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TOPIC: Tull's Life Counter

Tull's Life Counter 4 years 5 months ago #13

Druegar wrote:

Cranston wrote: - Hit point counts go from -9 to 199 (used to stop at 0)

I don't know how many Berserker-playing, Ro7P-equipping, Apple watch wearing folks we have, so maybe this would not be worth the effort, but have you considered going down to -49 HP to accommodate the cap for Fight After Death?


Is Trent an iOS or Android guy?

Barring that, if someone wants to "loan" me a Ro7P, i don't mind making this necessary.

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Tull's Life Counter 4 years 5 months ago #14

Druegar wrote:

Cranston wrote: - Hit point counts go from -9 to 199 (used to stop at 0)

I don't know how many Berserker-playing, Ro7P-equipping, Apple watch wearing folks we have, so maybe this would not be worth the effort, but have you considered going down to -49 HP to accommodate the cap for Fight After Death?

Actually, it was added for 1st Edition AD&D, hardcoring, dice equipping, Apple watch wearing folks. Not sure how many of those there are, but that is where the request came from.

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Tull's Life Counter 4 years 1 month ago #15

Another new revision for Tull's Life Counter.

The update allows a user to track up to 6 different Life/Hit Point counts on the iPhone app. The left most count is linked to the Apple Watch app. The switch at the bottom of the screen allows the user to select how many counters are used.

Enjoy!

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Tull's Life Counter 4 years 1 month ago #16

  • Druegar
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Cool addition!
Thanks Cranston :)
Have you looked it up in the TDb ?
Please post TDb corrections in this thread .
If I write something in teal, it should not be taken seriously

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