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TOPIC: Read me first, please!

Read me first, please! 1 month 3 weeks ago #13

Wade Schwendemann (Dr. Uid) wrote:

Marc D wrote:

David Harris wrote:

Marc D wrote: Crossing fingers for an energy vampire NPC in a puzzle room


+1 - a Colin Robinson like character would be amazing!


Should just talk about his legendary build for the entire 12 minutes XD


Please, no. Just, no. Please.


Actually back in 2007 we didn't have legendary tokens, I remember we had just switched from tokens that were made out of wood (which came to be called woodies) and were engraved with a light amplification by stimulated emission of radiation, which you may know by the acronymlaser, which was actually first invented in 1960 by Theodare Maiman, which reminds me of of the time my friend Theo...

Andddd push damage.

Phillin Robinson

PS I am super excited for a Vampire setting though, as some of the White Wolf settings and parties are the first things I did outside of Magic at GenCon 20 years ago!

Phil

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Read me first, please! 1 month 3 weeks ago #14

Phil Norton wrote:

Wade Schwendemann (Dr. Uid) wrote:

Marc D wrote:

David Harris wrote:

Marc D wrote: Crossing fingers for an energy vampire NPC in a puzzle room


+1 - a Colin Robinson like character would be amazing!


Should just talk about his legendary build for the entire 12 minutes XD


Please, no. Just, no. Please.


Actually back in 2007 we didn't have legendary tokens, I remember we had just switched from tokens that were made out of wood (which came to be called woodies) and were engraved with a light amplification by stimulated emission of radiation, which you may know by the acronymlaser, which was actually first invented in 1960 by Theodare Maiman, which reminds me of of the time my friend Theo...

Andddd push damage.

Phillin Robinson

PS I am super excited for a Vampire setting though, as some of the White Wolf settings and parties are the first things I did outside of Magic at GenCon 20 years ago!

Phil


White Wolf parties at Gen Con were the absolute best back in the day.
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi

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Read me first, please! 1 month 3 weeks ago #15

Grizwald wrote:

Jeff Martin wrote: We also have a big task ahead of us in crafting the final Safehold details -- notably the Mythic tokens. In the next couple of weeks, I will post my thoughts on Mythic tokens for feedback. Thanks again for your help this year. I will need it -- what with Mythic tokens and the "I can't wait" RingCon event coming in 2026.[/quote] Jeff, Please consider doing the Safehold and Mythic tokens separately from the 2026 tokens. The Mythic stuff will take up a lot of time and brainpower and would benefit from not competing with the other tokens.[/quote] +1 It's already hard to keep up with a token development cycle as is, without adding all the variables of Mythic on top of it.[attachment=3769]

We also have a big task ahead of us in crafting the final Safehold details -- notably the Mythic tokens. In the next couple of weeks, I will post my thoughts on Mythic tokens for feedback.

Thanks again for your help this year. I will need it -- what with Mythic tokens and the "I can't wait" RingCon event coming in 2026.


Jeff,
Please consider doing the Safehold and Mythic tokens separately from the 2026 tokens. The Mythic stuff will take up a lot of time and brainpower and would benefit from not competing with the other tokens.


+1

It's already hard to keep up with a token development cycle as is, without adding all the variables of Mythic on top of it.

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Read me first, please! 1 month 3 weeks ago #16

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Endgame wrote:

Grizwald wrote:

Jeff Martin wrote: We also have a big task ahead of us in crafting the final Safehold details -- notably the Mythic tokens. In the next couple of weeks, I will post my thoughts on Mythic tokens for feedback. Thanks again for your help this year. I will need it -- what with Mythic tokens and the "I can't wait" RingCon event coming in 2026.[/quote] Jeff, Please consider doing the Safehold and Mythic tokens separately from the 2026 tokens. The Mythic stuff will take up a lot of time and brainpower and would benefit from not competing with the other tokens.[/quote] +1 It's already hard to keep up with a token development cycle as is, without adding all the variables of Mythic on top of it.[/quote] +1 as well. Depending on your idea for development and community feed back having dedicated times for each would be nice. Also knowing what type of feedback you want at each stage would be nice as well, as we all want to make the best use of our time during these feedback periods. No need to have your time wasted reading unwanted feedback and to waste ours writing feedback for things not in scope. Though if I read your statement correctly it appears that you may be planning to do mythic token design before standard token design which is a good idea in my book! Also one last question, were the previously teased Mythic Mechanics finalized? It's been long enough I can't recall if those were an alpha, beta or final draft.[attachment=3769]

We also have a big task ahead of us in crafting the final Safehold details -- notably the Mythic tokens. In the next couple of weeks, I will post my thoughts on Mythic tokens for feedback.

Thanks again for your help this year. I will need it -- what with Mythic tokens and the "I can't wait" RingCon event coming in 2026.


Jeff,
Please consider doing the Safehold and Mythic tokens separately from the 2026 tokens. The Mythic stuff will take up a lot of time and brainpower and would benefit from not competing with the other tokens.


+1

It's already hard to keep up with a token development cycle as is, without adding all the variables of Mythic on top of it.


+1 as well. Depending on your idea for development and community feed back having dedicated times for each would be nice. Also knowing what type of feedback you want at each stage would be nice as well, as we all want to make the best use of our time during these feedback periods. No need to have your time wasted reading unwanted feedback and to waste ours writing feedback for things not in scope.

Though if I read your statement correctly it appears that you may be planning to do mythic token design before standard token design which is a good idea in my book!

Also one last question, were the previously teased Mythic Mechanics finalized? It's been long enough I can't recall if those were an alpha, beta or final draft.

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Read me first, please! 1 month 3 weeks ago #17

I'll leave it totally up to Jeff. I'm guessing that while Mythic rules/tokens should be done separately, that the deadline for ordering the tokens is probably the same for both, so we're likely to see the two efforts overlap to some degree. It does seem like mythic rules (which I don't think were finalized) should at least be somewhat understood before you design the tokens. That way you're less likely to have tokens that are not in sync with the rules.

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