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TOPIC: 2026 Set Bonuses

2026 Set Bonuses 1 month 4 weeks ago #25

Jeff Martin wrote: Thanks for the feedback. Good points made. How about these?

Dawn Set: +1 to saves with 3-4 equipped, and +2 to saves if 5+ equipped.

3 Accursed Set: +6 to Will saves

3 Triad Set: +1 to level & Free Movement

Arcanum Set:
2 piece set power: +1 level, +4 HP, +1 to AC & saves, you may equip +1 figurine of power
Additional pieces: +2 to max HP and +1 to AC & saves for each additional piece


I had a thought on set bonuses being diluted, and was inspired by the new Relic Ioun stone.Next year I will have a 5 piece Eldritch set bonus and a 3 piece Arcanum set bonus, as well as the Totem of Heroism.

The new IS has a cool affect where if you already have +1 level, you instead get +3 saves. I think something similar could be done for +1 level bonuses, to still encourage their use without feeling like one of the sets negate each others powers. This would be a fixed bonus at the PHB level, and to prevent people worrying about power creep could also set a simple max.

Example: If an item or set power gives you an additional +1 level bonus, get +1 saves/AC/HP (maybe 2HP) instead, to a max of +3). The bonus would be fixed for easy coding, these are just some ideas.

So if I equip my Eldritch, Arcanum, and Totem, I would get +1 Level and +2 saves/AC/ 4HP, etc.

Phil

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2026 Set Bonuses 1 month 3 weeks ago #26

The gap in builds is already too great. Now giving people with slotless ways to gain levels to gain even more bonuses that are completely unnecessary. This is just rich get richer. Far better to make players pay a lot more to get their bonuses than "oh, btw, here, your builds are now better".

I remember a time when had to put effort into getting 5th level. Now, we have "Totem of Heroism is really only useful for lending to the people who can't get to 5th level on their own.", which is just absurd.

I wouldn't have Arcanum give +1 level. I would have never published Totem of Heroism. There are plenty of Rings of Heroism and Charms of Heroism, which themselves were an extremely efficient way over Might set bonus. That everything under the Sun can just slap on "+1 level" is because it's so redundant in the game at this point.

Then, have Folio of MIght where +1 level isn't even a permanent thing, in theory. In practice, the game is largely divided between sub-UR where various things are hard and UR+ where too many things are easy.

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2026 Set Bonuses 1 month 3 weeks ago #27

If you want an interesting way to use extra +1 level gear, print a new set of double sided character cards, one with 6th level characters and one with 7th level characters.

To use the new cards you need:
6th level: 3x +1 level boosts
7th level: 6x +1 level boosts

6th level would be trivial for invested people to equip - Eldrich Level, Arcanum Level, and Totem of Heroism, but 7th level might actually look interesting for some builds.

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2026 Set Bonuses 1 month 3 weeks ago #28

Endgame wrote: If you want an interesting way to use extra +1 level gear, print a new set of double sided character cards, one with 6th level characters and one with 7th level characters.

To use the new cards you need:
6th level: 3x +1 level boosts
7th level: 6x +1 level boosts

6th level would be trivial for invested people to equip - Eldrich Level, Arcanum Level, and Totem of Heroism, but 7th level might actually look interesting for some builds.


I’m not generally a fan of this idea since generally we have never allowed levels to stack. That being said I have less of an issue with it on mythic runs in the future.

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2026 Set Bonuses 1 month 3 weeks ago #29

Endgame wrote: If you want an interesting way to use extra +1 level gear, print a new set of double sided character cards, one with 6th level characters and one with 7th level characters.

To use the new cards you need:
6th level: 3x +1 level boosts
7th level: 6x +1 level boosts

6th level would be trivial for invested people to equip - Eldrich Level, Arcanum Level, and Totem of Heroism, but 7th level might actually look interesting for some builds.

The design effort for 6th and 7th level cards would be a sight to see.

Jeff Martin wrote: All damage is Sacred.

Acherin wrote: I also added VTD support for the most annoying token of 2024 the +2 Sun Scimitar.

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2026 Set Bonuses 1 month 3 weeks ago #30

The arcanum set bonus puts the arcanum ring as possibly the 4th best ring for when the mythic ring becomes available. Currently it is a possibly the third best ring for high end builds.

Greaves are useful for every class. The shirt is useful for non-strength character builds.

Possibility of a book for multiple class was laughed to the curb by numerous folks in the forum a few years back so I don't expect those folks to do a 180.

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2026 Set Bonuses 1 month 3 weeks ago #31

It might be interesting if you got +1 treasure pull per additional level bonus you have beyond 5th level. An ideal outcome would be more build diversity with players weighing up whether they really want to go for that 3-piece set bonus by equipping non-BiS tokens in exchange for just one more treasure.
I play Rogue. Occasionally I even play Rogue well.

Current Rogue Build

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2026 Set Bonuses 1 month 3 weeks ago #32

Iross wrote: It might be interesting if you got +1 treasure pull per additional level bonus you have beyond 5th level. An ideal outcome would be more build diversity with players weighing up whether they really want to go for that 3-piece set bonus by equipping non-BiS tokens in exchange for just one more treasure.

