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TOPIC: 2024 Ultra Rare Token Images < Part Three

2024 Ultra Rare Token Images < Part Three 1 year 1 month ago #25

Greg wrote: I would love to see the Wings of Wrath bring back the Oak Runestone effect and knock flyers out of the air. That feels like a pretty wrathful strike to me, and is an effect that benefits the party.


This seems cool too!
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2024 Ultra Rare Token Images < Part Three 1 year 1 month ago #26

I think by now its pretty apparent the damage wheels are here to stay. Seems like the plan is to set a new standard on damage wheels to create a bit of separation for some rare and UR+ going forward specifically with tokens that are part of the class specific category and those that turn into legendaries.

This will invalidate a number of previous legendaries on the damage scale. My assumption is that with there being 20 Mythics planned that the legendary weapons that get outclassed are part of those receipes and some may require both the OLD and the NEW as part of a Mythic weapon.

Again, this is my speculation but given that the poly trinket and this are both "a bit" above previous standards for damage wheels that appears to be the direction we are headed. If this is the case, it may be part of the reason the bow was scrapped because it didn't pull ahead as far in damage from Io's as would be expected. I could see a revisit to the bow idea after we get some increased dex tokens moving forward.

That's all for Kusig's speculation! Enjoy!
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2024 Ultra Rare Token Images < Part Three 1 year 1 month ago #27

David Harris wrote: Troll Shield - I like but specifically for Barbarians this gets us into Orb of Might Ranged Off-hand sleaze territory. Seeing as they will likely be 2H for melee, then Sling + Troll Shield to sleaze +3 strength. So may have to drop Barbarian or restrict to melee off-hand.

Strength on an offhand weapon only affects the mode its used with. The troll shield in ranged offhand would only adjust str when using that sling (or, at the top end, Thor's)
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2024 Ultra Rare Token Images < Part Three 1 year 1 month ago #28

Acherin's Biting Bow This is now the only token that adds a damage bonus from Dex. Instead of making the app developers create the code to do that, it would make a lot of sense to increase the damage wheel on this by 10 and then add "requires 30 dex to equip".

Is the bow a magic weapon since it doesn't have a +1?
Last edit: by Endgame.
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2024 Ultra Rare Token Images < Part Three 1 year 1 month ago #29

Endgame wrote:

David Harris wrote: Troll Shield - I like but specifically for Barbarians this gets us into Orb of Might Ranged Off-hand sleaze territory. Seeing as they will likely be 2H for melee, then Sling + Troll Shield to sleaze +3 strength. So may have to drop Barbarian or restrict to melee off-hand.

Strength on an offhand weapon only affects the mode its used with. The troll shield in ranged offhand would only adjust str when using that sling (or, at the top end, Thor's)


Is that how it works on the apps? Not sure if I'm aware of any tokens that add STR that way currently.
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2024 Ultra Rare Token Images < Part Three 1 year 1 month ago #30

Kusig wrote:

Endgame wrote:

David Harris wrote: Troll Shield - I like but specifically for Barbarians this gets us into Orb of Might Ranged Off-hand sleaze territory. Seeing as they will likely be 2H for melee, then Sling + Troll Shield to sleaze +3 strength. So may have to drop Barbarian or restrict to melee off-hand.

Strength on an offhand weapon only affects the mode its used with. The troll shield in ranged offhand would only adjust str when using that sling (or, at the top end, Thor's)


Is that how it works on the apps? Not sure if I'm aware of any tokens that add STR that way currently.

Yes, checkout Bliss Bull shield or orb of Might as an example. In the below screenshot, I added bliss bull shield as the melee offhand. In the ranged offhand I have a +1 Bliss Longbow w/ Archer's Buckler. The first number is melee Str and the second is Ranged Str.

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Last edit: by Endgame.
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2024 Ultra Rare Token Images < Part Three 1 year 1 month ago #31

Endgame wrote:

Kusig wrote:

Endgame wrote:

David Harris wrote: Troll Shield - I like but specifically for Barbarians this gets us into Orb of Might Ranged Off-hand sleaze territory. Seeing as they will likely be 2H for melee, then Sling + Troll Shield to sleaze +3 strength. So may have to drop Barbarian or restrict to melee off-hand.

Strength on an offhand weapon only affects the mode its used with. The troll shield in ranged offhand would only adjust str when using that sling (or, at the top end, Thor's)


Is that how it works on the apps? Not sure if I'm aware of any tokens that add STR that way currently.

Yes, checkout Bliss Bull shield or orb of Might as an example. In the below screenshot, I added bliss bull shield as the melee offhand. In the ranged offhand I have a +1 Bliss Longbow w/ Archer's Buckler. The first number is melee Str and the second is Ranged Str.

