Welcome, Guest
Username: Password: Remember me

TOPIC: Amulet of Wonder for 2011 - what should it be?

Re: Amulet of Wonder for 2011 - what should it be? 9 years 7 months ago #49

Sitting quietly for 6 months, I think its fair to ressurect this thread for the season once more.
Victory Loves Preparation

Please Log in or Create an account to join the conversation.

Re: Amulet of Wonder for 2011 - what should it be? 9 years 7 months ago #50

greyseer wrote: Sitting quietly for 6 months, I think its fair to ressurect this thread for the season once more.

i want it it like at TR you get a new token...or have a roll where you could roll something bad
delpchad.blogspot.com/

First solo Nightmare survivor-2014 Viper pit

Allergic to Lori

Please Log in or Create an account to join the conversation.

Re: Amulet of Wonder for 2011 - what should it be? 9 years 7 months ago #51

lazlo_hollyfeld1985 wrote: i want it it like at TR you get a new token...


As much as that would be awesome, knowing that the Token Guide has spilled the beans on what the treasure tokens are for this year (Sling ammo of chaos, & Pelors potions) and what the volunteer token is to be (dragonhide shirt), I do not recall seeing a new neck-slot item that was not already anticipated in the token shipments.
Victory Loves Preparation

Please Log in or Create an account to join the conversation.

Re: Amulet of Wonder for 2011 - what should it be? 9 years 7 months ago #52

  • Xavon
  • Xavon's Avatar
  • Offline
  • 7th Level
  • Supporter
  • Obligation is the sincerest form of insanity
  • Posts: 3155
How about a third hand slot, that doesn't let you make extra attacks? So a Fighter could use a two handed weapon and a shield; or a Wizard could use both Scepter of Might and Staff of Power.
Applications programming is a race between software engineers, who strive to produce idiot-proof programs, and the Universe, which strives to produce bigger idiots.  <br /><br />So far, the Universe is winning.

Please Log in or Create an account to join the conversation.

Re: Amulet of Wonder for 2011 - what should it be? 9 years 7 months ago #53

Xavon wrote: How about a third hand slot, that doesn't let you make extra attacks? So a Fighter could use a two handed weapon and a shield; or a Wizard could use both Scepter of Might and Staff of Power.


An extra slide might slow things down. Especially if a group had more than one AoW.But in the same light, how about a special power regen. So a cleric could turn twice in a room, two times monster lore, maybe two spells in a round for the wizard, etc. Or a 'haste' effect that let you act twice for one round of one combat.
Tinker, Gnome, Wizard, DIE!

Please Log in or Create an account to join the conversation.

Last edit: by EN 429.

Re: Amulet of Wonder for 2011 - what should it be? 9 years 7 months ago #54

  • Xavon
  • Xavon's Avatar
  • Offline
  • 7th Level
  • Supporter
  • Obligation is the sincerest form of insanity
  • Posts: 3155

EN 429 wrote:

Xavon wrote: How about a third hand slot, that doesn't let you make extra attacks? So a Fighter could use a two handed weapon and a shield; or a Wizard could use both Scepter of Might and Staff of Power.


An extra slide might slow things down. Especially if a group had more than one AoW.


If it doesn't allow extra attacks, how would their be extra slides?
Applications programming is a race between software engineers, who strive to produce idiot-proof programs, and the Universe, which strives to produce bigger idiots.  <br /><br />So far, the Universe is winning.

Please Log in or Create an account to join the conversation.

Re: Amulet of Wonder for 2011 - what should it be? 9 years 7 months ago #55

If you had a third hand that didn't make attacks you could still use your two real hands to make attacks. Maybe I was overthinking that. I was thinking the third became your off-hand kind of thing.
Tinker, Gnome, Wizard, DIE!

Please Log in or Create an account to join the conversation.

Re: Amulet of Wonder for 2011 - what should it be? 9 years 7 months ago #56

I think it'll be something related to the Dungeon. Like... Fire immunity for the Smoak dungeon, or gills & freedom from underwater restrictions for the Lich dungeon.
"THERE WILL NEVER BE A TOKEN EQUAL TO A GOOD BRAIN!"- Smakdown

Check out these awesome resources:
Cranston's Character Generator for iDevices or Android
Amorgen's Excel Character Generator
And the ever-useful Token DataBase , expertly maintained by Druegar.

Please Log in or Create an account to join the conversation.

Re: Amulet of Wonder for 2011 - what should it be? 9 years 7 months ago #57

  • bpsymington
  • bpsymington's Avatar
  • Offline
  • 9th Level
  • Supporter
  • Follow me on Instagram @runningboardgamer
  • Posts: 14737
My suggestion was psionics.
Follow me on Instagram @runningboardgamer

Awesome avatar by Mauve Shirt!

Please Log in or Create an account to join the conversation.

Re: Amulet of Wonder for 2011 - what should it be? 9 years 7 months ago #58

  • Xavon
  • Xavon's Avatar
  • Offline
  • 7th Level
  • Supporter
  • Obligation is the sincerest form of insanity
  • Posts: 3155

EN 429 wrote: If you had a third hand that didn't make attacks you could still use your two real hands to make attacks. Maybe I was overthinking that. I was thinking the third became your off-hand kind of thing.


Nope, my idea was you wouldn't get two (or three) weapon fighting. Just an extra hand.

However, you could hold multiple one-handed weapons and switch between them without needing to spend extra time. Like a Fighter hitting the Lich with the Scepter of Might until he reached the maximum penalty, and then switching to his Dread Sword without needing to spend any time, or losing the benefit for using a Might item.

A total removal of all water penalties would be nifty.
Applications programming is a race between software engineers, who strive to produce idiot-proof programs, and the Universe, which strives to produce bigger idiots.  <br /><br />So far, the Universe is winning.

Please Log in or Create an account to join the conversation.

Re: Amulet of Wonder for 2011 - what should it be? 9 years 7 months ago #59

Raven wrote: I think it'll be something related to the Dungeon. Like... Fire immunity for the Smoak dungeon, or gills & freedom from underwater restrictions for the Lich dungeon.


Perhaps, if Smoak is making a comeback this year, we can recycle the dice and chart from last year (before they go to auction).

Come up with something different for Sea Lich dungeon.
Victory Loves Preparation

Please Log in or Create an account to join the conversation.

Re: Amulet of Wonder for 2011 - what should it be? 9 years 7 months ago #60

  • Xavon
  • Xavon's Avatar
  • Offline
  • 7th Level
  • Supporter
  • Obligation is the sincerest form of insanity
  • Posts: 3155

greyseer wrote: Come up with something different for Sea Lich dungeon.


You get a dead parrot that might distract the Lich and you can attempt to return to get an extra token draw?
Applications programming is a race between software engineers, who strive to produce idiot-proof programs, and the Universe, which strives to produce bigger idiots.  <br /><br />So far, the Universe is winning.

Please Log in or Create an account to join the conversation.

Time to create page: 0.193 seconds