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TOPIC: GenCon Nights

GenCon Nights 14 years 5 months ago #13

Well of the two C runs shorter and packs in a bag a bit nicer...

Hey - way I see it TD is not open all hours of the day and night so what are we going to do in the down time SLEEP??? And you never know you get a roomie with the game it could break out anytime. ;)

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GenCon Nights 14 years 5 months ago #14

Well of the two C runs shorter and packs in a bag a bit nicer...

Hey - way I see it TD is not open all hours of the day and night so what are we going to do in the down time SLEEP??? And you never know you get a roomie with the game it could break out anytime. ;)


That was me talking - I guess I posted as a guest...ooops
Gary aka: Grimwood, Cleric of the Western Woods CLERIC for life - I have the character card to prove it! Former owner of a Ring of Three Wishes and Jeff's finger!

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GenCon Nights 14 years 5 months ago #15

Love A&A and Carcassonne. Haven't tried Puerto Rico, but all I have read is positive. I also like Runebound--its kinda like an RPG boardgame for lazy people. But the best boardgame of all is Settlers of Catan, especially when played with the Cities and Knights expansion!
Except for Ending Slavery, Fascism, Nazism and Communism, War Has Never Solved Anything.

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GenCon Nights 14 years 5 months ago #16

Settlers is great, but my personal favorite is probably Betrayal at House on the Hill...
Lance Lamont

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GenCon Nights 14 years 5 months ago #17

Is that the newer one from Avalon Hill? It looked interesting too. I like games where rooms are revealed as you explore.

The nice thing about Settlers is that "non-gamers" tend to like it.
Except for Ending Slavery, Fascism, Nazism and Communism, War Has Never Solved Anything.

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GenCon Nights 14 years 5 months ago #18

I think you should be able to burn other people's cities and villages in settlers.

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I'm like a ray of sunshine. Cancerous.

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GenCon Nights 14 years 5 months ago #19

Settlers is too much based on the set-up...now in San Juan - you can start out with a strategy and depending on the luck of the cards switch strategy half way through the game...

Carcassonne is also luck of the draw and some strategy based on the placement of the opponents pieces...

Of the two they both rank as my top box-games at the moment...Axis and Allies is old school fun - but unless you are playing alternate rules, playing blind or using some other alternate way of playing it is pretty much a set strategy.
Gary aka: Grimwood, Cleric of the Western Woods CLERIC for life - I have the character card to prove it! Former owner of a Ring of Three Wishes and Jeff's finger!

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GenCon Nights 14 years 5 months ago #20

return of heros!

ya.. we got alittle munchkin going on at socal. everyone be ready tho, im bringing my minis, magic, and betrayal! :)

First Ever! Party Screwing, Rogue T-Shirt Wearing MO-FO!

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GenCon Nights 14 years 5 months ago #21

Yes, Axis & Allies is like playing chess--there are standard "opening moves". However, I have not played the newest edition that has the rules tweaked, so I don't know how much that affected play. Supposedly the rules now make the "infantry push mechanic" obsolete.
Except for Ending Slavery, Fascism, Nazism and Communism, War Has Never Solved Anything.

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GenCon Nights 14 years 5 months ago #22

Is that the newer one from Avalon Hill? It looked interesting too. I like games where rooms are revealed as you explore.

The nice thing about Settlers is that "non-gamers" tend to like it.


Yes, that's the new one from Avalon Hill - and it's a TON of fun. After playing it a few times almost everyone I know has bought it.

www.wizards.com/default.asp?x=ah/prod/betrayalhouse

I, too, like the aspect of having things revealed as you go...
Lance Lamont

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GenCon Nights 14 years 5 months ago #23

dwarven dig!

First Ever! Party Screwing, Rogue T-Shirt Wearing MO-FO!

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GenCon Nights 14 years 5 months ago #24

Yes, Axis & Allies is like playing chess--there are standard "opening moves". However, I have not played the newest edition that has the rules tweaked, so I don't know how much that affected play. Supposedly the rules now make the "infantry push mechanic" obsolete.


A long time ago I found a booklet of alternate rules (this is what I was referring to - not official tweeks). Also over the years of playing and going to CONS I have seen people playing it blind (neither side sees what the other side has or where it is - if you have the extra person to "referee" the game it is fun as you can take standard moves and then make new risky moves that could reward you big time...
Gary aka: Grimwood, Cleric of the Western Woods CLERIC for life - I have the character card to prove it! Former owner of a Ring of Three Wishes and Jeff's finger!

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