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TOPIC: 2025 Common Tokens

2025 Common Tokens 2 months 4 days ago #1

  • Druegar
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Have you looked it up in the TDb ?
Please post TDb corrections in this thread .
If I write something in teal, it should not be taken seriously
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2025 Common Tokens 2 months 4 days ago #2

50 GP Rune Earcuff:
If I'm not mistaken, this will be the first GP item that can be equipped for stats, which means this will set an precedent for all such tokens going forward. So: should such items only be transmutable as GP, or should they be transmutable based on the slot? Can they be used as either?
Keeping these as GP only would probably be simplest for everyone involved.
Cleric main / Druid secondary
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2025 Common Tokens 2 months 4 days ago #3

Ho-Yi Fung wrote: 50 GP Rune Earcuff:
If I'm not mistaken, this will be the first GP item that can be equipped for stats, which means this will set an precedent for all such tokens going forward. So: should such items only be transmutable as GP, or should they be transmutable based on the slot? Can they be used as either?
Keeping these as GP only would probably be simplest for everyone involved.


Slots don’t determine transmute category, although there is a lot of overlap.

It just so happens that all prior ear slot items transmute to PS, but that’s just happenstance.

I agree it’s a bit confusing but now that tokens have a transmute category on the token we should just stick with whatever it says.
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2025 Common Tokens 2 months 4 days ago #4

Matthew Hayward wrote: Slots don’t determine transmute category, although there is a lot of overlap.

Not slot, perhaps, but it's been determined by what the item is. According to the Token Exchange Program page, a PS is formed by "25 units of any Amulet, Bracelet*, Earcuff, Earring, Circlet, Crown, Necklace, Ring, or Wand". This is an earcuff, and so, as currently worded on the TEP, would be eligible to be used in PS.

Matthew Hayward wrote: I agree it’s a bit confusing but now that tokens have a transmute category on the token we should just stick with whatever it says.

There is precedent in that, when the 2021 completion Rare Charm of Targeting was mistakenly printed as transmuting into PS, it was honoured as either the printed PS or the usual DP.
Cleric main / Druid secondary
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2025 Common Tokens 2 months 4 days ago #5

Looks good to me.

Sea Raider Boots of Fury: Wizards could be put back on this I think (it's a sad state of affairs if they are using a Sea Raider Weapon anyway :)

It's fine as is power level but creates an oddball token, I think with the exception of a few single class boots (mostly Rogue), and the one boots that boosts spell damage, this is the only feel slot item not usable by all.
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2025 Common Tokens 2 months 4 days ago #6

Ho-Yi Fung wrote:

Matthew Hayward wrote: Slots don’t determine transmute category, although there is a lot of overlap.

Not slot, perhaps, but it's been determined by what the item is. According to the Token Exchange Program page, a PS is formed by "25 units of any Amulet, Bracelet*, Earcuff, Earring, Circlet, Crown, Necklace, Ring, or Wand". This is an earcuff, and so, as currently worded on the TEP, would be eligible to be used in PS.

Matthew Hayward wrote: I agree it’s a bit confusing but now that tokens have a transmute category on the token we should just stick with whatever it says.

There is precedent in that, when the 2021 completion Rare Charm of Targeting was mistakenly printed as transmuting into PS, it was honoured as either the printed PS or the usual DP.


Good point.
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2025 Common Tokens 2 months 4 days ago #7

Just pointing out that with the new change, the # of sea raider tokens able to be equipped by any class is now 8, down from 9. Not saying good or bad, just saying. Wizards are now 1 token below monk.

Still don't get why the helm can be worn by Druids but not Bards. Historically, helms are not available to either, and some metal caps have been bard but not druid; the two helms the druid can wear and the bard can't are dragonskin and wild-themed.
I came here to sing and collect tokens, and I'm alllll out of money.
Last edit: by Singsalot.
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2025 Common Tokens 2 months 2 days ago #8

Ho-Yi Fung wrote: 50 GP Rune Earcuff:
If I'm not mistaken, this will be the first GP item that can be equipped for stats, which means this will set an precedent for all such tokens going forward. So: should such items only be transmutable as GP, or should they be transmutable based on the slot? Can they be used as either?
Keeping these as GP only would probably be simplest for everyone involved.


It can be transmuted at a GP item only. I hope that is clear with "Bar" at the top of the token.
Token Conjurer
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2025 Common Tokens 2 months 2 days ago #9

Matthew Hayward wrote: Looks good to me.

Sea Raider Boots of Fury: Wizards could be put back on this I think (it's a sad state of affairs if they are using a Sea Raider Weapon anyway :)

It's fine as is power level but creates an oddball token, I think with the exception of a few single class boots (mostly Rogue), and the one boots that boosts spell damage, this is the only feel slot item not usable by all.


Thanks. Wizards added to Boots.
Token Conjurer
Geek Dreamweaver
Nerdomancer
Author of the never-to-be-released "The Secret of Trees"
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2025 Common Tokens 2 months 2 days ago #10

Singsalot wrote: Just pointing out that with the new change, the # of sea raider tokens able to be equipped by any class is now 8, down from 9. Not saying good or bad, just saying. Wizards are now 1 token below monk.

Still don't get why the helm can be worn by Druids but not Bards. Historically, helms are not available to either, and some metal caps have been bard but not druid; the two helms the druid can wear and the bard can't are dragonskin and wild-themed.


Druids removed from Helm. I know it was weird, but I thought since it had "Otter" in the name it was cool to let Druids use it. But, you are right.
Token Conjurer
Geek Dreamweaver
Nerdomancer
Author of the never-to-be-released "The Secret of Trees"
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2025 Common Tokens 2 months 2 days ago #11

Jeff Martin wrote:

Singsalot wrote: Just pointing out that with the new change, the # of sea raider tokens able to be equipped by any class is now 8, down from 9. Not saying good or bad, just saying. Wizards are now 1 token below monk.

Still don't get why the helm can be worn by Druids but not Bards. Historically, helms are not available to either, and some metal caps have been bard but not druid; the two helms the druid can wear and the bard can't are dragonskin and wild-themed.


Druids removed from Helm. I know it was weird, but I thought since it had "Otter" in the name it was cool to let Druids use it. But, you are right.


On Common (and perhaps even Uncommon) tokens where there isn't really a long term impact, you should always favor doing the cool thing!
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2025 Common Tokens 2 months 2 days ago #12

Braxton wrote:

Jeff Martin wrote:

Singsalot wrote: Just pointing out that with the new change, the # of sea raider tokens able to be equipped by any class is now 8, down from 9. Not saying good or bad, just saying. Wizards are now 1 token below monk.

Still don't get why the helm can be worn by Druids but not Bards. Historically, helms are not available to either, and some metal caps have been bard but not druid; the two helms the druid can wear and the bard can't are dragonskin and wild-themed.


Druids removed from Helm. I know it was weird, but I thought since it had "Otter" in the name it was cool to let Druids use it. But, you are right.


On Common (and perhaps even Uncommon) tokens where there isn't really a long term impact, you should always favor doing the cool thing!


Unfortunately, someone in the future would then pint to this and say"but look, precednt!'
And we'd lose cool things in the future.....
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