This image is hidden for guests.
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Yep just did some testing with a blank character on the website. The STR bonus for the offhand doesn't show on the base stats which makes sense. I guess the reason save sleezing works is because its too difficult to determine which mode someone is in for saving throw success.
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2024 Ultra Rare Token Images < Part Three 1 year 1 month ago #32

David Harris wrote: My first time taking a look this year. Art looks amazing! Overall I like what I see.

Thoughts on a few of the tokens:

Savage Sword - damage wheel seems to jacked! Maybe downgrade or add a negative effect to using to counterbalance. Probably need to drop Ranger.

Acherin's Biting Bow - love it, any chance of sneaking rogue on there?

Bead of Shared Recovery - This seems too strong, maybe 1/2/4, right now the only regen effect item that sees much play is Icecrag's and that gives 1 hp; Templar set gives 4. Seems like these should be in the same ballpark. Groups that invest in 10, that's a lot of healing!

Charm of the Ancients - my initial reaction was it was too weak, but after looking through tokendb, it seems to slot in there with Lucky Charm and Questor's. Thought the same thing about Ring of the Ancients but after looking again it seems fine.

Robe of the Ancients - Any chance we could get like +2 AC, or +3 Dex, or +3 Int added on here too? Even just +1 AC, so like a common robe plus 2 fire damage.

Troll Shield - I like but specifically for Barbarians this gets us into Orb of Might Ranged Off-hand sleaze territory. Seeing as they will likely be 2H for melee, then Sling + Troll Shield to sleaze +3 strength. So may have to drop Barbarian or restrict to melee off-hand.


I agree with dropping Ranger from the sword, unless TPTB have already decided to reduce the bonus melee damage to once per round for Rangers (and Monks).
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2024 Ultra Rare Token Images < Part Three 1 year 1 month ago #33

Mike Steele wrote:

David Harris wrote: My first time taking a look this year. Art looks amazing! Overall I like what I see.

Thoughts on a few of the tokens:

Savage Sword - damage wheel seems to jacked! Maybe downgrade or add a negative effect to using to counterbalance. Probably need to drop Ranger.

Acherin's Biting Bow - love it, any chance of sneaking rogue on there?

Bead of Shared Recovery - This seems too strong, maybe 1/2/4, right now the only regen effect item that sees much play is Icecrag's and that gives 1 hp; Templar set gives 4. Seems like these should be in the same ballpark. Groups that invest in 10, that's a lot of healing!

Charm of the Ancients - my initial reaction was it was too weak, but after looking through tokendb, it seems to slot in there with Lucky Charm and Questor's. Thought the same thing about Ring of the Ancients but after looking again it seems fine.

Robe of the Ancients - Any chance we could get like +2 AC, or +3 Dex, or +3 Int added on here too? Even just +1 AC, so like a common robe plus 2 fire damage.

Troll Shield - I like but specifically for Barbarians this gets us into Orb of Might Ranged Off-hand sleaze territory. Seeing as they will likely be 2H for melee, then Sling + Troll Shield to sleaze +3 strength. So may have to drop Barbarian or restrict to melee off-hand.


I agree with dropping Ranger from the sword, unless TPTB have already decided to reduce the bonus melee damage to once per round for Rangers (and Monks).


+1
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi
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2024 Ultra Rare Token Images < Part Three 1 year 1 month ago #34

Agree with others that Bead of Shared Recovery should be 1,2,4.
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi
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2024 Ultra Rare Token Images < Part Three 1 year 1 month ago #35

2023//2024 PYPs
No Head PYP available
No Waist PYP available

One Neck PYP available (casters only)
One Leg PYP available (healers only)

Earcuff of Sage Sprite could be a good one to save for next year to ensure that there's at least one UR available at Waist or Head.
"IMHO we like to solve problems here on the forums that are only perceived problems due to a myopic view." -Bob C
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2024 Ultra Rare Token Images < Part Three 1 year 1 month ago #36

Rob F wrote: Agree with others that Bead of Shared Recovery should be 1,2,4.


I am going to put this back out here as an example of why lowering the bead is a bad idea. This item never really got used.

tokendb.com/token/earcuff-of-the-phalanx/

In order to get an entire party to give up a bead slot there needs to be a good reward... same if you expect folks to buy a set of 10 of these.

Compare the UR bead to this 4 point (which is easily available at less than UR prices):
tokendb.com/token/master-ale-drinkers-bead/

The +3 con for a lot of folks is going to be +2 fort saves and 10 HPs at 5th level. The comparison is only worse if we look at the Stalker beads, TEs, the beads of Whispers, or guided strike.

If this was a charm or an ion stone I could maybe see the argument to reduce it, but as of now bead slots are very hard to come by.
Last edit: by OrionW.
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