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TOPIC: Token Draw Happiness

Token Draw Happiness 3 years 1 month ago #61

persolo wrote: 31 pulls.

The most notable were a Bloodless, a CLoak of Blending (which both were sold so I had a little moneyt o spend in the dealer's hall), 8 monster bits..and I think 400GP.

I was pretty happy with that, given I"d not pulled a UR since a Boots of Might my first year way back when. :-)


Congratulations, a UR per about every 15 pulls is amazing! :)

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Token Draw Happiness 3 years 1 month ago #62

Mike Steele wrote:

persolo wrote: 31 pulls.

The most notable were a Bloodless, a CLoak of Blending (which both were sold so I had a little moneyt o spend in the dealer's hall), 8 monster bits..and I think 400GP.

I was pretty happy with that, given I"d not pulled a UR since a Boots of Might my first year way back when. :-)


Congratulations, a UR per about every 15 pulls is amazing! :)


Treasure pulls felt like they ran extremely hot or cold. Some people were pulling multiple special tokens in 10-15 draws vs others pulling nothing but uncommon and rares with a couple monster bits. It made me wonder if the buckets didn't get mixed up enough.
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Token Draw Happiness 3 years 1 month ago #63

kurtreznor wrote:

Mike Steele wrote:

persolo wrote: 31 pulls.

The most notable were a Bloodless, a CLoak of Blending (which both were sold so I had a little moneyt o spend in the dealer's hall), 8 monster bits..and I think 400GP.

I was pretty happy with that, given I"d not pulled a UR since a Boots of Might my first year way back when. :-)


Congratulations, a UR per about every 15 pulls is amazing! :)


Treasure pulls felt like they ran extremely hot or cold. Some people were pulling multiple special tokens in 10-15 draws vs others pulling nothing but uncommon and rares with a couple monster bits. It made me wonder if the buckets didn't get mixed up enough.


I suspect (but can never prove) that's closer to the case this year. Especially with running out of various bulk packs of treasure pulls and having to run out of those repeatedly during con.

Side note i was on a run with a individual who asked whole party (some vets/some new) who all except for me didn't have much treasure enhancers. I give the individual credit, he stood up, gave the proposal, explained what he would get and what they would get. Said it had to be unanimous vote as he wanted no hard feelings. I apparently didn't count as i had my own CoA. One of the those things i'm both jealous of and yet slightly sketched about for no one real good reason. I agree 10 CoA has a cost and getting half loot back it's going to be a while to pay off those charms.
We're all the kind of people who enjoy the game on a "meta" level. We like talking about the game year-round. We buy tokens. We enjoy crafting. We get together during the off-season if we can. We are a very skewed demographic that way. -Raven

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Token Draw Happiness 3 years 1 month ago #64

It absolutely was nice to have one about every 15. This was also the first year at Gen Con using the CoA that I did on a budget...and a shoestring.

Am looking forward to WYC and Gen Con next year to see how those pulls go. Now I just need to figure to trade a few things for a few more pieces to optimize my build. At least as best I can right now. :-)

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Token Draw Happiness 3 years 1 month ago #65

It depends on how the CoA were made. If you picked up HoP, RoR and CoGF as your PYP the year they came out, then making the CoA's would be easier because you could have been collecting all needed trade tokens this time.

I do own 10 CoA's and I put them through as much use as I can. I ran into a complete pug group that benefited from them at no cost to them besides giving up one charm slot but I also ran in one group that had paid for my ticket though using them was a side affect of it not the reason I got to play for free. And then my group used them on 5 full or nearly full (49 out 50 tickets). I think a couple were even used on our GT ticket run but I cannot say for certain because some folks had none and some folks had multiples so I don't know who was using whose technically.

Anyway. My sorting went a lot faster than I expected and I am almost completely done except I know I am missing a bag of goodies. The bad news is I was not able to keep the pulls separate this year like I have done in the past, so instead I just will have my total pull numbers not broken down by run. I think I should be able to post numbers tomorrow. I just need to find my goodie bag then count everything.
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Token Draw Happiness 3 years 1 month ago #66

jedibcg wrote: I think a couple were even used on our GT ticket run but I cannot say for certain because some folks had none and some folks had multiples so I don't know who was using whose technically.

