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TOPIC: Token Guide 2010 (9.0) Feedback

Re: Token Guide 2010 (9.0) Feedback 13 years 11 months ago #61

I presume Oil of the Yeti and Oil of Holiness would stack then (presuming 2 rounds to apply)?

<br /><br />I believe in another thread, it was recently clarified that only 1 oil per weapon would have an effect.

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Re: Token Guide 2010 (9.0) Feedback 13 years 11 months ago #62

Question 26 in the Token Guide answers the question clearly.  Yes, multiple oils can be used.  They will not interfere with one another.  They each take a round to apply.<br />
Author of The Brazen Serpent Chronicles--Talon of Light
and The Brazen Serpent Chronicles--The Caduceus
and The Brazen Serpent Cronicles--Dragon Kiln
and The Brazen Serpent Chronicles--Cenote Gate (in process)

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Re: Token Guide 2010 (9.0) Feedback 13 years 11 months ago #63

I believe I have seen the following posted by TPTB, but don't have a reference:<br /><br />1. Attribute boosting potions like Bull's Strengh and Yew Bark do NOT stack.<br />2. Magic like Fey Wand, Color Spray, and Hypnotic Patten that all reduce a monster's saves DO stack, but not with themselves.<br /><br />So, there is not a consistent rule of thumb when it comes to what stacks if it is from a different source.<br /><br />While we are on the subject of official rulings, we should also have it clarified if potions that indirectly give similar effects stack, such as if a Potion of Cat's Grace (which gives +2 to Reflex saves because it raises dex) stacks with Essense of Mistletoe (just flat gives +2 to Reflex saves)<br /><br /><br />(BTW, I think both rulings 1 and 2 are good for game balance)
<Insert clever saying here>

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Re: Token Guide 2010 (9.0) Feedback 13 years 11 months ago #64

I can say with certainty (and one exception) that items, spells, and potions will not stack with themselves.  E.g., you can not drink two Bull's strength and get double the effect, you can not wear two rings of fire protection and get a second reduction in damage.<br /><br />The exception would be healing potions and other edibles that effect health.  You can, time permitting, consume as many of those as you wish.  In this special case, if there is another effect, it would stack as well.  E.g., the fortitude bonus from dwarven rations.  That follows the guide FAQ #25<br /><br />In the past we have stated that similar effects will stack as long as the item is not the same (named) or type of  item.  If I recall correctly, and I have slept once or twice since then, the example was wearing a ring of protection and bracers of defense, that was OK.  But wearing a +1 and +2 bracers of defense would not work on two levels, one you can only wear one set of bracers and two they are essentially the same magic/item, just a different strength.  <br /><br />In the specific case of Yew bark and Bull's strength, they would stack under this convention.  But each would take a round to consume (unless you had the belt, of course)<br /><br />I do not remember the ruling or conversation around attribute modifiers not stacking, but I easily could have forgotten.  I will take this up with Jeff and we will try to hash out an official ruling on the whole gamish.<br /><br /><br />
You should know better than to pick up a duck in a dungeon....

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Re: Token Guide 2010 (9.0) Feedback 13 years 11 months ago #65

<br />In the past we have stated that similar effects will stack as long as the item is not the same (named) or type of  item.<br />

<br /><br />I like the simplicity of this. If we get too many exceptions it's going to be really hard for people to follow and understand all of the rules. Especially people who don't frequent the forums or people new to true dungeon. By going with this rule, stacking can always be prevented by calling the item the same (effectively a reprint I guess). Besides, it still takes a round to drink each potion.

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Re: Token Guide 2010 (9.0) Feedback 13 years 11 months ago #66

What slot does Lenses of Accuracy and Dragonbane Surcoat use, or are they slotless?

