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TOPIC: Legendary Armor Set Bonus

Legendary Armor Set Bonus 6 years 7 months ago #25

How about
+1 level and +1 hit and Damage with all Legandary weapons.
I can only say As for myself I would go from not interested to very interested in the set.
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Legendary Armor Set Bonus 6 years 7 months ago #26

mike coon wrote: Maybe something called hero of legend.

If your character equips 3 Legendary Items, the entire party gets a +2 to hit for all combat situations. This is not stackable, so if 5 characters have 3 Legendary items it is still only a max +2 from this effect.

This falls in line with Legend. Gandolf and Aragorn were inspiring with their legendary prowess. Thor inspires those who take the field with him depending on the Mythos.


Well, the Charm of Avarice is a legendary now, so that knocks it down to two for a lot of people.
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Legendary Armor Set Bonus 6 years 7 months ago #27

I just realized only Fighters and Paladins have a legendary set of armor.

That that people who say Fighters get nothing special ;)

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Legendary Armor Set Bonus 6 years 7 months ago #28

19 Legendary, including the proposed two for 2018, with the following breakdown by which class can use:
• 7 all can use
• +6 for Barbarian (13 of 19)
• +2 for Bard (9 of 19)
• +5 for Cleric (12 of 19)
• +3 for Druid (10 of 19)
• +8 for Dwarf Fighter (15 of 19)
• +2 for Elf Wizard (9 of 19)
• +8 for Fighter (15 of 19)
• +1 for Monk (8 of 19)
• +8 for Paladin (15 of 19)
• +3 for Ranger (10 of 19)
• +2 for Rogue (9 of 19)
• +2 for Wizard (9 of 19)

Very heavily weighted in favor of Fighters and Paladin.

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Legendary Armor Set Bonus 6 years 7 months ago #29

edwin wrote: 19 Legendary, including the proposed two for 2018, with the following breakdown by which class can use:
• 7 all can use
• +6 for Barbarian (13 of 19)
• +2 for Bard (9 of 19)
• +5 for Cleric (12 of 19)
• +3 for Druid (10 of 19)
• +8 for Dwarf Fighter (15 of 19)
• +2 for Elf Wizard (9 of 19)
• +8 for Fighter (15 of 19)
• +1 for Monk (8 of 19)
• +8 for Paladin (15 of 19)
• +3 for Ranger (10 of 19)
• +2 for Rogue (9 of 19)
• +2 for Wizard (9 of 19)

Very heavily weighted in favor of Fighters and Paladin.


From what i can tell, fighters can use 16 of 19...and i think we should just give them the last 3. Maybe they want +5 spell damage, OR +5 spell damage and healing, OR +5 spell damage, healing, and polymorph damage.
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Legendary Armor Set Bonus 6 years 7 months ago #30

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Mike Steele wrote: ...I'd think it is a pretty small subset of players that are making all the Legendary items.

As far as rewarding people for making Legendary items - I think the reward is that they own Legendary Items. :)


I am in that small sub-set. Having a complete set of Orange Tokens appeases my minor collector obsession when it comes to TD. B)

And, no... I feel having a bonus for a Legendary Set (Helm/Armor/Shield) makes sense. And.. it should be something cool and legendary. I’ll let Jeff decide that. ;)

My choice?

Maybe something like +1 Level, +2 Strength, +2 AC, +2 Saves, Immune to Fear, +2 Regeneration upon entering a Room.

OR!!!!

Turn in permanently complete Legendary Helm-Armor-Shield Set and receive a permanent Character Card of Koraf. That’s my 1st Ed D&D Krynn Minotaur I’ve been playing for 30 years+ now. He’s awesome and only I can get to play him.
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Amorgen's Excellent Excel Character Generator

Have you checked the Token DataBase ?

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Last edit: by Ro-gan.

Legendary Armor Set Bonus 6 years 7 months ago #31

Of course Wizards have amongst the fewest (nod to monks). C'mon Jeff don't we deserve better? Wizards are arguably the weakest of all the characters :)
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Legendary Armor Set Bonus 6 years 7 months ago #32

Bob Chasan wrote: Of course Wizards have amongst the fewest (nod to monks). C'mon Jeff don't we deserve better? Wizards are arguably the weakest of all the characters :)


Monks are so awesome we don't need legendary status to be cool, we can do it in our nightgowns. I wonder if there will ever be a nightgown token?
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Legendary Armor Set Bonus 6 years 7 months ago #33

edwin wrote: 19 Legendary, including the proposed two for 2018, with the following breakdown by which class can use:
• 7 all can use
• +6 for Barbarian (13 of 19)
• +2 for Bard (9 of 19)
• +5 for Cleric (12 of 19)
• +3 for Druid (10 of 19)
• +8 for Dwarf Fighter (15 of 19)
• +2 for Elf Wizard (9 of 19)
• +8 for Fighter (15 of 19)
• +1 for Monk (8 of 19)
• +8 for Paladin (15 of 19)
• +3 for Ranger (10 of 19)
• +2 for Rogue (9 of 19)
• +2 for Wizard (9 of 19)

Very heavily weighted in favor of Fighters and Paladin.


I agree with you mainly - but I think I've become convinced over this design season that it would be nice to have some "fighter only" items.

Like - yes - one of their main class bonus is "can use most of the stuff" - but we should have a "superior" weapon or other item every other year or so so there can be something just for them.

Like a 2 hander that fighters may wield 1 handed if they choose, or maybe just a better weapon that other classes may use, like a an updated Dread Sword with +2 typed damage baked into the wheel or something.


Rangers just got a charm that deals +6 damage on a ranged slide hit.

Maybe fighters should get a charm that deals +6 damage on a melee slide hit.

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Last edit: by Matthew Hayward.

Legendary Armor Set Bonus 6 years 7 months ago #34

What if you only get the Legendary Set Bonus if you also equip TaMor's +4 Mithral Bracers

You really should get something nice for doing that...

Poor TaMor - sitting in the front tanking while the rest of the party wails on the monster with Rare Bracers of Fire/Frost/Shock... it looks like they are having such fun!

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Last edit: by Matthew Hayward.

Legendary Armor Set Bonus 6 years 7 months ago #35

Ro-gan wrote:

Mike Steele wrote: ...I'd think it is a pretty small subset of players that are making all the Legendary items.

As far as rewarding people for making Legendary items - I think the reward is that they own Legendary Items. :)


I am in that small sub-set. Having a complete set of Orange Tokens appeases my minor collector obsession when it comes to TD. B)

And, no... I feel having a bonus for a Legendary Set (Helm/Armor/Shield) makes sense. And.. it should be something cool and legendary. I’ll let Jeff decide that. ;)

My choice?

Maybe something like +1 Level, +2 Strength, +2 AC, +2 Saves, Immune to Fear, +2 Regeneration upon entering a Room.

OR!!!!

Turn in permanently complete Legendary Helm-Armor-Shield Set and receive a permanent Character Card of Koraf. That’s my 1st Ed D&D Krynn Minotaur I’ve been playing for 30 years+ now. He’s awesome and only I can get to play him.


I'm surprised you're not wanting to have the Elixir of Life effect once per room and a free Wish per room, and 3 extra treasure chips for each Legendary equipped. You're aiming too low! ;)

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Legendary Armor Set Bonus 6 years 7 months ago #36

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Im against any relic/legendary set having bonuses different from the base set. Theres no reason for it, and IMO it will only causd the very top level players to be harder to balance for.
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