The GT run that I coached had at least 15 and then I stopped counting. I am sure they could have pulled out more if I asked nicely.

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Token Draw Happiness 3 years 1 month ago #67

kurtreznor wrote:

Mike Steele wrote:

persolo wrote: 31 pulls.

The most notable were a Bloodless, a CLoak of Blending (which both were sold so I had a little moneyt o spend in the dealer's hall), 8 monster bits..and I think 400GP.

I was pretty happy with that, given I"d not pulled a UR since a Boots of Might my first year way back when. :-)


Congratulations, a UR per about every 15 pulls is amazing! :)


Treasure pulls felt like they ran extremely hot or cold. Some people were pulling multiple special tokens in 10-15 draws vs others pulling nothing but uncommon and rares with a couple monster bits. It made me wonder if the buckets didn't get mixed up enough.


Yeah, that.
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Token Draw Happiness 3 years 1 month ago #68

bpsymington wrote:

kurtreznor wrote:

Mike Steele wrote:

persolo wrote: 31 pulls.

The most notable were a Bloodless, a CLoak of Blending (which both were sold so I had a little moneyt o spend in the dealer's hall), 8 monster bits..and I think 400GP.

I was pretty happy with that, given I"d not pulled a UR since a Boots of Might my first year way back when. :-)


Congratulations, a UR per about every 15 pulls is amazing! :)


Treasure pulls felt like they ran extremely hot or cold. Some people were pulling multiple special tokens in 10-15 draws vs others pulling nothing but uncommon and rares with a couple monster bits. It made me wonder if the buckets didn't get mixed up enough.


Yeah, that.


That's why I went with the sealed bags, I did 12 pulls from the boxes and only got one monster token and 11 rares/uncommons. Even the sealed bags ran hot and cold, some were great and some almost all rares and uncommons. Which is what random distribution will do.

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Token Draw Happiness 3 years 1 month ago #69

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Mike Steele wrote:

Picc wrote:

Allen John wrote: Is it just me, or are there more unhappy people in this thread than in the Treasure Draw Disappointment thread?


Were very contrary around here :P

On a serious note though I too saw at least one individual loaning out charms of avarice to an entire pickup group in exchange for a 50% cut of the take. Didn't say anything since everyone seemed happy with the arrangement but on some level it just seemed sketchy.


Was the individual in that pickup group? I see no problem with loaning out loot tokens to a group you're running with, even if you negotiate a share of the cut (which just seems logical to me and not sketchy at all). If someone loans out Charms of Avarice and splits the loot, both parties are getting more tokens than they'd have otherwise, which seems to be a win-win situation. I'd have a problem with someone using the same set of loot tokens they run with an loaning them to groups they're not running with.

That was almost a problem with the Horns of Plenty back in the day, with people floating the idea of basically "renting" out Horns of Plenty over and over again for a share of the loot. Jeff was so concerned about that he was thinking of solutions like numbering them and limiting the number of times they could be used or "soul bonding" them so each could only be used by one specific person, to prevent it. Fortunately (I think) that nipped that in the bud. I hope that doesn't start becoming an issue. Of course, if someone does that, they are taking a risk that someone might walk with their $1,000 tokens.


Saw it both ways in terms of the individual being on the run or just equipping the run then leaving.

In terms of the deal, I agree logically its not bad. Its just kind of mercenary and doesnt feel right in a more subjective way. Again didnt say anything, not my place, but apperently I'm not the only one who felt that way if epilogue folks were telling people not to honor their deals.

End of the day I'd just hate for one of those players to feel like they got played after the fact when they're not in the high preasure sales environment of a timed room surrounded by other people all agreeing to a sudden proposal. It could be last years vets ruined our run by being to powerful reviews all over agian.
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Last edit: by Picc.

