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TOPIC: April 14 Ultra Rares

April 14 Ultra Rares 2 months 3 weeks ago #1

I updated 7-8 of these since my last post with a link. Please take a good look.
We will do a Wizard Robe in 2024. Thanks for the feedback!

truedungeon.com/files/Ultra_Rare_23.jpg
Token Conjurer
Geek Dreamweaver
Nerdomancer
Author of the never-to-be-released "The Secret of Trees"
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April 14 Ultra Rares 2 months 3 weeks ago #2

Jeff, please go back to the original version of the robe. It was a good robe for the Druid and Cleric, now it is only a good robe for the Cleric. This robe enhances nearly all of the Cleric's spells and the robe next year will enhance nearly all of the Wizard's spells, but there is no longer any robe worth using for the Druid. If you go back to the original design, the robes between this year and next year provide worthwhile robes for all three classes.
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April 14 Ultra Rares 2 months 3 weeks ago #3

Both the gloves and robes are no longer attractive to my Druid build. Hopefully we can get something better next year. Disappointed to say the least.

Edit: Can we maybe change the Arcane Charm to +2 focus (include polymorph damage) so there is at least something in this year's set?
Last edit: by OrionW.
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April 14 Ultra Rares 2 months 3 weeks ago #4

Gloves going down a healing point after all these revisions is a bummer but the robe got a “buff” so I can live with that.

The robe has finally given me a reason to consider ditching relic+ redoubt for a cleric. I like that design choice. My AC would instantly go to the lowest in the party (or near it lol)
Last edit: by Flik.
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April 14 Ultra Rares 2 months 3 weeks ago #5

I'm pretty happy with where all these tokens wound up. I'd have personally preferred to have the wizard remain on the robe in the first place and left it as is, but I think that as it stands everything is pretty well balanced.
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April 14 Ultra Rares 2 months 3 weeks ago #6

Little disappointed by the gloves nerf, but those robes seem to be in the right place as healing robes.

I eagerly await wizards getting some new robes some day. :cheer:
Last edit: by Azzy.
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April 14 Ultra Rares 2 months 3 weeks ago #7

Jeff, if you aren't going to go back to the original robe design, it sounds like this year will be +3 healing and next year will be +3 damage spells and polymorph (based on the earlier comments). If that's the case, why not just make this a +3 Robe of Focus which gives +3 to all healing and damage spells and polymorph for Clerics, Druids, and Wizards? That way, you'll save a robe slot next year, and you'll give the Druids a robe worth wearing also - which the current plan doesn't do.
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April 14 Ultra Rares 2 months 3 weeks ago #8

As someone who has been interested in druid spellcaster at highest levels, having Zephyr not be modifiable is far more of a loss to that sort of druid.

Ring of the Savant is rather good for druids. Arcanum Shirt for polydruid.

The robe could have been a host of other tokens, like metal armor, that wouldn't have helped druids at all. Until tokens actually get published, I don't assume that any token exists (not after the past N number of years of going through dev, anyway), which avoids becoming disappointed.
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April 14 Ultra Rares 2 months 3 weeks ago #9

Would rather see the gloves and robe go back to where they were. Gloves were likely a definite buy before for our cleric, now he'd be more on the fence. But with some much healing this year. He would prioritize:

1) Shirt
2) Charm
3) Gauntlets
4) Robe

All that adds up to 9 healing (an improvement of 6 overall of the current build.) That's quite a bit.

Edit: Not to mention Ring of the Savant.
Last edit: by David Harris.
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April 14 Ultra Rares 2 months 3 weeks ago #10

Mike Steele wrote: Jeff, if you aren't going to go back to the original robe design, it sounds like this year will be +3 healing and next year will be +3 damage spells and polymorph (based on the earlier comments). If that's the case, why not just make this a +3 Robe of Focus which gives +3 to all healing and damage spells and polymorph for Clerics, Druids, and Wizards? That way, you'll save a robe slot next year, and you'll give the Druids a robe worth wearing also - which the current plan doesn't do.


Class wars aside, I genuinely think that the Robe of Healing is a good token and shouldn't be changed. I'll probably grab one for my token build. If it switches to a robe of focus though +2 would be more appropriate than a +3.

As for +3 damage robes next year, I'll be absolutely shocked if that actually happens and goes through all layers of the design process.
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April 14 Ultra Rares 2 months 3 weeks ago #11

Robe of Healing looks great! Simple, well balanced, fits on the party card.

Gauntlets of Divine Guidance at +3 hit +1 heal might replace Death Knight Gauntlets in some builds (netting +1 hit, +1 heal, -2 damage). It won't entice anyone who is currently wearing Gloves of the Brute to round out Str, but that's probably OK.

Thanks for all your work on these and for continuing to listen to our never-ending stream of feedback! :)
dmrzzz's trade thread

Yes, my AC is lower than the Wizard's. No regrets!
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April 14 Ultra Rares 2 months 3 weeks ago #12

Mike Steele wrote: Jeff, please go back to the original version of the robe. It was a good robe for the Druid and Cleric, now it is only a good robe for the Cleric. This robe enhances nearly all of the Cleric's spells and the robe next year will enhance nearly all of the Wizard's spells, but there is no longer any robe worth using for the Druid. If you go back to the original design, the robes between this year and next year provide worthwhile robes for all three classes.


I don't see how this doesn't benefit the Druid if you want to go the healing route. And if next year's Robe includes the Druid and is a spell damage/polymorph damage Robe Druid wins again because they get another cool Robe to chose from in the form of both spell and polymorph damage. So two cool Robes whereas the Clerics and Wizards get only one. Get one of each and then use the one you want based on the build path you want to take. I think this is one of the great things about my Druid, is that I have more choices to make for different build options.

And let's not forget that super kick ass Token right next to the Robe!.... Why, it's a UR Shirt that gives the Druid +3 boosts to spell damage, healing, and polymorph damage!! Having another Token the same year in a different slot that does the same exact thing is overkill IMO. Plus it's boring. With both the Shirt and Robe the Druid gains +6 healing and +3 damage. Very powerful.
"Many of the truths we cling to depend greatly on our point of view" - Obi Wan Kenobi
Last edit: by Rob F.
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