure Sheet

V7-V11 Treasure Sheet 8 months 23 hours ago #73

  • jedibcg
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Dave wrote: I also have no preference, but also assume it's the same pool.

Along similar lines, do we know for certain that Pirate Treasure Map redemption will come from the normal treasure pool? I think the answer is yes. In that case, do we just include those redemptions in the totals for the con where we redeem them?


Great question. I also assume the same pool for them but we can do a separate tab. I don't expect much data entry on it.

So I will do a new sheet with Skull Con, Pirate Maps, Gen Con and Game Hole Con. Don't expect it before SC though. Working on stuff for a different game involving a much more complex spreadsheet...lol.
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V7-V11 Treasure Sheet 8 months 23 hours ago #74

It is the same Treasure Pool for Skull Con, Gen Con and GHC. There is also V7B-V8b-V9b-V10b-V11b. PTM's are currently out of stock and may not be available due to the amount of Treasure Pool available. The amount of Treasure Pool available is the determining factor on if the PTM's becoming available again.

I am for adding pages for the physical cons as well as the Virtual since it is the same treasure pool. I would be surprised if additional Treasure Pool is created for the 2022 season that is left. IMO

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V7-V11 Treasure Sheet 8 months 14 hours ago #75

okay, but I am planning to redeem PTMs at Skull Con. I bet some others are as well. Will there be a place for us to log the results of that treasure? I get that more PTMs might not be available, but that doesn't impact redemption of PTMs already out there.

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V7-V11 Treasure Sheet 8 months 9 hours ago #76

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Dave wrote: okay, but I am planning to redeem PTMs at Skull Con. I bet some others are as well. Will there be a place for us to log the results of that treasure? I get that more PTMs might not be available, but that doesn't impact redemption of PTMs already out there.


Yes I plan to have a new sheet that will have SC, PTM, GC and GHC....I thought I said that...
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V7-V11 Treasure Sheet 7 months 2 weeks ago #77

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SC is up with 2 new columns. Total pulls from the cursed box and curses. This is just so we have some sort of idea what curse percentage is. Because I know it was not 80%, which my first run would lead me to believe.
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V7-V11 Treasure Sheet 7 months 2 weeks ago #78

jedibcg wrote: SC is up with 2 new columns. Total pulls from the cursed box and curses. This is just so we have some sort of idea what curse percentage is. Because I know it was not 80%, which my first run would lead me to believe.


I am confused by the new columns. Looking at your row, the pulls from the cursed box are greater than the total pulls. I would expect the opposite, as the total pulls would also include any 20 rolls received. Am I misunderstanding the columns?

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V7-V11 Treasure Sheet 7 months 2 weeks ago #79

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Jeff Greene wrote:

jedibcg wrote: SC is up with 2 new columns. Total pulls from the cursed box and curses. This is just so we have some sort of idea what curse percentage is. Because I know it was not 80%, which my first run would lead me to believe.


I am confused by the new columns. Looking at your row, the pulls from the cursed box are greater than the total pulls. I would expect the opposite, as the total pulls would also include any 20 rolls received. Am I misunderstanding the columns?


I am not certain I follow except if you were looking at the data in my (jedibcg) row it was not complete. I entered only the pulls from the cursed box and the number of curses to may sure those columns were working correctly. The number of pulls from the cursed box is only to figure out what the percentage of curses were since we cannot look at total pulls (they were not in the 20 packs). Hopefully this is clear for everyone and you.

Column B should only be total number of pulls from the cursed box in epilogue. So they should be in increments of 5 most of the time (I cannot say for certain if Jeff let anyone redeem from it at some point but I know I was always told they other pulls could not be redeemed from it.

Column K should only be the number of pulls you got from that box, if you obtained Cursed tokens some other way please do not include them in your count.
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V7-V11 Treasure Sheet 7 months 2 weeks ago #80

Got it! Makes sense. I was looking at the spreadsheet before you finished adding your pulls.

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V7-V11 Treasure Sheet 7 months 1 week ago #81

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Thank you to all that have entered data from SC. Currently it is looking like curses were about 16% of the cursed box mix however we have a VERY limited data set (85 total pulls out of approximately 2350 pulls).
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V7-V11 Treasure Sheet 5 months 3 weeks ago #82

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This is the first year I did this and it wasn't my intent just happened because of how I transported my treasure pulls back home each day and separated them instead of 1 mass of pulls.

246 pulls on Thursday
224 pulls on Friday
246 on Saturday

Thursday had 1 10x Mystic Silk and 1 Fire Newt 0 Trade Goods besides the Mystic Silk. That is awful.

Friday had 1 Relic Charm Bracelets, and 2 UR's (and a UR Turkey Leg that I have priced at $20 so not counting it as a UR) and 6 Trade Goods. This is REALLY good. Ohhhh and 1 Common.

Saturday had 2 UR's and 11 Trade Goods. This was good. I will get my full numbers entered into the sheet when I wake up enough to count and see to remove the completion tokens out of the mix.


I don't have my Platinum Tinker Toys per day though, but I might be able to figure that out.
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Last edit: by jedibcg.

V7-V11 Treasure Sheet 5 months 3 weeks ago #83

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My usual bad luck drawing tokens continues. No URs, but I did get a few trade goods, a few tinkering components, and some monster trophies.
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V7-V11 Treasure Sheet 4 months 4 weeks ago #84

It appears the V7B sheet has bad formulae.
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