Token Draw Happiness 3 years 1 month ago #70

Final numbers plus or minus a few tokens that I may have in the wrong places. 878 total pulls. 320 uncommons, 174 monster bit just under 20%, 340 rares, 44 others just over 5 percent. If anyone wants a further breakdown let me know.

I should also note I had 52 Eyes, 31 Horns, 47 Venom, and 44 Nuggets. I would be happy to help level out anyone and everyone that wants to at Game Hole Con. I have set aside those I want to keep and the rest can help balance people out before they become Golden Fleeces.
You either discover a star or you don't. You arrogant punk.

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Last edit: by jedibcg.

Token Draw Happiness 3 years 1 month ago #71

Picc wrote:

Mike Steele wrote:

Picc wrote:

Allen John wrote: Is it just me, or are there more unhappy people in this thread than in the Treasure Draw Disappointment thread?


Were very contrary around here :P

On a serious note though I too saw at least one individual loaning out charms of avarice to an entire pickup group in exchange for a 50% cut of the take. Didn't say anything since everyone seemed happy with the arrangement but on some level it just seemed sketchy.


Was the individual in that pickup group? I see no problem with loaning out loot tokens to a group you're running with, even if you negotiate a share of the cut (which just seems logical to me and not sketchy at all). If someone loans out Charms of Avarice and splits the loot, both parties are getting more tokens than they'd have otherwise, which seems to be a win-win situation. I'd have a problem with someone using the same set of loot tokens they run with an loaning them to groups they're not running with.

That was almost a problem with the Horns of Plenty back in the day, with people floating the idea of basically "renting" out Horns of Plenty over and over again for a share of the loot. Jeff was so concerned about that he was thinking of solutions like numbering them and limiting the number of times they could be used or "soul bonding" them so each could only be used by one specific person, to prevent it. Fortunately (I think) that nipped that in the bud. I hope that doesn't start becoming an issue. Of course, if someone does that, they are taking a risk that someone might walk with their $1,000 tokens.


Saw it both ways in terms of the individual being on the run or just equipping the run then leaving.

In terms of the deal, I agree logically its not bad. Its just kind of mercenary and doesnt feel right in a more subjective way. Again didnt say anything, not my place, but apperently I'm not the only one who felt that way if epilogue folks were telling people not to honor their deals.

End of the day I'd just hate for one of those players to feel like they got played after the fact when they're not in the high preasure sales environment of a timed room surrounded by other people all agreeing to a sudden proposal. It could be last years vets ruined our run by being to powerful reviews all over agian.


Someone equipping a run with loot tokens and then leaving without being on the run shouldn't be allowed. Jeff made that clear awhile back. Maybe it needs to be reemphasized.

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Token Draw Happiness 3 years 1 month ago #72

Mike Steele wrote: It's a big step up from the early days of True Dungeon, I clearly remember one year I only got one treasure pull and it was a 1 GP token. ;)


I ran my first TD last year, and we did a Puzzle run with a bunch of new players and a few vets. One of the vets had a hefty token boost, but the majority of us had none. Due to a player's carelessness (foiling the lava puzzle) and issues with hearing things in the mushroom puzzle, I got... one token.

I had a blast, but after watching most of my group pull fairly low quality stuff, I just kept my '2015 Treasure Token' instead.

At least I'll always remember how I got that one, rather than 'Drow rations' or whatever it was my buddy pulled ahead of me.

I believe the rules have changed regarding token distribution, but it's funny to hear people assuming an 8 pull average and double digit peaks, when my first experience involved a single token.

And thanks to arranging a trade with Raven, I did manage to acquire Lenses of Fortune, so if we get to play again next year (my group is hoping to attend) at least I'll have that on hand.

Just the perspective of someone who definitely isn't a big roller with four or five figures in tokens to use. A simple reminder that if the community/player base is to grow, a lot of those will not own or be lucky enough to run with CoA (or other treasure enhancers) to spare.

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