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TOPIC: Graphical Token Character Generator?

Re: Graphical Token Character Generator? 9 years 4 months ago #85

Amorgen Burke wrote: 2012.62 uploaded to fix the Dwarven Throwing Hammers (thanks).

It is possible that I'm using features that were not added until 2003. I use the 97-2003 file format, but that doesn't guarantee full compatibility with '97. It's been so long since I used '97, I don't remember the changes implemented with 2003. I'll try to update the Open Office. I just really hate the program's awkwardness for certain functions.


I prob just need 2 bite the bullet & upgrade. Just don't like upgradeing MicroSHAFT products. Hell I still have a system w/ OS2, another w/ DOS 1.0, just NO Win 95 or Vista. It about the right time though to upgrade @ least 1 system to Win 7 (Win XP SP3 current OS)!
Farewell 2 those Whom helped make TD 2012 AWSOME!!

To hell w/ those that did not.

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Re: Graphical Token Character Generator? 9 years 4 months ago #86

Amorgen Burke wrote: Throwing Hammer is ranged as well as melee. I fixed it on the spreadsheet this morning.


Thanks. You are a god amongst Graphical Token Character Generator Spreadsheet Creators.
Tinker, Gnome, Wizard, DIE!

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Re: Graphical Token Character Generator? 9 years 3 months ago #87

The ring of brillance doesn't appear to be adding in its damage mod.
I didn't try other weapons, just the Trident of Skewering, sorry didn't think to test other 2-handers to determine if its all weapons or just a few.
Sweet a combat room, we won't take damage!

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Re: Graphical Token Character Generator? 9 years 3 months ago #88

When reporting issues, please please please indicate whether it is with the Excel spreadsheet, the online generator or both (regardless of the topic line, since things have not been kept separate so far). This will save the appropriate people time researching.

This post is apparently for the online, as I was able to successfully test the Excel spreadsheet.

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Re: Graphical Token Character Generator? 9 years 3 months ago #89

Oh sorry! I completely forgot people were posting here about the XLS as well...
Yes I was refering to the Online Graphical one, not the XLS.
Sweet a combat room, we won't take damage!

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Re: Graphical Token Character Generator? 9 years 3 months ago #90

The Online version (not the spreadsheet) dosent appear to add the bonuses for the Footman's Set, the Defender's Set, Dragonhide set, or the HP Bonus for the Charm of Synergy.

Also the elemental damage bonus for the 2012 Bracers of Fire - dosent seem to show either, but that may be intentional as some monsters may be immune?

Thanks!
-Fizz
Team Synergy 2012, 2013, 2014
Preminant Resident of the State of Confusion
Part-Time Cat Herder

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Last edit: by Fizzikx.

Re: Graphical Token Character Generator? 9 years 3 months ago #91

I'm noticing a number of inconsistencies between the newly posted character cards and the stats reflected in the Graphical Token Character Generator (not the spreadsheet). Is there going to be an update to the GTCG to align it with the new cards? I just wanted to make sure before I start posting all the discrepancies.
"Be excellent to each other." - Bill S. Preston, Esq.

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Re: Graphical Token Character Generator? 9 years 3 months ago #92

It will be updated, but feel free to post any discrepancies you discover so we can make sure we catch everything. The more eyes that look at it the less chance there is for something to fall through the cracks.
Have you looked it up in the TDb ?
Please post TDb corrections/suggestions in this thread .
If I write something in teal, it should not be taken seriously.

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Re: Graphical Token Character Generator? 9 years 2 months ago #93

  • TJRat
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Okay - coupla cwik things, GTCG:

+1 dwarven battleaxe doesn't show, regardless of class
+1 dwarven throwing hammer not avail for cleric
Specter's specs doesn't show
Bone scroll case not on 'special' list

TJ
You still got hit points! Get back in there and fight!!

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Re: Graphical Token Character Generator? 9 years 2 months ago #94

I've mentioned the +1 Dwarven Throwing Hammer before.
Tinker, Gnome, Wizard, DIE!

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Re: Graphical Token Character Generator? 9 years 2 months ago #95

The Broasted wrote: The Set Power section of Quick Token Reference (p.12) states:

When a set contains a weapon, shield, orb, or anything held in (not worn on) the hand, the hand-held item must be used when engaging in its respective mode of combat. E.g., if you are using a melee weapon to fulfill a set bonus, you may only use that specific weapon if you choose to engage in melee combat. If you are using a ranged weapon to fulfill a set bonus, you may only use that specific weapon if you choose to make a physical ranged attack. If you are using a shield to fulfill a set bonus, you may not use any other shield.

So, based on the rules as stated above, a Wizard can equip the Orb of Might in the Ranged Off-Hand slot to gain the 5th level set power benefit (if two or more other Might items are equipped) and still use the +2 Staff of Power in the Melee Hand slots.

***Yay, my 800th post!***


Per the above, can we please get the spreadsheet updated to reflect this ruling, IF Druegar approves?

Thanks!
-Fizz
Team Synergy 2012, 2013, 2014
Preminant Resident of the State of Confusion
Part-Time Cat Herder

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Re: Graphical Token Character Generator? 9 years 2 months ago #96

The spreadsheet is done independently from True Dungeon, so I can't control it. The Token Equipper Program does allow this.
Token Conjurer
Geek Dreamweaver
Nerdomancer
Author of the never-to-be-released "The Secret of Trees"

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