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Ammo vs. Runestone vs. Weapon stack 13 years 11 months ago #67

One mechanic that I'm still confused by is what happens when you combined weapon effects, rune effects and ammo effects.<br /><br />For example, what would happen with this stack:<br />
    <br />
  • Flaming short bow - "Upon a successful hit the arrow [...] bursts into flames. The damage is already built into the indicator (ave damage 7, including built-in 2 pts fire damage)
  • <br />
  • Sleep Arrow - will save vs DC12 or out one turn
  • <br />
  • a "Fire Runestone" at the start - +1 fire damnage to missle weapons
  • <br />
  • using a Runestone base, a "Lighting runestone" is added to the shortbow - +1 electrical/shock damage
  • <br />
<br /><br />So if I hit to do I have an ave damage of 9 (3 of fire and 1 of lighting) and the monster has to do the save? (I have been assuming the answer is yes)<br /><br />If yes then what happens if its:<br />
    <br />
  • flame bow
  • <br />
  • frost arrow
  • <br />
  • Frost Rune
  • <br />
  • Fire Rune
  • <br />
<br /><br />Is it now ave damage of 10 (2 of fire and 2 of frost) or do these all cancel out and I only have an ave dam of 5?<br /><br />What if I do the same style of build but the weapon is a sling and the ammo is the bullet of dividing, do all the pluses get included on all the other monsters hit?
Mike Lutz - Normally found buried in extension cords, working on RFID tokens, or handing out radios and perhaps sitting on a step-stool next to a computer cart looking confusingly at a big map.

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Re: Token Guide 2010 (9.0) Feedback 13 years 11 months ago #68

<br />What slot does Lenses of Accuracy and Dragonbane Surcoat use, or are they slotless?<br />

<br /><br />lenses use the lense/eyeglass slot (one per)<br /><br />The surcoat would essentially be clothing (like the spidersilk shirt) I need to verify with Jeff if the effect will work when worn under armor...<br /><br />Dave
You should know better than to pick up a duck in a dungeon....

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Re: Ammo vs. Runestone vs. Weapon stack 13 years 11 months ago #69

<br />One mechanic that I'm still confused by is what happens when you combined weapon effects, rune effects and ammo effects.<br /><br />For example, what would happen with this stack:<br />

    <br />
  • Flaming short bow - "Upon a successful hit the arrow [...] bursts into flames. The damage is already built into the indicator (ave damage 7, including built-in 2 pts fire damage)
  • <br />
  • Sleep Arrow - will save vs DC12 or out one turn
  • <br />
  • a "Fire Runestone" at the start - +1 fire damnage to missle weapons
  • <br />
  • using a Runestone base, a "Lighting runestone" is added to the shortbow - +1 electrical/shock damage
  • <br />
<br /><br />So if I hit to do I have an ave damage of 9 (3 of fire and 1 of lighting) and the monster has to do the save? (I have been assuming the answer is yes)<br /><br />If yes then what happens if its:<br />
    <br />
  • flame bow
  • <br />
  • frost arrow
  • <br />
  • Frost Rune
  • <br />
  • Fire Rune
  • <br />
<br /><br />Is it now ave damage of 10 (2 of fire and 2 of frost) or do these all cancel out and I only have an ave dam of 5?<br /><br />What if I do the same style of build but the weapon is a sling and the ammo is the bullet of dividing, do all the pluses get included on all the other monsters hit?<br />

<br /><br />OMG, we created a monster with that D&%*$ Runestone fitting base....  That is going to be a nightmare in combat.<br /><br />Um, the cynic in me says the combination blows up in your face, but technically as things currently stand each effect would be taken differently.  I need to talk to Jeff and see if we rule that opposite elemental additions cancel each other out.<br /><br />On the surface I would say no, they do not, but I never know how Jeff will react to these nuances.<br /><br />Dave<br />
You should know better than to pick up a duck in a dungeon....

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Re: Token Guide 2010 (9.0) Feedback 13 years 11 months ago #70

  • bpsymington
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Easy solution - Smoak has an anti-Runestone field in effect in his cavern.  They won't work!
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Re: Token Guide 2010 (9.0) Feedback 13 years 11 months ago #71

BRIAN!!!  We are facing Smoak together on a Nightmare run.  I may have to wack you instead of Smoak with suggestions like that.  =D  :lol: :|
Author of The Brazen Serpent Chronicles--Talon of Light
and The Brazen Serpent Chronicles--The Caduceus
and The Brazen Serpent Cronicles--Dragon Kiln
and The Brazen Serpent Chronicles--Cenote Gate (in process)

www.brazenserpentchronicles.com

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Re: Token Guide 2010 (9.0) Feedback 13 years 11 months ago #72

  • bpsymington
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No problem - I plan on finding a DISPEL MAGIC token so that we are the only party that can use runestone bases.  ;/<br /><br />Sorry - I won't give them any more ideas! :lol:<br />
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