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TOPIC: True Dungeon Character Generators (App)

True Dungeon Character Generators (App) 2 months 3 weeks ago #841

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Cranston wrote: Version 7.11.0 has been released for IOS and Android devices, and includes the following improvements:


Just wanted to stop back and say that, after a weekend of using the app with the updated spell casting, everything ran completely smoothly and was pretty much exactly what I hoped it would be like. Thanks again for the hard work to make this happen for all of us!

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True Dungeon Character Generators (App) 2 months 1 week ago #842

I have released 8.0.0 for IOS. Android is under construction, but there is a lot to unpack. I am hoping to get some feedback on the 2021 token set implementation. Lots of new tokens with different abilities and a lot of new code, so I am hoping to get some help with debug. Please let me know of any problems you run into. With that here are the changes:

1. 2021 tokens added
2. 2 new slots added, and 2 new set bonuses for Zealot and Death Knight
3. Rod of the Meek. You can equip it, but it clips your To Hit and Damage to +10
4. Mage Powers / Arch Mage Powers added (see below)
5. Ring of Expertise added (relates to spell casting in Virtual TD)
6. Fighter / Mage / Cleric relics and legendaries added
7. Skull of Cavadar added (including Eldritch set bonuses)
8. Treasure Enhancers added
9. Other features that will not show up until the event

For Mage Powers and MEC and Crazed Evoker Amulet, the button on the spell view, has been changed to bring up a completely new view, with a picker to select which powers are to be applied to the spell. It tracks by room, except for MEC and CEA. It should limit the use to 4 on the relic and 6 for the legendary. Scroll to the power you want to use, and tap USE. Total hit points used for the powers is shown, and you will not be allowed to use more hit points than you have left. If the power cannot be used, it will display why. Tap Done, when you have everything you want, and it will return the spell view, and update the description. Cast the spell and the specifics will be reported on the main view.

Again, I am primarily interested is stuff that doesn't work right, but I am open to everything. I am working on the Android version, but I wanted to start getting some feedback on problems with the new token set. I always have a few tokens I miss or just don't handle right. I fully expect to have another release prior to V3b.

For convenience, the 2021 tokens always show up at the bottom of the list of available tokens for a slot.

Thanks
Tom

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True Dungeon Character Generators (App) 2 months 1 week ago #843

I no longer have an ios device to test but will with android is done but a quick question. Is MEC doing 25 or 10 for the use. I am not certain when the change is supposed to take place.
You either discover a star or you don't. You arrogant punk.

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True Dungeon Character Generators (App) 2 months 1 week ago #844

jedibcg banjo 2020 is the worst wrote: I no longer have an ios device to test but will with android is done but a quick question. Is MEC doing 25 or 10 for the use. I am not certain when the change is supposed to take place.

It is 25 points with the inclusion of the 2021 token set.

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True Dungeon Character Generators (App) 2 months 1 week ago #845

I just updated my iPad, and I don't see new slots.

If it's important to know, I am looking at Paladin.

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True Dungeon Character Generators (App) 2 months 1 week ago #846

Dave Autzen wrote: I just updated my iPad, and I don't see new slots.

If it's important to know, I am looking at Paladin.

Hmmm. Looks right on mine. Right at the top. Head, Eyes, Eyes 2.

When you go into Virtual TD it should show 8.0.0 at the top left.

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True Dungeon Character Generators (App) 2 months 1 week ago #847

Love that the 2021 tokens are in place!

Bugs so far:
Lucky cloak does not appear to be part of the lucky set - it does not confer the +5 hp when equipped with either the shield or the armors.

Lucky cloak is last item in back slot, instead of alphabetical order. Same for Death Knight Gauntlets, and elf stone shard. Looking at it, it may be an issue with all 2021 tokens.

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Last edit: by Endgame.

True Dungeon Character Generators (App) 2 months 1 week ago #848

Endgame wrote: Love that the 2021 tokens are in place!

Bugs so far:
Lucky cloak does not appear to be part of the lucky set - it does not confer the +5 hp when equipped with either the shield or the armors.

Lucky cloak is last item in back slot, instead of alphabetical order. Same for Death Knight Gauntlets, and elf stone shard. Looking at it, it may be an issue with all 2021 tokens.

Cranston wrote: For convenience, the 2021 tokens always show up at the bottom of the list of available tokens for a slot.

You either discover a star or you don't. You arrogant punk.

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True Dungeon Character Generators (App) 2 months 1 week ago #849

Just updated my iPad. First item, Cranston helpful hat did not increase my spell damage.

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True Dungeon Character Generators (App) 2 months 1 week ago #850

Dave wrote: Just updated my iPad. First item, Cranston helpful hat did not increase my spell damage.


Looking at Dreugar's Sacred Necklace, I think that may be quite a challenge.
Need to add an additional Restore Spell and Restore Power, that may be the easy part.

Divine Intervention is going to be a real challenge in virtual. If the cleric rolls an 11 or higher, than all combat slides in the next round should automatically reflect max damage on the damage wheel of the token for all players. It's almost like everyone will need to enter "receive divine intervention" (probably in consumables section) and then on their next melee or ranged attack it will automatically use their max damage. It should then revert back to normal in the following round. If something like this isn't done, then everyone will need to manually know what their max number is on the damage wheel of their weapon, what they rolled and then manually calculate and add the difference. I can see this being very messy. More than likely a lot of players will just say "forget it".

Resurrection and Divine Intervention should be powers added to the list of those available for clerics who equip the legendary.

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Last edit: by Dave.

True Dungeon Character Generators (App) 2 months 1 week ago #851

Using updated app on iPad. Changing to Tooth of Cavadar (7) in combination with the Semi Lich Skull, does not add any HPs. Using Tooth of Cavadar (1) - (6) seems to work fine.

Thanks,

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True Dungeon Character Generators (App) 2 months 1 week ago #852

Endgame wrote: Love that the 2021 tokens are in place!

Bugs so far:
Lucky cloak does not appear to be part of the lucky set - it does not confer the +5 hp when equipped with either the shield or the armors.

Correct. Fixed in the next rev

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