I believe the forum answer to this a couple years back was "always fit for maximum treasure, even if you have to play on hardcore to do it, and take rogue if you can".

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2026 Set Bonuses 1 month 3 weeks ago #33

Endgame wrote:

Iross wrote: It might be interesting if you got +1 treasure pull per additional level bonus you have beyond 5th level. An ideal outcome would be more build diversity with players weighing up whether they really want to go for that 3-piece set bonus by equipping non-BiS tokens in exchange for just one more treasure.

I believe the forum answer to this a couple years back was "always fit for maximum treasure, even if you have to play on hardcore to do it, and take rogue if you can".


It was, I'm just curious as to how far that would go - it feels like it would be a a stretch to equip several multi-part set bonuses - or even single-slot Heroism items - in exchange for just one more treasure each, as opposed to losing single slots for +2 treasure each. In my case I imagine I'd go for one set bonus I wouldn't otherwise equip, but I am not sure I'd go any further than that.
I play Rogue. Occasionally I even play Rogue well.

Current Rogue Build

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Last edit: by Iross.

2026 Set Bonuses 1 month 3 weeks ago #34

Iross wrote:

Endgame wrote:

Iross wrote: It might be interesting if you got +1 treasure pull per additional level bonus you have beyond 5th level. An ideal outcome would be more build diversity with players weighing up whether they really want to go for that 3-piece set bonus by equipping non-BiS tokens in exchange for just one more treasure.

I believe the forum answer to this a couple years back was "always fit for maximum treasure, even if you have to play on hardcore to do it, and take rogue if you can".


It was, I'm just curious as to how far that would go - it feels like it would be a a stretch to equip several multi-part set bonuses - or even single-slot Heroism items - in exchange for just one more treasure each, as opposed to losing single slots for +2 treasure each. In my case I imagine I'd go for one set bonus I wouldn't otherwise equip, but I am not sure I'd go any further than that.


I'd equip treasure enhancing tokens in every single slot if it was possible. :)

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2026 Set Bonuses 1 month 3 weeks ago #35

Mike Steele wrote:

Iross wrote:

Endgame wrote:

Iross wrote: It might be interesting if you got +1 treasure pull per additional level bonus you have beyond 5th level. An ideal outcome would be more build diversity with players weighing up whether they really want to go for that 3-piece set bonus by equipping non-BiS tokens in exchange for just one more treasure.

I believe the forum answer to this a couple years back was "always fit for maximum treasure, even if you have to play on hardcore to do it, and take rogue if you can".


It was, I'm just curious as to how far that would go - it feels like it would be a a stretch to equip several multi-part set bonuses - or even single-slot Heroism items - in exchange for just one more treasure each, as opposed to losing single slots for +2 treasure each. In my case I imagine I'd go for one set bonus I wouldn't otherwise equip, but I am not sure I'd go any further than that.


I'd equip treasure enhancing tokens in every single slot if it was possible. :)


Fair enough, if that's the view of most people then I agree that granting treasure pulls is a pointless suggestion.

In general I do like the idea of surplus level bonuses granting a different benefit - it'd be a nice easy way to give people more options to think about when planning their builds. Maybe something comparatively harmless like a modest amount of extra HP would be a good starting point.
I play Rogue. Occasionally I even play Rogue well.

Current Rogue Build

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2026 Set Bonuses 1 month 3 weeks ago #36

Iross wrote:

Mike Steele wrote:

Iross wrote:

Endgame wrote:

Iross wrote: It might be interesting if you got +1 treasure pull per additional level bonus you have beyond 5th level. An ideal outcome would be more build diversity with players weighing up whether they really want to go for that 3-piece set bonus by equipping non-BiS tokens in exchange for just one more treasure.

I believe the forum answer to this a couple years back was "always fit for maximum treasure, even if you have to play on hardcore to do it, and take rogue if you can".


It was, I'm just curious as to how far that would go - it feels like it would be a a stretch to equip several multi-part set bonuses - or even single-slot Heroism items - in exchange for just one more treasure each, as opposed to losing single slots for +2 treasure each. In my case I imagine I'd go for one set bonus I wouldn't otherwise equip, but I am not sure I'd go any further than that.


I'd equip treasure enhancing tokens in every single slot if it was possible. :)


Fair enough, if that's the view of most people then I agree that granting treasure pulls is a pointless suggestion.

In general I do like the idea of surplus level bonuses granting a different benefit - it'd be a nice easy way to give people more options to think about when planning their builds. Maybe something comparatively harmless like a modest amount of extra HP would be a good starting point.


I would agree that something harmless like hp would be nice or possibly saves, but part of me thinks we should just stick to the current system. I didn’t bother with to totem of Heroism for 2 reasons, first extra levels do nothing for me, second people cry when you try a boost on PUG runs. So making extra levels do something significant now might not go over well. That said I’m ok with mythic being its own beast.

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