jacob717 wrote:
Hawk Fingle wrote:
Allen John wrote:
Hawk Fingle wrote: Spice Road is excellent. Similar to Splendor, but faster. Played four players and finished the game in about 45 minutes, with rules explanation.
The playmat they offer is gorgeous and really adds some shine to the game. Super nice, highly recommend.
And yes, both game and playmat will be at Gen Con. Game is $50, playmat is $30.
$80 for "Splendor, but faster"? Yeesh. Splendor is already overpriced for what you get.
You could always pick it up and then turn around and eBay it for twice the price, like some folks have. Their initial print run is expected to sell out. It was gone at Origins by the end of the first day.
Picked up Dice Forge from my flgs today, along with the latest mythos pack for the Arkham Horror card game. Took about 20 minutes to sort Dice Forge into its storage tray in the box. Would recommend picking up a plastic spudger tool to make swapping the die faces a little easier without damaging them.
Have you gotten a chance to play Dice Forge yet? I won't be able to buy it until monday but as someone that loves dice it seems like a fun game to me.
I managed to set it up and learn how to play. Seems like a fascinating resource management game, and the storage and presentation/setup (once you get everything sorted) is very clever. I expect run time to be around an hour or less since you only play for 9 or 10 rounds, depending on number of players. I'm pretty impressed by the quality of the box contents.
The die face tray can be a little tricky to handle when setting up and cleaning up, but as long as you're careful it shouldn't be too bad. My worst fear is someone prying up a die face a little too forcefully and it flying off into the mysterious mists of mystery, never to be seen again.
Artwork is cute. Maybe too cute. The game rulesheets try to convey this sort of epic Greek godhood feel but the artwork seems a little too family friendly to really support this idea. It's well done and very colorful, no doubt. For my tastes it seems a bit too... safe, I suppose. *Shrug*
Otherwise win condition is collect the most victory points before time is up. Resource management into victory points, generate resources via random dice rolls, but the twist being you can change the faces of the dice to get different outcomes. Clever twist, not sure how deep strategy can get since I haven't actually played.
Best I can do for a review right now.
I have finally played Too Many Bones. Holy crap, the learning curve! This game will take over an hour to grasp all the components, then another hour to understand how a combat encounter works. It isn't like the concepts are difficult to grasp, and once you get what everything does the game is actually really fun to play. It is like learning a new rpg however, with all the pitfalls involved in such a matter. There is a lot of thought involved in building your character's stats and dice options along the way. Have only scratched the surface of it, as there is some serious potential for deep, engaging strategy and character building in it.
Also picked up Escape From Colditz at Origins. Man, is this game a real gem in my collection. The new remastered version from Osprey is gorgeous, with excellent presentation being on the forefront of their minds since the gameplay is tried and true. Super excited about playing it!
Avatar Image by Graven, 2015. Thanks, Graven!